1 /* 2 * libjingle 3 * Copyright 2004--2005, Google Inc. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright notice, 9 * this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright notice, 11 * this list of conditions and the following disclaimer in the documentation 12 * and/or other materials provided with the distribution. 13 * 3. The name of the author may not be used to endorse or promote products 14 * derived from this software without specific prior written permission. 15 * 16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED 17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO 19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR 24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 */ 27 28 #ifndef TALK_BASE_HTTPSERVER_H__ 29 #define TALK_BASE_HTTPSERVER_H__ 30 31 #include <map> 32 #include "talk/base/httpbase.h" 33 34 namespace talk_base { 35 36 class AsyncSocket; 37 class HttpServer; 38 class SocketAddress; 39 40 ////////////////////////////////////////////////////////////////////// 41 // HttpServer 42 ////////////////////////////////////////////////////////////////////// 43 44 const int HTTP_INVALID_CONNECTION_ID = 0; 45 46 struct HttpServerTransaction : public HttpTransaction { 47 public: 48 HttpServerTransaction(int id) : connection_id_(id) { } 49 int connection_id() const { return connection_id_; } 50 51 private: 52 int connection_id_; 53 }; 54 55 class HttpServer { 56 public: 57 HttpServer(); 58 virtual ~HttpServer(); 59 60 int HandleConnection(StreamInterface* stream); 61 // Due to sigslot issues, we can't destroy some streams at an arbitrary time. 62 sigslot::signal3<HttpServer*, int, StreamInterface*> SignalConnectionClosed; 63 64 // This signal occurs when the HTTP request headers have been received, but 65 // before the request body is written to the request document. By default, 66 // the request document is a MemoryStream. By handling this signal, the 67 // document can be overridden, in which case the third signal argument should 68 // be set to true. In the case where the request body should be ignored, 69 // the document can be set to NULL. Note that the transaction object is still 70 // owened by the HttpServer at this point. 71 sigslot::signal3<HttpServer*, HttpServerTransaction*, bool*> 72 SignalHttpRequestHeader; 73 74 // An HTTP request has been made, and is available in the transaction object. 75 // Populate the transaction's response, and then return the object via the 76 // Respond method. Note that during this time, ownership of the transaction 77 // object is transferred, so it may be passed between threads, although 78 // respond must be called on the server's active thread. 79 sigslot::signal2<HttpServer*, HttpServerTransaction*> SignalHttpRequest; 80 void Respond(HttpServerTransaction* transaction); 81 82 // If you want to know when a request completes, listen to this event. 83 sigslot::signal3<HttpServer*, HttpServerTransaction*, int> 84 SignalHttpRequestComplete; 85 86 // Stop processing the connection indicated by connection_id. 87 // Unless force is true, the server will complete sending a response that is 88 // in progress. 89 void Close(int connection_id, bool force); 90 void CloseAll(bool force); 91 92 // After calling CloseAll, this event is signalled to indicate that all 93 // outstanding connections have closed. 94 sigslot::signal1<HttpServer*> SignalCloseAllComplete; 95 96 private: 97 class Connection : private IHttpNotify { 98 public: 99 Connection(int connection_id, HttpServer* server); 100 virtual ~Connection(); 101 102 void BeginProcess(StreamInterface* stream); 103 StreamInterface* EndProcess(); 104 105 void Respond(HttpServerTransaction* transaction); 106 void InitiateClose(bool force); 107 108 // IHttpNotify Interface 109 virtual HttpError onHttpHeaderComplete(bool chunked, size_t& data_size); 110 virtual void onHttpComplete(HttpMode mode, HttpError err); 111 virtual void onHttpClosed(HttpError err); 112 113 int connection_id_; 114 HttpServer* server_; 115 HttpBase base_; 116 HttpServerTransaction* current_; 117 bool signalling_, close_; 118 }; 119 120 Connection* Find(int connection_id); 121 void Remove(int connection_id); 122 123 friend class Connection; 124 typedef std::map<int,Connection*> ConnectionMap; 125 126 ConnectionMap connections_; 127 int next_connection_id_; 128 bool closing_; 129 }; 130 131 ////////////////////////////////////////////////////////////////////// 132 133 class HttpListenServer : public HttpServer, public sigslot::has_slots<> { 134 public: 135 HttpListenServer(); 136 virtual ~HttpListenServer(); 137 138 int Listen(const SocketAddress& address); 139 bool GetAddress(SocketAddress* address) const; 140 void StopListening(); 141 142 private: 143 void OnReadEvent(AsyncSocket* socket); 144 void OnConnectionClosed(HttpServer* server, int connection_id, 145 StreamInterface* stream); 146 147 scoped_ptr<AsyncSocket> listener_; 148 }; 149 150 ////////////////////////////////////////////////////////////////////// 151 152 } // namespace talk_base 153 154 #endif // TALK_BASE_HTTPSERVER_H__ 155