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      1 // Copyright 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "content/browser/frame_host/frame_tree.h"
      6 
      7 #include <queue>
      8 
      9 #include "base/bind.h"
     10 #include "base/callback.h"
     11 #include "content/browser/frame_host/frame_tree_node.h"
     12 #include "content/browser/frame_host/navigator.h"
     13 #include "content/browser/frame_host/render_frame_host_factory.h"
     14 #include "content/browser/frame_host/render_frame_host_impl.h"
     15 
     16 namespace content {
     17 
     18 namespace {
     19 // Used with FrameTree::ForEach() to search for the FrameTreeNode
     20 // corresponding to |frame_tree_node_id|.
     21 bool FrameTreeNodeForId(int64 frame_tree_node_id,
     22                         FrameTreeNode** out_node,
     23                         FrameTreeNode* node) {
     24   if (node->frame_tree_node_id() == frame_tree_node_id) {
     25     *out_node = node;
     26     // Terminate iteration once the node has been found.
     27     return false;
     28   }
     29   return true;
     30 }
     31 
     32 // TODO(creis): Remove this version along with FrameTreeNode::frame_id().
     33 bool FrameTreeNodeForFrameId(int64 frame_id,
     34                              FrameTreeNode** out_node,
     35                              FrameTreeNode* node) {
     36   if (node->frame_id() == frame_id) {
     37     *out_node = node;
     38     // Terminate iteration once the node has been found.
     39     return false;
     40   }
     41   return true;
     42 }
     43 
     44 }  // namespace
     45 
     46 FrameTree::FrameTree(Navigator* navigator,
     47                      RenderFrameHostDelegate* render_frame_delegate,
     48                      RenderViewHostDelegate* render_view_delegate,
     49                      RenderWidgetHostDelegate* render_widget_delegate,
     50                      RenderFrameHostManager::Delegate* manager_delegate)
     51     : render_frame_delegate_(render_frame_delegate),
     52       render_view_delegate_(render_view_delegate),
     53       render_widget_delegate_(render_widget_delegate),
     54       manager_delegate_(manager_delegate),
     55       root_(new FrameTreeNode(navigator,
     56                               render_frame_delegate,
     57                               render_view_delegate,
     58                               render_widget_delegate,
     59                               manager_delegate,
     60                               FrameTreeNode::kInvalidFrameId,
     61                               std::string())) {
     62 }
     63 
     64 FrameTree::~FrameTree() {
     65 }
     66 
     67 FrameTreeNode* FrameTree::FindByID(int64 frame_tree_node_id) {
     68   FrameTreeNode* node = NULL;
     69   ForEach(base::Bind(&FrameTreeNodeForId, frame_tree_node_id, &node));
     70   return node;
     71 }
     72 
     73 void FrameTree::ForEach(
     74     const base::Callback<bool(FrameTreeNode*)>& on_node) const {
     75   std::queue<FrameTreeNode*> queue;
     76   queue.push(root_.get());
     77 
     78   while (!queue.empty()) {
     79     FrameTreeNode* node = queue.front();
     80     queue.pop();
     81     if (!on_node.Run(node))
     82       break;
     83 
     84     for (size_t i = 0; i < node->child_count(); ++i)
     85       queue.push(node->child_at(i));
     86   }
     87 }
     88 
     89 bool FrameTree::IsFirstNavigationAfterSwap() const {
     90   return root_->frame_id() == FrameTreeNode::kInvalidFrameId;
     91 }
     92 
     93 void FrameTree::OnFirstNavigationAfterSwap(int main_frame_id) {
     94   root_->set_frame_id(main_frame_id);
     95 }
     96 
     97 RenderFrameHostImpl* FrameTree::AddFrame(int render_frame_host_id,
     98                                          int64 parent_frame_id,
     99                                          int64 frame_id,
    100                                          const std::string& frame_name) {
    101   FrameTreeNode* parent = FindByFrameID(parent_frame_id);
    102   // TODO(ajwong): Should the renderer be killed here? Would there be a race on
    103   // shutdown that might make this case possible?
