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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_IAUDIOFLINGER_H
     18 #define ANDROID_IAUDIOFLINGER_H
     19 
     20 #include <stdint.h>
     21 #include <sys/types.h>
     22 #include <unistd.h>
     23 
     24 #include <utils/RefBase.h>
     25 #include <utils/Errors.h>
     26 #include <binder/IInterface.h>
     27 #include <media/IAudioTrack.h>
     28 #include <media/IAudioRecord.h>
     29 #include <media/IAudioFlingerClient.h>
     30 #include <system/audio.h>
     31 #include <system/audio_policy.h>
     32 #include <hardware/audio_policy.h>
     33 #include <hardware/audio_effect.h>
     34 #include <media/IEffect.h>
     35 #include <media/IEffectClient.h>
     36 #include <utils/String8.h>
     37 
     38 namespace android {
     39 
     40 // ----------------------------------------------------------------------------
     41 
     42 class IAudioFlinger : public IInterface
     43 {
     44 public:
     45     DECLARE_META_INTERFACE(AudioFlinger);
     46 
     47     // or-able bits shared by createTrack and openRecord, but not all combinations make sense
     48     enum {
     49         TRACK_DEFAULT = 0,  // client requests a default AudioTrack
     50         TRACK_TIMED   = 1,  // client requests a TimedAudioTrack
     51         TRACK_FAST    = 2,  // client requests a fast AudioTrack or AudioRecord
     52         TRACK_OFFLOAD = 4,  // client requests offload to hw codec
     53     };
     54     typedef uint32_t track_flags_t;
     55 
     56     // invariant on exit for all APIs that return an sp<>:
     57     //   (return value != 0) == (*status == NO_ERROR)
     58 
     59     /* create an audio track and registers it with AudioFlinger.
     60      * return null if the track cannot be created.
     61      */
     62     virtual sp<IAudioTrack> createTrack(
     63                                 audio_stream_type_t streamType,
     64                                 uint32_t sampleRate,
     65                                 audio_format_t format,
     66                                 audio_channel_mask_t channelMask,
     67                                 size_t frameCount,
     68                                 track_flags_t *flags,
     69                                 const sp<IMemory>& sharedBuffer,
     70                                 audio_io_handle_t output,
     71                                 pid_t tid,  // -1 means unused, otherwise must be valid non-0
     72                                 int *sessionId,
     73                                 // input: ignored
     74                                 // output: server's description of IAudioTrack for display in logs.
     75                                 // Don't attempt to parse, as the format could change.
     76                                 String8& name,
     77                                 int clientUid,
     78                                 status_t *status) = 0;
     79 
     80     virtual sp<IAudioRecord> openRecord(
     81                                 audio_io_handle_t input,
     82                                 uint32_t sampleRate,
     83                                 audio_format_t format,
     84                                 audio_channel_mask_t channelMask,
     85                                 size_t frameCount,
     86                                 track_flags_t *flags,
     87                                 pid_t tid,  // -1 means unused, otherwise must be valid non-0
     88                                 int *sessionId,
     89                                 status_t *status) = 0;
     90 
     91     /* query the audio hardware state. This state never changes,
     92      * and therefore can be cached.
     93      */
     94     virtual     uint32_t    sampleRate(audio_io_handle_t output) const = 0;
     95 #if 0
     96     virtual     int         channelCount(audio_io_handle_t output) const = 0;
     97 #endif
     98     virtual     audio_format_t format(audio_io_handle_t output) const = 0;
     99     virtual     size_t      frameCount(audio_io_handle_t output) const = 0;
    100 
    101     // return estimated latency in milliseconds
    102     virtual     uint32_t    latency(audio_io_handle_t output) const = 0;
    103 
    104     /* set/get the audio hardware state. This will probably be used by
    105      * the preference panel, mostly.
    106      */
    107     virtual     status_t    setMasterVolume(float value) = 0;
    108     virtual     status_t    setMasterMute(bool muted) = 0;
    109 
    110     virtual     float       masterVolume() const = 0;
    111     virtual     bool        masterMute() const = 0;
    112 
    113     /* set/get stream type state. This will probably be used by
    114      * the preference panel, mostly.
    115      */
    116     virtual     status_t    setStreamVolume(audio_stream_type_t stream, float value,
    117                                     audio_io_handle_t output) = 0;
    118     virtual     status_t    setStreamMute(audio_stream_type_t stream, bool muted) = 0;
    119 
    120     virtual     float       streamVolume(audio_stream_type_t stream,
    121                                     audio_io_handle_t output) const = 0;
    122     virtual     bool        streamMute(audio_stream_type_t stream) const = 0;
    123 
    124     // set audio mode
    125     virtual     status_t    setMode(audio_mode_t mode) = 0;
    126 
    127     // mic mute/state
    128     virtual     status_t    setMicMute(bool state) = 0;
    129     virtual     bool        getMicMute() const = 0;
    130 
    131     virtual     status_t    setParameters(audio_io_handle_t ioHandle,
    132                                     const String8& keyValuePairs) = 0;
    133     virtual     String8     getParameters(audio_io_handle_t ioHandle, const String8& keys)
    134                                     const = 0;
    135 
    136     // Register an object to receive audio input/output change and track notifications.
