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      1 // Copyright 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
      6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
      7 
      8 #include <list>
      9 #include <set>
     10 #include <string>
     11 #include <vector>
     12 
     13 #include "base/basictypes.h"
     14 #include "base/containers/hash_tables.h"
     15 #include "base/memory/scoped_ptr.h"
     16 #include "base/time/time.h"
     17 #include "cc/animation/animation_events.h"
     18 #include "cc/animation/animation_registrar.h"
     19 #include "cc/base/cc_export.h"
     20 #include "cc/debug/micro_benchmark_controller_impl.h"
     21 #include "cc/input/input_handler.h"
     22 #include "cc/input/layer_scroll_offset_delegate.h"
     23 #include "cc/input/top_controls_manager_client.h"
     24 #include "cc/layers/layer_lists.h"
     25 #include "cc/layers/render_pass_sink.h"
     26 #include "cc/output/begin_frame_args.h"
     27 #include "cc/output/managed_memory_policy.h"
     28 #include "cc/output/output_surface_client.h"
     29 #include "cc/output/renderer.h"
     30 #include "cc/quads/render_pass.h"
     31 #include "cc/resources/resource_provider.h"
     32 #include "cc/resources/tile_manager.h"
     33 #include "skia/ext/refptr.h"
     34 #include "third_party/skia/include/core/SkColor.h"
     35 #include "ui/gfx/rect.h"
     36 
     37 namespace cc {
     38 
     39 class CompletionEvent;
     40 class CompositorFrameMetadata;
     41 class DebugRectHistory;
     42 class FrameRateCounter;
     43 class LayerImpl;
     44 class LayerTreeHostImplTimeSourceAdapter;
     45 class LayerTreeImpl;
     46 class PageScaleAnimation;
     47 class PaintTimeCounter;
     48 class MemoryHistory;
     49 class RenderingStatsInstrumentation;
     50 class RenderPassDrawQuad;
     51 class ScrollbarLayerImplBase;
     52 class TextureMailboxDeleter;
     53 class TopControlsManager;
     54 class UIResourceBitmap;
     55 class UIResourceRequest;
     56 struct RendererCapabilitiesImpl;
     57 
     58 // LayerTreeHost->Proxy callback interface.
     59 class LayerTreeHostImplClient {
     60  public:
     61   virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
     62   virtual void DidLoseOutputSurfaceOnImplThread() = 0;
     63   virtual void DidSwapBuffersOnImplThread() = 0;
     64   virtual void OnSwapBuffersCompleteOnImplThread() = 0;
     65   virtual void BeginImplFrame(const BeginFrameArgs& args) = 0;
     66   virtual void OnCanDrawStateChanged(bool can_draw) = 0;
     67   virtual void NotifyReadyToActivate() = 0;
     68   // Please call these 2 functions through
     69   // LayerTreeHostImpl's SetNeedsRedraw() and SetNeedsRedrawRect().
     70   virtual void SetNeedsRedrawOnImplThread() = 0;
     71   virtual void SetNeedsRedrawRectOnImplThread(gfx::Rect damage_rect) = 0;
     72   virtual void DidInitializeVisibleTileOnImplThread() = 0;
     73   virtual void SetNeedsCommitOnImplThread() = 0;
     74   virtual void SetNeedsManageTilesOnImplThread() = 0;
     75   virtual void PostAnimationEventsToMainThreadOnImplThread(
     76       scoped_ptr<AnimationEventsVector> events,
     77       base::Time wall_clock_time) = 0;
     78   // Returns true if resources were deleted by this call.
     79   virtual bool ReduceContentsTextureMemoryOnImplThread(
     80       size_t limit_bytes,
     81       int priority_cutoff) = 0;
     82   virtual void SendManagedMemoryStats() = 0;
     83   virtual bool IsInsideDraw() = 0;
     84   virtual void RenewTreePriority() = 0;
     85   virtual void RequestScrollbarAnimationOnImplThread(base::TimeDelta delay) = 0;
     86   virtual void DidActivatePendingTree() = 0;
     87   virtual void DidManageTiles() = 0;
     88 
     89  protected:
     90   virtual ~LayerTreeHostImplClient() {}
     91 };
     92 
     93 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
     94 // state.