    104   if (!parent)
    105     return NULL;
    106 
    107   scoped_ptr<FrameTreeNode> node(CreateNode(
    108       frame_id, frame_name, render_frame_host_id, parent));
    109   RenderFrameHostImpl* render_frame = node->render_frame_host();
    110   parent->AddChild(node.Pass());
    111   return render_frame;
    112 }
    113 
    114 void FrameTree::RemoveFrame(RenderFrameHostImpl* render_frame_host,
    115                             int64 parent_frame_id,
    116                             int64 frame_id) {
    117   // If switches::kSitePerProcess is not specified, then the FrameTree only
    118   // contains a node for the root element. However, even in this case
    119   // frame detachments need to be broadcast outwards.
    120   //
    121   // TODO(ajwong): Move this below the |parent| check after the FrameTree is
    122   // guaranteed to be correctly populated even without the
    123   // switches::kSitePerProcess flag.
    124   FrameTreeNode* parent = FindByFrameID(parent_frame_id);
    125   FrameTreeNode* child = FindByFrameID(frame_id);
    126   if (!on_frame_removed_.is_null()) {
    127     on_frame_removed_.Run(
    128         render_frame_host->render_view_host(), frame_id);
    129   }
    130 
    131   // TODO(ajwong): Should the renderer be killed here? Would there be a race on
    132   // shutdown that might make this case possible?
    133   if (!parent || !child)
    134     return;
    135 
    136   parent->RemoveChild(child);
    137 }
    138 
    139 void FrameTree::SetFrameUrl(int64 frame_id, const GURL& url) {
    140   FrameTreeNode* node = FindByFrameID(frame_id);
    141   // TODO(ajwong): Should the renderer be killed here? Would there be a race on
    142   // shutdown that might make this case possible?
    143   if (!node)
    144     return;
    145 
    146   if (node)
    147     node->set_current_url(url);
    148 }
    149 
    150 void FrameTree::SwapMainFrame(RenderFrameHostImpl* render_frame_host) {
    151   return root_->ResetForMainFrame(render_frame_host);
    152 }
    153 
    154 RenderFrameHostImpl* FrameTree::GetMainFrame() const {
    155   return root_->render_frame_host();
    156 }
    157 
    158 void FrameTree::SetFrameRemoveListener(
    159     const base::Callback<void(RenderViewHostImpl*, int64)>& on_frame_removed) {
    160   on_frame_removed_ = on_frame_removed;
    161 }
    162 
    163 FrameTreeNode* FrameTree::FindByFrameID(int64 frame_id) {
    164   FrameTreeNode* node = NULL;
    165   ForEach(base::Bind(&FrameTreeNodeForFrameId, frame_id, &node));
    166   return node;
    167 }
    168 
    169 scoped_ptr<FrameTreeNode> FrameTree::CreateNode(
    170     int64 frame_id,
    171     const std::string& frame_name,
    172     int render_frame_host_id,
    173     FrameTreeNode* parent_node) {
    174   scoped_ptr<FrameTreeNode> frame_tree_node(new FrameTreeNode(
    175       parent_node->navigator(), render_frame_delegate_, render_view_delegate_,
    176       render_widget_delegate_, manager_delegate_, frame_id, frame_name));
    177 
    178   scoped_ptr<RenderFrameHostImpl> render_frame_host(
    179       RenderFrameHostFactory::Create(
    180           parent_node->render_frame_host()->render_view_host(),
    181           parent_node->render_frame_host()->delegate(),
    182           this,
    183           frame_tree_node.get(),
    184           render_frame_host_id,
    185           false));
    186 
    187   frame_tree_node->set_render_frame_host(render_frame_host.release(), true);
    188   return frame_tree_node.Pass();
    189 }
    190 
    191 }  // namespace content
    192