    137     // For a given calling pid, AudioFlinger disregards any registrations after the first.
    138     // Thus the IAudioFlingerClient must be a singleton per process.
    139     virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0;
    140 
    141     // retrieve the audio recording buffer size
    142     virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format,
    143             audio_channel_mask_t channelMask) const = 0;
    144 
    145     virtual audio_io_handle_t openOutput(audio_module_handle_t module,
    146                                          audio_devices_t *pDevices,
    147                                          uint32_t *pSamplingRate,
    148                                          audio_format_t *pFormat,
    149                                          audio_channel_mask_t *pChannelMask,
    150                                          uint32_t *pLatencyMs,
    151                                          audio_output_flags_t flags,
    152                                          const audio_offload_info_t *offloadInfo = NULL) = 0;
    153     virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1,
    154                                     audio_io_handle_t output2) = 0;
    155     virtual status_t closeOutput(audio_io_handle_t output) = 0;
    156     virtual status_t suspendOutput(audio_io_handle_t output) = 0;
    157     virtual status_t restoreOutput(audio_io_handle_t output) = 0;
    158 
    159     virtual audio_io_handle_t openInput(audio_module_handle_t module,
    160                                         audio_devices_t *pDevices,
    161                                         uint32_t *pSamplingRate,
    162                                         audio_format_t *pFormat,
    163                                         audio_channel_mask_t *pChannelMask) = 0;
    164     virtual status_t closeInput(audio_io_handle_t input) = 0;
    165 
    166     virtual status_t setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output) = 0;
    167 
    168     virtual status_t setVoiceVolume(float volume) = 0;
    169 
    170     virtual status_t getRenderPosition(size_t *halFrames, size_t *dspFrames,
    171                                     audio_io_handle_t output) const = 0;
    172 
    173     virtual size_t getInputFramesLost(audio_io_handle_t ioHandle) const = 0;
    174 
    175     virtual int newAudioSessionId() = 0;
    176 
    177     virtual void acquireAudioSessionId(int audioSession) = 0;
    178     virtual void releaseAudioSessionId(int audioSession) = 0;
    179 
    180     virtual status_t queryNumberEffects(uint32_t *numEffects) const = 0;
    181 
    182     virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) const = 0;
    183 
    184     virtual status_t getEffectDescriptor(const effect_uuid_t *pEffectUUID,
    185                                         effect_descriptor_t *pDescriptor) const = 0;
    186 
    187     virtual sp<IEffect> createEffect(
    188                                     effect_descriptor_t *pDesc,
    189                                     const sp<IEffectClient>& client,
    190                                     int32_t priority,
    191                                     audio_io_handle_t output,
    192                                     int sessionId,
    193                                     status_t *status,
    194                                     int *id,
    195                                     int *enabled) = 0;
    196 
    197     virtual status_t moveEffects(int session, audio_io_handle_t srcOutput,
    198                                     audio_io_handle_t dstOutput) = 0;
    199 
    200     virtual audio_module_handle_t loadHwModule(const char *name) = 0;
    201 
    202     // helpers for android.media.AudioManager.getProperty(), see description there for meaning
    203     // FIXME move these APIs to AudioPolicy to permit a more accurate implementation
    204     // that looks on primary device for a stream with fast flag, primary flag, or first one.
    205     virtual uint32_t getPrimaryOutputSamplingRate() = 0;
    206     virtual size_t getPrimaryOutputFrameCount() = 0;
    207 
    208     // Intended for AudioService to inform AudioFlinger of device's low RAM attribute,
    209     // and should be called at most once.  For a definition of what "low RAM" means, see
    210     // android.app.ActivityManager.isLowRamDevice().
    211     virtual status_t setLowRamDevice(bool isLowRamDevice) = 0;
    212 };
    213 
    214 
    215 // ----------------------------------------------------------------------------
    216 
    217 class BnAudioFlinger : public BnInterface<IAudioFlinger>
    218 {
    219 public:
    220     virtual status_t    onTransact( uint32_t code,
    221                                     const Parcel& data,
    222                                     Parcel* reply,
    223                                     uint32_t flags = 0);
    224 };
    225 
    226 // ----------------------------------------------------------------------------
    227 
    228 }; // namespace android
    229 
    230 #endif // ANDROID_IAUDIOFLINGER_H
    231