     95 class CC_EXPORT LayerTreeHostImpl
     96     : public InputHandler,
     97       public RendererClient,
     98       public TileManagerClient,
     99       public OutputSurfaceClient,
    100       public TopControlsManagerClient,
    101       public base::SupportsWeakPtr<LayerTreeHostImpl> {
    102  public:
    103   static scoped_ptr<LayerTreeHostImpl> Create(
    104       const LayerTreeSettings& settings,
    105       LayerTreeHostImplClient* client,
    106       Proxy* proxy,
    107       RenderingStatsInstrumentation* rendering_stats_instrumentation,
    108       SharedBitmapManager* manager,
    109       int id);
    110   virtual ~LayerTreeHostImpl();
    111 
    112   // InputHandler implementation
    113   virtual void BindToClient(InputHandlerClient* client) OVERRIDE;
    114   virtual InputHandler::ScrollStatus ScrollBegin(
    115       gfx::Point viewport_point,
    116       InputHandler::ScrollInputType type) OVERRIDE;
    117   virtual bool ScrollBy(gfx::Point viewport_point,
    118                         gfx::Vector2dF scroll_delta) OVERRIDE;
    119   virtual bool ScrollVerticallyByPage(gfx::Point viewport_point,
    120                                       ScrollDirection direction) OVERRIDE;
    121   virtual void SetRootLayerScrollOffsetDelegate(
    122       LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) OVERRIDE;
    123   virtual void OnRootLayerDelegatedScrollOffsetChanged() OVERRIDE;
    124   virtual void ScrollEnd() OVERRIDE;
    125   virtual InputHandler::ScrollStatus FlingScrollBegin() OVERRIDE;
    126   virtual void NotifyCurrentFlingVelocity(gfx::Vector2dF velocity) OVERRIDE;
    127   virtual void MouseMoveAt(gfx::Point viewport_point) OVERRIDE;
    128   virtual void PinchGestureBegin() OVERRIDE;
    129   virtual void PinchGestureUpdate(float magnify_delta,
    130                                   gfx::Point anchor) OVERRIDE;
    131   virtual void PinchGestureEnd() OVERRIDE;
    132   virtual void StartPageScaleAnimation(gfx::Vector2d target_offset,
    133                                        bool anchor_point,
    134                                        float page_scale,
    135                                        base::TimeDelta duration) OVERRIDE;
    136   virtual void ScheduleAnimation() OVERRIDE;
    137   virtual bool HaveTouchEventHandlersAt(gfx::Point viewport_port) OVERRIDE;
    138   virtual scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
    139       ui::LatencyInfo* latency) OVERRIDE;
    140 
    141   // TopControlsManagerClient implementation.
    142   virtual void DidChangeTopControlsPosition() OVERRIDE;
    143   virtual bool HaveRootScrollLayer() const OVERRIDE;
    144 
    145   void StartScrollbarAnimation();
    146 
    147   struct CC_EXPORT FrameData : public RenderPassSink {
    148     FrameData();
    149     virtual ~FrameData();
    150     scoped_ptr<base::Value> AsValue() const;
    151 
    152     std::vector<gfx::Rect> occluding_screen_space_rects;
    153     std::vector<gfx::Rect> non_occluding_screen_space_rects;
    154     RenderPassList render_passes;
    155     RenderPassIdHashMap render_passes_by_id;
    156     const LayerImplList* render_surface_layer_list;
    157     LayerImplList will_draw_layers;
    158     bool contains_incomplete_tile;
    159     bool has_no_damage;
    160 
    161     // RenderPassSink implementation.
    162     virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE;
    163   };
    164 
    165   virtual void BeginMainFrameAborted(bool did_handle);
    166   virtual void BeginCommit();
    167   virtual void CommitComplete();
    168   virtual void Animate(base::TimeTicks monotonic_time,
    169                        base::Time wall_clock_time);
    170   virtual void UpdateAnimationState(bool start_ready_animations);
    171   void MainThreadHasStoppedFlinging();
    172   void UpdateBackgroundAnimateTicking(bool should_background_tick);
    173   void DidAnimateScrollOffset();
    174   void SetViewportDamage(gfx::Rect damage_rect);
    175 
    176   virtual void ManageTiles();
    177 
    178   // Returns false if problems occured preparing the frame, and we should try
    179   // to avoid displaying the frame. If PrepareToDraw is called, DidDrawAllLayers
    180   // must also be called, regardless of whether DrawLayers is called between the
    181   // two.
