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Searched
defs:SkBitmapProcShader
(Results
1 - 4
of
4
) sorted by null
/external/chromium_org/third_party/skia/src/core/
SkBitmapProcShader.h
16
class
SkBitmapProcShader
: public SkShader {
18
SkBitmapProcShader
(const SkBitmap& src, TileMode tx, TileMode ty);
33
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(
SkBitmapProcShader
)
40
SkBitmapProcShader
(SkFlattenableReadBuffer& );
SkBitmapProcShader.cpp
12
#include "
SkBitmapProcShader
.h"
19
bool
SkBitmapProcShader
::CanDo(const SkBitmap& bm, TileMode tx, TileMode ty) {
33
SkBitmapProcShader
::
SkBitmapProcShader
(const SkBitmap& src,
41
SkBitmapProcShader
::
SkBitmapProcShader
(SkFlattenableReadBuffer& buffer)
50
SkShader::BitmapType
SkBitmapProcShader
::asABitmap(SkBitmap* texture,
66
void
SkBitmapProcShader
::flatten(SkFlattenableWriteBuffer& buffer) const {
79
bool
SkBitmapProcShader
::isOpaque() const {
100
bool
SkBitmapProcShader
::setContext(const SkBitmap& device
[
all
...]
/external/skia/src/core/
SkBitmapProcShader.h
16
class
SkBitmapProcShader
: public SkShader {
18
SkBitmapProcShader
(const SkBitmap& src, TileMode tx, TileMode ty);
33
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(
SkBitmapProcShader
)
40
SkBitmapProcShader
(SkFlattenableReadBuffer& );
SkBitmapProcShader.cpp
12
#include "
SkBitmapProcShader
.h"
19
bool
SkBitmapProcShader
::CanDo(const SkBitmap& bm, TileMode tx, TileMode ty) {
33
SkBitmapProcShader
::
SkBitmapProcShader
(const SkBitmap& src,
41
SkBitmapProcShader
::
SkBitmapProcShader
(SkFlattenableReadBuffer& buffer)
50
SkShader::BitmapType
SkBitmapProcShader
::asABitmap(SkBitmap* texture,
66
void
SkBitmapProcShader
::flatten(SkFlattenableWriteBuffer& buffer) const {
79
bool
SkBitmapProcShader
::isOpaque() const {
100
bool
SkBitmapProcShader
::setContext(const SkBitmap& device
[
all
...]
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