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      1 /*
      2  * Copyright (C) 1999 Lars Knoll (knoll (at) kde.org)
      3  *           (C) 1999 Antti Koivisto (koivisto (at) kde.org)
      4  *           (C) 2007 David Smith (catfish.man (at) gmail.com)
      5  * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
      6  *
      7  * This library is free software; you can redistribute it and/or
      8  * modify it under the terms of the GNU Library General Public
      9  * License as published by the Free Software Foundation; either
     10  * version 2 of the License, or (at your option) any later version.
     11  *
     12  * This library is distributed in the hope that it will be useful,
     13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     15  * Library General Public License for more details.
     16  *
     17  * You should have received a copy of the GNU Library General Public License
     18  * along with this library; see the file COPYING.LIB.  If not, write to
     19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     20  * Boston, MA 02110-1301, USA.
     21  */
     22 
     23 #ifndef RenderBlock_h
     24 #define RenderBlock_h
     25 
     26 #include "core/rendering/ColumnInfo.h"
     27 #include "core/rendering/FloatingObjects.h"
     28 #include "core/rendering/GapRects.h"
     29 #include "core/rendering/RenderBox.h"
     30 #include "core/rendering/RenderLineBoxList.h"
     31 #include "core/rendering/RootInlineBox.h"
     32 #include "core/rendering/shapes/ShapeInsideInfo.h"
     33 #include "core/rendering/style/ShapeValue.h"
     34 #include "platform/text/TextBreakIterator.h"
     35 #include "platform/text/TextRun.h"
     36 #include "wtf/ListHashSet.h"
     37 #include "wtf/OwnPtr.h"
     38 
     39 namespace WebCore {
     40 
     41 class BasicShape;
     42 class BidiContext;
     43 class InlineIterator;
     44 class LayoutStateMaintainer;
     45 class LineLayoutState;
     46 class RenderInline;
     47 class RenderText;
     48 
     49 struct BidiRun;
     50 struct PaintInfo;
     51 class LineInfo;
     52 class RenderRubyRun;
     53 class TextLayout;
     54 class WordMeasurement;
     55 
     56 template <class Iterator, class Run> class BidiResolver;
     57 template <class Run> class BidiRunList;
     58 template <class Iterator> struct MidpointState;
     59 typedef BidiResolver<InlineIterator, BidiRun> InlineBidiResolver;
     60 typedef MidpointState<InlineIterator> LineMidpointState;
     61 typedef WTF::ListHashSet<RenderBox*, 16> TrackedRendererListHashSet;
     62 typedef WTF::HashMap<const RenderBlock*, OwnPtr<TrackedRendererListHashSet> > TrackedDescendantsMap;
     63 typedef WTF::HashMap<const RenderBox*, OwnPtr<HashSet<RenderBlock*> > > TrackedContainerMap;
     64 typedef Vector<WordMeasurement, 64> WordMeasurements;
     65 
     66 enum CaretType { CursorCaret, DragCaret };
     67 enum ContainingBlockState { NewContainingBlock, SameContainingBlock };
     68 
     69 enum TextRunFlag {
     70     DefaultTextRunFlags = 0,
     71     RespectDirection = 1 << 0,
     72     RespectDirectionOverride = 1 << 1
     73 };
     74 
     75 typedef unsigned TextRunFlags;
     76 
     77 class RenderBlock : public RenderBox {
     78 public:
     79     friend class LineLayoutState;
     80 
     81 protected:
     82     explicit RenderBlock(ContainerNode*);
     83     virtual ~RenderBlock();
     84 
     85 public:
     86     RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
     87     RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); }
     88 
     89     const RenderObjectChildList* children() const { return &m_children; }
     90     RenderObjectChildList* children() { return &m_children; }
     91 
     92     bool beingDestroyed() const { return m_beingDestroyed; }
     93 
     94     // These two functions are overridden for inline-block.