    182   virtual bool PrepareToDraw(FrameData* frame,
    183                              gfx::Rect device_viewport_damage_rect);
    184   virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time);
    185   // Must be called if and only if PrepareToDraw was called.
    186   void DidDrawAllLayers(const FrameData& frame);
    187 
    188   const LayerTreeSettings& settings() const { return settings_; }
    189 
    190   // Evict all textures by enforcing a memory policy with an allocation of 0.
    191   void EvictTexturesForTesting();
    192 
    193   // When blocking, this prevents client_->NotifyReadyToActivate() from being
    194   // called. When disabled, it calls client_->NotifyReadyToActivate()
    195   // immediately if any notifications had been blocked while blocking.
    196   virtual void BlockNotifyReadyToActivateForTesting(bool block);
    197 
    198   // This allows us to inject DidInitializeVisibleTile events for testing.
    199   void DidInitializeVisibleTileForTesting();
    200 
    201   bool device_viewport_valid_for_tile_management() const {
    202     return device_viewport_valid_for_tile_management_;
    203   }
    204 
    205   // Viewport size in draw space: this size is in physical pixels and is used
    206   // for draw properties, tilings, quads and render passes.
    207   gfx::Size DrawViewportSize() const;
    208 
    209   // Viewport size for scrolling and fixed-position compensation. This value
    210   // excludes the URL bar and non-overlay scrollbars and is in DIP (and
    211   // invariant relative to page scale).
    212   gfx::SizeF UnscaledScrollableViewportSize() const;
    213 
    214   // RendererClient implementation.
    215   virtual void SetFullRootLayerDamage() OVERRIDE;
    216 
    217   // TileManagerClient implementation.
    218   virtual void NotifyReadyToActivate() OVERRIDE;
    219 
    220   // OutputSurfaceClient implementation.
    221   virtual bool DeferredInitialize(
    222       scoped_refptr<ContextProvider> offscreen_context_provider) OVERRIDE;
    223   virtual void ReleaseGL() OVERRIDE;
    224   virtual void SetNeedsRedrawRect(gfx::Rect rect) OVERRIDE;
    225   virtual void BeginImplFrame(const BeginFrameArgs& args) OVERRIDE;
    226   virtual void SetExternalDrawConstraints(
    227       const gfx::Transform& transform,
    228       gfx::Rect viewport,
    229       gfx::Rect clip,
    230       bool valid_for_tile_management) OVERRIDE;
    231   virtual void DidLoseOutputSurface() OVERRIDE;
    232   virtual void DidSwapBuffers() OVERRIDE;
    233   virtual void OnSwapBuffersComplete() OVERRIDE;
    234   virtual void ReclaimResources(const CompositorFrameAck* ack) OVERRIDE;
    235   virtual void SetMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE;
    236   virtual void SetTreeActivationCallback(const base::Closure& callback)
    237       OVERRIDE;
    238 
    239   // Called from LayerTreeImpl.
    240   void OnCanDrawStateChangedForTree();
    241 
    242   // Implementation.
    243   bool CanDraw() const;
    244   OutputSurface* output_surface() const { return output_surface_.get(); }
    245 
    246   void SetOffscreenContextProvider(
    247       const scoped_refptr<ContextProvider>& offscreen_context_provider);
    248   ContextProvider* offscreen_context_provider() const {
    249     return offscreen_context_provider_.get();
    250   }
    251 
    252   std::string LayerTreeAsJson() const;
    253 
    254   void FinishAllRendering();
    255   int SourceAnimationFrameNumber() const;
    256 
    257   virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
    258   bool IsContextLost();
    259   TileManager* tile_manager() { return tile_manager_.get(); }
    260   Renderer* renderer() { return renderer_.get(); }
    261   const RendererCapabilitiesImpl& GetRendererCapabilities() const;
    262 
    263   virtual bool SwapBuffers(const FrameData& frame);
    264   void SetNeedsBeginImplFrame(bool enable);
    265   void DidModifyTilePriorities();
    266 
    267   void Readback(void* pixels, gfx::Rect rect_in_device_viewport);
    268 
    269   LayerTreeImpl* active_tree() { return active_tree_.get(); }
    270   const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
    271   LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
    272   const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
    273   const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
    274   virtual void CreatePendingTree();
    275   virtual void UpdateVisibleTiles();
    276   virtual void ActivatePendingTree();
    277 
    278   // Shortcuts to layers on the active tree.
