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Searched
defs:Sphere
(Results
1 - 9
of
9
) sorted by null
/cts/tests/tests/openglperf/src/android/openglperf/cts/
Sphere.java
26
* Class for generating a
sphere
model for given input params
30
* Indices store vertex indices for the whole
sphere
.
31
* Formula for generating
sphere
is originally coming from source code of
36
public class
Sphere
{
49
* @param x,y,z the origin of the
sphere
50
* @param r the radius of the
sphere
52
public
Sphere
(int nSlices, float x, float y, float z, float r, int numIndexBuffers) {
/external/jmonkeyengine/engine/src/core/com/jme3/bounding/
BoundingVolume.java
59
Sphere
,
130
*
sphere
to store result in
260
* determines if this bounding volume and a given bounding
sphere
are
264
* the bounding
sphere
to test against.
265
* @return true if this volume intersects the given bounding
sphere
.
/cts/suite/cts/deviceTests/browserbench/assets/octane/
raytrace.js
65
// flog/shape/
sphere
.js
417
Flog.RayTracer.Shape.
Sphere
= Class.create();
419
Flog.RayTracer.Shape.
Sphere
.prototype = {
459
return '
Sphere
[position=' + this.position + ', radius=' + this.radius + ']';
825
var
sphere
= new Flog.RayTracer.Shape.
Sphere
(
837
var sphere1 = new Flog.RayTracer.Shape.
Sphere
(
863
scene.shapes.push(
sphere
);
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v4/
v8-raytrace.js
60
// flog/shape/
sphere
.js
443
Flog.RayTracer.Shape.
Sphere
= Class.create();
445
Flog.RayTracer.Shape.
Sphere
.prototype = {
485
return '
Sphere
[position=' + this.position + ', radius=' + this.radius + ']';
851
var
sphere
= new Flog.RayTracer.Shape.
Sphere
(
863
var sphere1 = new Flog.RayTracer.Shape.
Sphere
(
889
scene.shapes.push(
sphere
);
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v5/
v8-raytrace.js
60
// flog/shape/
sphere
.js
443
Flog.RayTracer.Shape.
Sphere
= Class.create();
445
Flog.RayTracer.Shape.
Sphere
.prototype = {
485
return '
Sphere
[position=' + this.position + ', radius=' + this.radius + ']';
851
var
sphere
= new Flog.RayTracer.Shape.
Sphere
(
863
var sphere1 = new Flog.RayTracer.Shape.
Sphere
(
889
scene.shapes.push(
sphere
);
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v6/
v8-raytrace.js
60
// flog/shape/
sphere
.js
412
Flog.RayTracer.Shape.
Sphere
= Class.create();
414
Flog.RayTracer.Shape.
Sphere
.prototype = {
454
return '
Sphere
[position=' + this.position + ', radius=' + this.radius + ']';
820
var
sphere
= new Flog.RayTracer.Shape.
Sphere
(
832
var sphere1 = new Flog.RayTracer.Shape.
Sphere
(
858
scene.shapes.push(
sphere
);
/external/chromium_org/v8/benchmarks/
raytrace.js
65
// flog/shape/
sphere
.js
417
Flog.RayTracer.Shape.
Sphere
= Class.create();
419
Flog.RayTracer.Shape.
Sphere
.prototype = {
459
return '
Sphere
[position=' + this.position + ', radius=' + this.radius + ']';
825
var
sphere
= new Flog.RayTracer.Shape.
Sphere
(
837
var sphere1 = new Flog.RayTracer.Shape.
Sphere
(
863
scene.shapes.push(
sphere
);
/external/v8/benchmarks/
raytrace.js
65
// flog/shape/
sphere
.js
417
Flog.RayTracer.Shape.
Sphere
= Class.create();
419
Flog.RayTracer.Shape.
Sphere
.prototype = {
459
return '
Sphere
[position=' + this.position + ', radius=' + this.radius + ']';
825
var
sphere
= new Flog.RayTracer.Shape.
Sphere
(
837
var sphere1 = new Flog.RayTracer.Shape.
Sphere
(
863
scene.shapes.push(
sphere
);
/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Sphere.java
32
// $Id:
Sphere
.java 4163 2009-03-25 01:14:55Z matt.yellen $
50
* <code>
Sphere
</code> represents a 3D object with all points equidistance
56
public class
Sphere
extends Mesh {
87
public
Sphere
() {
91
* Constructs a
sphere
. All geometry data buffers are updated automatically.
93
*
sphere
.
100
* The radius of the
sphere
.
102
public
Sphere
(int zSamples, int radialSamples, float radius) {
107
* Constructs a
sphere
. Additional arg to evenly space latitudinal slices
114
* The radius of the
sphere
.
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