     95     virtual LayoutUnit lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE FINAL;
     96     virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const;
     97 
     98     LayoutUnit minLineHeightForReplacedRenderer(bool isFirstLine, LayoutUnit replacedHeight) const;
     99 
    100     RenderLineBoxList* lineBoxes() { return &m_lineBoxes; }
    101 
    102     InlineFlowBox* firstLineBox() const { return m_lineBoxes.firstLineBox(); }
    103     InlineFlowBox* lastLineBox() const { return m_lineBoxes.lastLineBox(); }
    104 
    105     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
    106     virtual void deleteLineBoxTree();
    107 
    108     virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0);
    109     virtual void removeChild(RenderObject*);
    110 
    111     virtual void layoutBlock(bool relayoutChildren, LayoutUnit pageLogicalHeight = 0);
    112 
    113     void insertPositionedObject(RenderBox*);
    114     static void removePositionedObject(RenderBox*);
    115     void removePositionedObjects(RenderBlock*, ContainingBlockState = SameContainingBlock);
    116 
    117     TrackedRendererListHashSet* positionedObjects() const;
    118     bool hasPositionedObjects() const
    119     {
    120         TrackedRendererListHashSet* objects = positionedObjects();
    121         return objects && !objects->isEmpty();
    122     }
    123 
    124     void addPercentHeightDescendant(RenderBox*);
    125     static void removePercentHeightDescendant(RenderBox*);
    126     TrackedRendererListHashSet* percentHeightDescendants() const;
    127     static bool hasPercentHeightContainerMap();
    128     static bool hasPercentHeightDescendant(RenderBox*);
    129     static void clearPercentHeightDescendantsFrom(RenderBox*);
    130     static void removePercentHeightDescendantIfNeeded(RenderBox*);
    131 
    132     void setHasMarkupTruncation(bool b) { m_hasMarkupTruncation = b; }
    133     bool hasMarkupTruncation() const { return m_hasMarkupTruncation; }
    134 
    135     void setHasMarginBeforeQuirk(bool b) { m_hasMarginBeforeQuirk = b; }
    136     void setHasMarginAfterQuirk(bool b) { m_hasMarginAfterQuirk = b; }
    137 
    138     bool hasMarginBeforeQuirk() const { return m_hasMarginBeforeQuirk; }
    139     bool hasMarginAfterQuirk() const { return m_hasMarginAfterQuirk; }
    140 
    141     bool hasMarginBeforeQuirk(const RenderBox* child) const;
    142     bool hasMarginAfterQuirk(const RenderBox* child) const;
    143 
    144     RootInlineBox* createAndAppendRootInlineBox();
    145 
    146     void markShapeInsideDescendantsForLayout();
    147     void markPositionedObjectsForLayout();
    148     // FIXME: Do we really need this to be virtual? It's just so we can call this on
    149     // RenderBoxes without needed to check whether they're RenderBlocks first.
    150     virtual void markForPaginationRelayoutIfNeeded(SubtreeLayoutScope&) OVERRIDE FINAL;
    151 
    152     // FIXME-BLOCKFLOW: Remove virtualizaion when all of the line layout code has been moved out of RenderBlock
    153     virtual bool containsFloats() const { return false; }
    154 
    155     // Versions that can compute line offsets with the region and page offset passed in. Used for speed to avoid having to
    156     // compute the region all over again when you already know it.
    157     LayoutUnit availableLogicalWidthForLineInRegion(LayoutUnit position, bool shouldIndentText, RenderRegion* region, LayoutUnit logicalHeight = 0) const
    158     {
    159         return max<LayoutUnit>(0, logicalRightOffsetForLineInRegion(position, shouldIndentText, region, logicalHeight)
    160             - logicalLeftOffsetForLineInRegion(position, shouldIndentText, region, logicalHeight));
    161     }
    162     LayoutUnit logicalRightOffsetForLineInRegion(LayoutUnit position, bool shouldIndentText, RenderRegion* region, LayoutUnit logicalHeight = 0) const
    163     {
    164         return logicalRightOffsetForLine(position, logicalRightOffsetForContent(region), shouldIndentText, logicalHeight);
    165     }
    166     LayoutUnit logicalLeftOffsetForLineInRegion(LayoutUnit position, bool shouldIndentText, RenderRegion* region, LayoutUnit logicalHeight = 0) const
    167     {
    168         return logicalLeftOffsetForLine(position, logicalLeftOffsetForContent(region), shouldIndentText, logicalHeight);
    169     }
    170     LayoutUnit startOffsetForLineInRegion(LayoutUnit position, bool shouldIndentText, RenderRegion* region, LayoutUnit logicalHeight = 0) const
    171     {
    172         return style()->isLeftToRightDirection() ? logicalLeftOffsetForLineInRegion(position, shouldIndentText, region, logicalHeight)
    173             : logicalWidth() - logicalRightOffsetForLineInRegion(position, shouldIndentText, region, logicalHeight);
    174     }
    175     LayoutUnit endOffsetForLineInRegion(LayoutUnit position, bool shouldIndentText, RenderRegion* region, LayoutUnit logicalHeight = 0) const