    279   LayerImpl* RootLayer() const;
    280   LayerImpl* RootScrollLayer() const;
    281   LayerImpl* CurrentlyScrollingLayer() const;
    282 
    283   int scroll_layer_id_when_mouse_over_scrollbar() {
    284     return scroll_layer_id_when_mouse_over_scrollbar_;
    285   }
    286 
    287   bool IsCurrentlyScrolling() const;
    288 
    289   virtual void SetVisible(bool visible);
    290   bool visible() const { return visible_; }
    291 
    292   void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
    293   void SetNeedsRedraw();
    294 
    295   ManagedMemoryPolicy ActualManagedMemoryPolicy() const;
    296 
    297   size_t memory_allocation_limit_bytes() const;
    298   int memory_allocation_priority_cutoff() const;
    299 
    300   void SetViewportSize(gfx::Size device_viewport_size);
    301 
    302   void SetOverdrawBottomHeight(float overdraw_bottom_height);
    303   float overdraw_bottom_height() const { return overdraw_bottom_height_; }
    304 
    305   void SetOverhangUIResource(UIResourceId overhang_ui_resource_id,
    306                              gfx::Size overhang_ui_resource_size);
    307 
    308   void SetDeviceScaleFactor(float device_scale_factor);
    309   float device_scale_factor() const { return device_scale_factor_; }
    310 
    311   const gfx::Transform& DrawTransform() const;
    312 
    313   scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
    314 
    315   bool needs_animate_layers() const {
    316     return !animation_registrar_->active_animation_controllers().empty();
    317   }
    318 
    319   void SendManagedMemoryStats(
    320       size_t memory_visible_bytes,
    321       size_t memory_visible_and_nearby_bytes,
    322       size_t memory_use_bytes);
    323 
    324   void set_max_memory_needed_bytes(size_t bytes) {
    325     max_memory_needed_bytes_ = bytes;
    326   }
    327 
    328   FrameRateCounter* fps_counter() {
    329     return fps_counter_.get();
    330   }
    331   PaintTimeCounter* paint_time_counter() {
    332     return paint_time_counter_.get();
    333   }
    334   MemoryHistory* memory_history() {
    335     return memory_history_.get();
    336   }
    337   DebugRectHistory* debug_rect_history() {
    338     return debug_rect_history_.get();
    339   }
    340   ResourceProvider* resource_provider() {
    341     return resource_provider_.get();
    342   }
    343   TopControlsManager* top_controls_manager() {
    344     return top_controls_manager_.get();
    345   }
    346 
    347   Proxy* proxy() const { return proxy_; }
    348 
    349   AnimationRegistrar* animation_registrar() const {
    350     return animation_registrar_.get();
    351   }
    352 
    353   void SetDebugState(const LayerTreeDebugState& new_debug_state);
    354   const LayerTreeDebugState& debug_state() const { return debug_state_; }
    355 
    356   class CC_EXPORT CullRenderPassesWithNoQuads {
    357  public:
    358     bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
    359                                 const FrameData& frame) const;
    360 
    361     // Iterates in draw order, so that when a surface is removed, and its
    362     // target becomes empty, then its target can be removed also.
