1 /* 2 * Copyright (C) 2009 Apple Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of 14 * its contributors may be used to endorse or promote products derived 15 * from this software without specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY 18 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 19 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 20 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY 21 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 */ 28 29 #ifndef AnimationControllerPrivate_h 30 #define AnimationControllerPrivate_h 31 32 #include "CSSPropertyNames.h" 33 #include "platform/Timer.h" 34 #include "wtf/HashMap.h" 35 #include "wtf/HashSet.h" 36 #include "wtf/PassRefPtr.h" 37 #include "wtf/RefPtr.h" 38 #include "wtf/Vector.h" 39 #include "wtf/text/AtomicString.h" 40 #include "wtf/text/WTFString.h" 41 42 namespace WebCore { 43 44 class AnimationBase; 45 class CompositeAnimation; 46 class Document; 47 class Element; 48 class Frame; 49 class Node; 50 class RenderObject; 51 class RenderStyle; 52 53 enum SetNeedsStyleRecalc { 54 DoNotCallSetNeedsStyleRecalc = 0, 55 CallSetNeedsStyleRecalc = 1 56 }; 57 58 class AnimationControllerPrivate { 59 WTF_MAKE_NONCOPYABLE(AnimationControllerPrivate); WTF_MAKE_FAST_ALLOCATED; 60 public: 61 AnimationControllerPrivate(Frame*); 62 ~AnimationControllerPrivate(); 63 64 void updateAnimations(double& timeToNextService, double& timeToNextEvent, SetNeedsStyleRecalc callSetNeedsStyleRecalc = DoNotCallSetNeedsStyleRecalc); 65 void scheduleService(); 66 67 PassRefPtr<CompositeAnimation> accessCompositeAnimation(RenderObject&); 68 bool clear(RenderObject*); 69 70 void updateStyleIfNeededDispatcherFired(Timer<AnimationControllerPrivate>*); 71 void startUpdateStyleIfNeededDispatcher(); 72 void addEventToDispatch(PassRefPtr<Element> element, const AtomicString& eventType, const String& name, double elapsedTime); 73 void addNodeChangeToDispatch(PassRefPtr<Node>); 74 75 bool hasAnimations() const { return !m_compositeAnimations.isEmpty(); } 76 77 void serviceAnimations(); 78 79 bool isRunningAnimationOnRenderer(RenderObject*, CSSPropertyID, bool isRunningNow) const; 80 bool isRunningAcceleratableAnimationOnRenderer(RenderObject*) const; 81 bool isRunningAcceleratedAnimationOnRenderer(RenderObject*, CSSPropertyID, bool isRunningNow) const; 82 83 void pauseAnimationsForTesting(double t); 84 unsigned numberOfActiveAnimations(Document*) const; 85 86 PassRefPtr<RenderStyle> getAnimatedStyleForRenderer(RenderObject* renderer); 87 88 double beginAnimationUpdateTime(); 89 void setBeginAnimationUpdateTime(double t) { m_beginAnimationUpdateTime = t; } 90 void endAnimationUpdate(); 91 void receivedStartTimeResponse(double); 92 93 void addToAnimationsWaitingForStyle(AnimationBase*); 94 void removeFromAnimationsWaitingForStyle(AnimationBase*); 95 96 void addToAnimationsWaitingForStartTimeResponse(AnimationBase*, bool willGetResponse); 97 void removeFromAnimationsWaitingForStartTimeResponse(AnimationBase*); 98 99 void animationWillBeRemoved(AnimationBase*); 100 101 void scheduleServiceForRenderer(RenderObject&); 102 103 private: 104 void animationTimerFired(Timer<AnimationControllerPrivate>*); 105 106 void scheduleService(double timeToNextService, double timeToNextEvent); 107 108 void styleAvailable(); 109 void fireEventsAndUpdateStyle(); 110 void startTimeResponse(double t); 111 112 typedef HashMap<RenderObject*, RefPtr<CompositeAnimation> > RenderObjectAnimationMap; 113 114 RenderObjectAnimationMap m_compositeAnimations; 115 Timer<AnimationControllerPrivate> m_animationTimer; 116 Timer<AnimationControllerPrivate> m_updateStyleIfNeededDispatcher; 117 Frame* m_frame; 118 119 class EventToDispatch { 120 public: 121 RefPtr<Element> element; 122 AtomicString eventType; 123 String name; 124 double elapsedTime; 125 }; 126 127 Vector<EventToDispatch> m_eventsToDispatch; 128 Vector<RefPtr<Node> > m_nodeChangesToDispatch; 129 130 double m_beginAnimationUpdateTime; 131 132 typedef HashSet<RefPtr<AnimationBase> > WaitingAnimationsSet; 133 WaitingAnimationsSet m_animationsWaitingForStyle; 134 WaitingAnimationsSet m_animationsWaitingForStartTimeResponse; 135 WaitingAnimationsSet m_animationsWaitingForAsyncStartNotification; 136 }; 137 138 } // namespace WebCore 139 140 #endif // AnimationControllerPrivate_h 141