    176     {
    177         return !style()->isLeftToRightDirection() ? logicalLeftOffsetForLineInRegion(position, shouldIndentText, region, logicalHeight)
    178             : logicalWidth() - logicalRightOffsetForLineInRegion(position, shouldIndentText, region, logicalHeight);
    179     }
    180 
    181     LayoutUnit availableLogicalWidthForLine(LayoutUnit position, bool shouldIndentText, LayoutUnit logicalHeight = 0) const
    182     {
    183         return availableLogicalWidthForLineInRegion(position, shouldIndentText, regionAtBlockOffset(position), logicalHeight);
    184     }
    185     LayoutUnit logicalRightOffsetForLine(LayoutUnit position, bool shouldIndentText, LayoutUnit logicalHeight = 0) const
    186     {
    187         return logicalRightOffsetForLine(position, logicalRightOffsetForContent(position), shouldIndentText, logicalHeight);
    188     }
    189     LayoutUnit logicalLeftOffsetForLine(LayoutUnit position, bool shouldIndentText, LayoutUnit logicalHeight = 0) const
    190     {
    191         return logicalLeftOffsetForLine(position, logicalLeftOffsetForContent(position), shouldIndentText, logicalHeight);
    192     }
    193     LayoutUnit pixelSnappedLogicalLeftOffsetForLine(LayoutUnit position, bool shouldIndentText, LayoutUnit logicalHeight = 0) const
    194     {
    195         return roundToInt(logicalLeftOffsetForLine(position, shouldIndentText, logicalHeight));
    196     }
    197     LayoutUnit pixelSnappedLogicalRightOffsetForLine(LayoutUnit position, bool shouldIndentText, LayoutUnit logicalHeight = 0) const
    198     {
    199         // FIXME: Multicolumn layouts break carrying over subpixel values to the logical right offset because the lines may be shifted
    200         // by a subpixel value for all but the first column. This can lead to the actual pixel snapped width of the column being off
    201         // by one pixel when rendered versus layed out, which can result in the line being clipped. For now, we have to floor.
    202         // https://bugs.webkit.org/show_bug.cgi?id=105461
    203         return floorToInt(logicalRightOffsetForLine(position, shouldIndentText, logicalHeight));
    204     }
    205     LayoutUnit startOffsetForLine(LayoutUnit position, bool shouldIndentText, LayoutUnit logicalHeight = 0) const
    206     {
    207         return style()->isLeftToRightDirection() ? logicalLeftOffsetForLine(position, shouldIndentText, logicalHeight)
    208             : logicalWidth() - logicalRightOffsetForLine(position, shouldIndentText, logicalHeight);
    209     }
    210     LayoutUnit endOffsetForLine(LayoutUnit position, bool shouldIndentText, LayoutUnit logicalHeight = 0) const
    211     {
    212         return !style()->isLeftToRightDirection() ? logicalLeftOffsetForLine(position, shouldIndentText, logicalHeight)
    213             : logicalWidth() - logicalRightOffsetForLine(position, shouldIndentText, logicalHeight);
    214     }
    215 
    216     LayoutUnit textIndentOffset() const;
    217 
    218     virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE;
    219 
    220     // Block flows subclass availableWidth to handle multi column layout (shrinking the width available to children when laying out.)
    221     virtual LayoutUnit availableLogicalWidth() const OVERRIDE FINAL;
    222 
    223     LayoutPoint flipForWritingModeIncludingColumns(const LayoutPoint&) const;
    224     void adjustStartEdgeForWritingModeIncludingColumns(LayoutRect&) const;
    225 
    226     LayoutUnit blockDirectionOffset(const LayoutSize& offsetFromBlock) const;
    227     LayoutUnit inlineDirectionOffset(const LayoutSize& offsetFromBlock) const;
    228 
    229     RootInlineBox* firstRootBox() const { return static_cast<RootInlineBox*>(firstLineBox()); }
    230     RootInlineBox* lastRootBox() const { return static_cast<RootInlineBox*>(lastLineBox()); }
    231 
    232     GapRects selectionGapRectsForRepaint(const RenderLayerModelObject* repaintContainer);
    233     LayoutRect logicalLeftSelectionGap(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
    234                                        RenderObject* selObj, LayoutUnit logicalLeft, LayoutUnit logicalTop, LayoutUnit logicalHeight, const PaintInfo*);
    235     LayoutRect logicalRightSelectionGap(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
    236                                         RenderObject* selObj, LayoutUnit logicalRight, LayoutUnit logicalTop, LayoutUnit logicalHeight, const PaintInfo*);
    237     void getSelectionGapInfo(SelectionState, bool& leftGap, bool& rightGap);
    238     RenderBlock* blockBeforeWithinSelectionRoot(LayoutSize& offset) const;
    239 
    240     LayoutRect logicalRectToPhysicalRect(const LayoutPoint& physicalPosition, const LayoutRect& logicalRect);
    241 
    242     // Helper methods for computing line counts and heights for line counts.