    363     size_t RenderPassListBegin(const RenderPassList& list) const { return 0; }
    364     size_t RenderPassListEnd(const RenderPassList& list) const {
    365       return list.size();
    366     }
    367     size_t RenderPassListNext(size_t it) const { return it + 1; }
    368   };
    369 
    370   template <typename RenderPassCuller>
    371       static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame);
    372 
    373   gfx::Vector2dF accumulated_root_overscroll() const {
    374     return accumulated_root_overscroll_;
    375   }
    376   gfx::Vector2dF current_fling_velocity() const {
    377     return current_fling_velocity_;
    378   }
    379 
    380   bool pinch_gesture_active() const { return pinch_gesture_active_; }
    381 
    382   void SetTreePriority(TreePriority priority);
    383 
    384   void ResetCurrentFrameTimeForNextFrame();
    385   virtual base::TimeTicks CurrentFrameTimeTicks();
    386   base::Time CurrentFrameTime();
    387 
    388   virtual base::TimeTicks CurrentPhysicalTimeTicks() const;
    389 
    390   scoped_ptr<base::Value> AsValue() const { return AsValueWithFrame(NULL); }
    391   scoped_ptr<base::Value> AsValueWithFrame(FrameData* frame) const;
    392   scoped_ptr<base::Value> ActivationStateAsValue() const;
    393 
    394   bool page_scale_animation_active() const { return !!page_scale_animation_; }
    395 
    396   virtual void CreateUIResource(UIResourceId uid,
    397                                 const UIResourceBitmap& bitmap);
    398   // Deletes a UI resource.  May safely be called more than once.
    399   virtual void DeleteUIResource(UIResourceId uid);
    400   void EvictAllUIResources();
    401   bool EvictedUIResourcesExist() const;
    402 
    403   virtual ResourceProvider::ResourceId ResourceIdForUIResource(
    404       UIResourceId uid) const;
    405 
    406   virtual bool IsUIResourceOpaque(UIResourceId uid) const;
    407 
    408   struct UIResourceData {
    409     ResourceProvider::ResourceId resource_id;
    410     gfx::Size size;
    411     bool opaque;
    412   };
    413 
    414   void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark);
    415 
    416   CompositorFrameMetadata MakeCompositorFrameMetadata() const;
    417   // Viewport rectangle and clip in nonflipped window space.  These rects
    418   // should only be used by Renderer subclasses to populate glViewport/glClip
    419   // and their software-mode equivalents.
    420   gfx::Rect DeviceViewport() const;
    421   gfx::Rect DeviceClip() const;
    422 
    423   // When a SwapPromiseMonitor is created on the impl thread, it calls
    424   // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl.
    425   // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
    426   // to unregister itself.
    427   void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
    428   void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
    429 
    430  protected:
    431   LayerTreeHostImpl(
    432       const LayerTreeSettings& settings,
    433       LayerTreeHostImplClient* client,
    434       Proxy* proxy,
    435       RenderingStatsInstrumentation* rendering_stats_instrumentation,
    436       SharedBitmapManager* manager,
    437       int id);
    438 
    439   // Virtual for testing.
    440   virtual void AnimateLayers(base::TimeTicks monotonic_time,
    441                              base::Time wall_clock_time);
    442 
    443   // Virtual for testing.
    444   virtual base::TimeDelta LowFrequencyAnimationInterval() const;
    445 
    446   const AnimationRegistrar::AnimationControllerMap&
    447       active_animation_controllers() const {
    448     return animation_registrar_->active_animation_controllers();
    449   }
    450 
    451   bool manage_tiles_needed() const { return tile_priorities_dirty_; }
    452 
    453   LayerTreeHostImplClient* client_;
    454   Proxy* proxy_;
    455 
    456  private:
    457   void CreateAndSetRenderer(
    458       OutputSurface* output_surface,
    459       ResourceProvider* resource_provider,
    460       bool skip_gl_renderer);
    461   void CreateAndSetTileManager(ResourceProvider* resource_provider,
    462                                ContextProvider* context_provider,
    463                                bool using_map_image);
    464   void ReleaseTreeResources();
    465   void EnforceZeroBudget(bool zero_budget);
    466 
    467   void AnimatePageScale(base::TimeTicks monotonic_time);
    468   void AnimateScrollbars(base::TimeTicks monotonic_time);
    469   void AnimateTopControls(base::TimeTicks monotonic_time);
    470 
    471   gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
    472       LayerImpl* layer_impl,
    473       float scale_from_viewport_to_screen_space,
    474       gfx::PointF viewport_point,
    475       gfx::Vector2dF viewport_delta);
    476 
    477   void UpdateMaxScrollOffset();
    478   void TrackDamageForAllSurfaces(
    479       LayerImpl* root_draw_layer,
    480       const LayerImplList& render_surface_layer_list);
    481 
    482   void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy);
    483 
    484   // Returns false if the frame should not be displayed. This function should
    485   // only be called from PrepareToDraw, as DidDrawAllLayers must be called
    486   // if this helper function is called.
