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  /external/chromium_org/android_webview/java/src/org/chromium/android_webview/
AndroidProtocolHandler.java 130 AssetManager assets = context.getAssets(); local
131 return assets.open(path, AssetManager.ACCESS_STREAMING);
  /development/tools/recovery_l10n/src/com/android/recovery_l10n/
Main.java 108 AssetManager assets = standardResources.getAssets(); local
112 Resources defaultResources = new Resources(assets, metrics, config);
  /frameworks/base/core/java/android/app/
ResourcesManager.java 178 AssetManager assets = new AssetManager(); local
179 if (assets.addAssetPath(resDir) == 0) {
199 r = new Resources(assets, dm, config, compatInfo, token);
  /packages/apps/Dialer/tests/src/com/android/dialer/
CallDetailActivityTest.java 264 AssetManager assets = getAssets(); local
268 inputStream = assets.open(TEST_ASSET_NAME);
  /packages/inputmethods/LatinIME/java/src/com/android/inputmethod/latin/utils/
DictionaryInfoUtils.java 337 // Retrieve files from assets
339 final AssetManager assets = resources.getAssets(); local
340 for (final String localeString : assets.getLocales()) {
  /frameworks/ex/variablespeed/tests/src/com/android/ex/variablespeed/
MediaPlayerProxyTestCase.java 534 AssetManager assets = getAssets(); local
538 inputStream = assets.open(assetFilename);
  /frameworks/base/core/java/android/content/res/
Resources.java 51 * provides a high-level API for getting typed data from the assets.
53 * <p>The Android resource system keeps track of all non-code assets associated with an
169 * Create a new Resources object on top of an existing set of assets in an
172 * @param assets Previously created AssetManager.
178 public Resources(AssetManager assets, DisplayMetrics metrics, Configuration config) {
179 this(assets, metrics, config, CompatibilityInfo.DEFAULT_COMPATIBILITY_INFO, null);
185 * @param assets Previously created AssetManager.
194 public Resources(AssetManager assets, DisplayMetrics metrics, Configuration config,
196 mAssets = assets;
203 assets.ensureStringBlocks()
    [all...]
  /frameworks/base/tools/aapt/
Command.cpp 193 AssetManager assets; local
194 if (!assets.addAssetPath(String8(zipFileName), NULL)) {
195 fprintf(stderr, "ERROR: list -a failed because assets could not be loaded\n");
199 const ResTable& res = assets.getResources(false);
209 Asset* manifestAsset = assets.openNonAsset("AndroidManifest.xml",
430 Vector<String8> getNfcAidCategories(AssetManager& assets, String8 xmlPath, bool offHost,
433 Asset* aidAsset = assets.openNonAsset(xmlPath, Asset::ACCESS_BUFFER);
507 AssetManager assets; local
509 if (!assets.addAssetPath(String8(filename), &assetsCookie)) {
510 fprintf(stderr, "ERROR: dump failed because assets could not be loaded\n")
1882 sp<AaptAssets> assets; local
    [all...]
  /external/doclava/src/com/google/doclava/
Doclava.java 259 // Don't copy the doclava assets to devsite output (ie use proj assets only)
273 ClearPage.addBundledTemplateDir("assets/customizations");
274 ClearPage.addBundledTemplateDir("assets/templates");
791 String assetsDir = templateDir + "/assets";
792 JarUtils.copyResourcesToDirectory(thisJar, assetsDir, ClearPage.outputDir + "/assets");
795 System.err.println("Error copying assets directory.");
801 //write the project-specific assets
804 File assets = new File(templateDir + "/assets"); local
    [all...]
  /build/core/
definitions.mk 325 define find-subdir-assets
328 $(warning Empty argument supplied to find-subdir-assets) \
    [all...]
  /prebuilts/devtools/tools/lib/
ant-tasks.jar 
lint-api.jar 
  /prebuilts/gradle-plugin/com/android/tools/lint/lint-api/22.2.0/
lint-api-22.2.0.jar 
  /prebuilts/gradle-plugin/com/android/tools/build/gradle/0.5.7/
gradle-0.5.7.jar 
  /prebuilts/sdk/10/
android.jar 
  /prebuilts/sdk/11/
android.jar 
  /prebuilts/sdk/12/
android.jar 
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/15/
android.jar 
  /prebuilts/sdk/18/
android.jar 
  /prebuilts/sdk/19/
android.jar 
  /prebuilts/sdk/4/
android.jar 
  /prebuilts/sdk/5/
android.jar 
  /prebuilts/sdk/6/
android.jar 
  /prebuilts/sdk/7/
android.jar 

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