    487   bool CalculateRenderPasses(FrameData* frame);
    488 
    489   void SendReleaseResourcesRecursive(LayerImpl* current);
    490   bool EnsureRenderSurfaceLayerList();
    491   void ClearCurrentlyScrollingLayer();
    492 
    493   bool HandleMouseOverScrollbar(LayerImpl* layer_impl,
    494                                 gfx::PointF device_viewport_point);
    495 
    496   void AnimateScrollbarsRecursive(LayerImpl* layer,
    497                                   base::TimeTicks time);
    498 
    499   void UpdateCurrentFrameTime(base::TimeTicks* ticks, base::Time* now) const;
    500 
    501   LayerImpl* FindScrollLayerForDeviceViewportPoint(
    502       gfx::PointF device_viewport_point,
    503       InputHandler::ScrollInputType type,
    504       LayerImpl* layer_hit_by_point,
    505       bool* scroll_on_main_thread) const;
    506   float DeviceSpaceDistanceToLayer(gfx::PointF device_viewport_point,
    507                                    LayerImpl* layer_impl);
    508   void StartScrollbarAnimationRecursive(LayerImpl* layer, base::TimeTicks time);
    509   void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy,
    510                               bool zero_budget);
    511   void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
    512 
    513   void DidInitializeVisibleTile();
    514 
    515   void MarkUIResourceNotEvicted(UIResourceId uid);
    516 
    517   void NotifySwapPromiseMonitorsOfSetNeedsRedraw();
    518 
    519   typedef base::hash_map<UIResourceId, UIResourceData>
    520       UIResourceMap;
    521   UIResourceMap ui_resource_map_;
    522 
    523   // Resources that were evicted by EvictAllUIResources. Resources are removed
    524   // from this when they are touched by a create or destroy from the UI resource
    525   // request queue.
    526   std::set<UIResourceId> evicted_ui_resources_;
    527 
    528   scoped_ptr<OutputSurface> output_surface_;
    529   scoped_refptr<ContextProvider> offscreen_context_provider_;
    530 
    531   // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile-
    532   // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
    533   scoped_ptr<ResourceProvider> resource_provider_;
    534   scoped_ptr<TileManager> tile_manager_;
    535   scoped_ptr<Renderer> renderer_;
    536 
    537   GlobalStateThatImpactsTilePriority global_tile_state_;
    538 
    539   // Tree currently being drawn.
    540   scoped_ptr<LayerTreeImpl> active_tree_;
    541 
    542   // In impl-side painting mode, tree with possibly incomplete rasterized
    543   // content. May be promoted to active by ActivatePendingTree().
    544   scoped_ptr<LayerTreeImpl> pending_tree_;
    545 
    546   // In impl-side painting mode, inert tree with layers that can be recycled
    547   // by the next sync from the main thread.
    548   scoped_ptr<LayerTreeImpl> recycle_tree_;
    549 
    550   InputHandlerClient* input_handler_client_;
    551   bool did_lock_scrolling_layer_;
    552   bool should_bubble_scrolls_;
    553   bool last_scroll_did_bubble_;
    554   bool wheel_scrolling_;
    555   int scroll_layer_id_when_mouse_over_scrollbar_;
    556 
    557   bool tile_priorities_dirty_;
    558 
    559   // The optional delegate for the root layer scroll offset.
    560   LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
    561   LayerTreeSettings settings_;
    562   LayerTreeDebugState debug_state_;
    563   bool visible_;
    564   ManagedMemoryPolicy cached_managed_memory_policy_;
    565 
    566   gfx::Vector2dF accumulated_root_overscroll_;
    567   gfx::Vector2dF current_fling_velocity_;
    568 
    569   bool pinch_gesture_active_;
    570   bool pinch_gesture_end_should_clear_scrolling_layer_;
    571   gfx::Point previous_pinch_anchor_;
    572 
    573   // This is set by AnimateLayers() and used by UpdateAnimationState()
    574   // when sending animation events to the main thread.
    575   base::Time last_animation_time_;
    576 
    577   scoped_ptr<TopControlsManager> top_controls_manager_;
    578 
    579   scoped_ptr<PageScaleAnimation> page_scale_animation_;
    580 
    581   // This is used for ticking animations slowly when hidden.
    582   scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_;
    583 
    584   scoped_ptr<FrameRateCounter> fps_counter_;
    585   scoped_ptr<PaintTimeCounter> paint_time_counter_;
    586   scoped_ptr<MemoryHistory> memory_history_;
    587   scoped_ptr<DebugRectHistory> debug_rect_history_;
    588 
    589   scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_;
    590 
    591   // The maximum memory that would be used by the prioritized resource
    592   // manager, if there were no limit on memory usage.
    593   size_t max_memory_needed_bytes_;
    594 
    595   size_t last_sent_memory_visible_bytes_;
    596   size_t last_sent_memory_visible_and_nearby_bytes_;
    597   size_t last_sent_memory_use_bytes_;
    598   bool zero_budget_;
    599 
    600   // Viewport size passed in from the main thread, in physical pixels.  This
    601   // value is the default size for all concepts of physical viewport (draw
    602   // viewport, scrolling viewport and device viewport), but it can be
    603   // overridden.
    604   gfx::Size device_viewport_size_;
    605 
    606   // Conversion factor from CSS pixels to physical pixels when
    607   // pageScaleFactor=1.
    608   float device_scale_factor_;
    609 
    610   // UI resource to use for drawing overhang gutters.
    611   UIResourceId overhang_ui_resource_id_;
    612   gfx::Size overhang_ui_resource_size_;
    613 
    614   // Vertical amount of the viewport size that's known to covered by a
    615   // browser-side UI element, such as an on-screen-keyboard.  This affects
    616   // scrollable size since we want to still be able to scroll to the bottom of
    617   // the page when the keyboard is up.
    618   float overdraw_bottom_height_;
    619 
    620   // Optional top-level constraints that can be set by the OutputSurface.
    621   // - external_transform_ applies a transform above the root layer
    622   // - external_viewport_ is used DrawProperties, tile management and
    623   // glViewport/window projection matrix.
    624   // - external_clip_ specifies a top-level clip rect
    625   // - external_stencil_test_enabled_ tells CC to respect existing stencil bits
    626   // (When these are specified, device_viewport_size_ remains used only for
    627   // scrollable size.)
    628   gfx::Transform external_transform_;
    629   gfx::Rect external_viewport_;
    630   gfx::Rect external_clip_;
    631   bool device_viewport_valid_for_tile_management_;
    632   bool external_stencil_test_enabled_;
    633 
    634   gfx::Rect viewport_damage_rect_;
    635 
    636   base::TimeTicks current_frame_timeticks_;
    637   base::Time current_frame_time_;
    638 
    639   scoped_ptr<AnimationRegistrar> animation_registrar_;
    640 
    641   RenderingStatsInstrumentation* rendering_stats_instrumentation_;
    642   MicroBenchmarkControllerImpl micro_benchmark_controller_;
    643 
    644   bool need_to_update_visible_tiles_before_draw_;
    645 #ifndef NDEBUG
    646   bool did_lose_called_;
    647 #endif
    648 
    649   // Optional callback to notify of new tree activations.
    650   base::Closure tree_activation_callback_;
    651 
    652   SharedBitmapManager* shared_bitmap_manager_;
    653   int id_;
    654 
    655   std::set<SwapPromiseMonitor*> swap_promise_monitor_;
    656 
    657   DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
    658 };
    659 
    660 }  // namespace cc
    661 
    662 #endif  // CC_TREES_LAYER_TREE_HOST_IMPL_H_
    663