    243     RootInlineBox* lineAtIndex(int) const;
    244     int lineCount(const RootInlineBox* = 0, bool* = 0) const;
    245     int heightForLineCount(int);
    246     void clearTruncation();
    247 
    248     void adjustRectForColumns(LayoutRect&) const;
    249     virtual void adjustForColumns(LayoutSize&, const LayoutPoint&) const OVERRIDE FINAL;
    250     void adjustForColumnRect(LayoutSize& offset, const LayoutPoint& locationInContainer) const;
    251 
    252     void addContinuationWithOutline(RenderInline*);
    253     bool paintsContinuationOutline(RenderInline*);
    254 
    255     virtual RenderBoxModelObject* virtualContinuation() const OVERRIDE FINAL { return continuation(); }
    256     bool isAnonymousBlockContinuation() const { return continuation() && isAnonymousBlock(); }
    257     RenderInline* inlineElementContinuation() const;
    258     RenderBlock* blockElementContinuation() const;
    259 
    260     using RenderBoxModelObject::continuation;
    261     using RenderBoxModelObject::setContinuation;
    262 
    263     static RenderBlock* createAnonymousWithParentRendererAndDisplay(const RenderObject*, EDisplay = BLOCK);
    264     static RenderBlockFlow* createAnonymousColumnsWithParentRenderer(const RenderObject*);
    265     static RenderBlockFlow* createAnonymousColumnSpanWithParentRenderer(const RenderObject*);
    266     RenderBlock* createAnonymousBlock(EDisplay display = BLOCK) const { return createAnonymousWithParentRendererAndDisplay(this, display); }
    267     RenderBlockFlow* createAnonymousColumnsBlock() const { return createAnonymousColumnsWithParentRenderer(this); }
    268     RenderBlockFlow* createAnonymousColumnSpanBlock() const { return createAnonymousColumnSpanWithParentRenderer(this); }
    269 
    270     virtual RenderBox* createAnonymousBoxWithSameTypeAs(const RenderObject* parent) const OVERRIDE;
    271 
    272     ColumnInfo* columnInfo() const;
    273     int columnGap() const;
    274 
    275     void updateColumnInfoFromStyle(RenderStyle*);
    276 
    277     // These two functions take the ColumnInfo* to avoid repeated lookups of the info in the global HashMap.
    278     unsigned columnCount(ColumnInfo*) const;
    279     LayoutRect columnRectAt(ColumnInfo*, unsigned) const;
    280 
    281     LayoutUnit paginationStrut() const { return m_rareData ? m_rareData->m_paginationStrut : LayoutUnit(); }
    282     void setPaginationStrut(LayoutUnit);
    283 
    284     bool shouldBreakAtLineToAvoidWidow() const { return m_rareData && m_rareData->m_lineBreakToAvoidWidow >= 0; }
    285     void clearShouldBreakAtLineToAvoidWidow() const;
    286     int lineBreakToAvoidWidow() const { return m_rareData ? m_rareData->m_lineBreakToAvoidWidow : -1; }
    287     void setBreakAtLineToAvoidWidow(int);
    288     void clearDidBreakAtLineToAvoidWidow();
    289     void setDidBreakAtLineToAvoidWidow();
    290     bool didBreakAtLineToAvoidWidow() const { return m_rareData && m_rareData->m_didBreakAtLineToAvoidWidow; }
    291 
    292     // The page logical offset is the object's offset from the top of the page in the page progression
    293     // direction (so an x-offset in vertical text and a y-offset for horizontal text).
    294     LayoutUnit pageLogicalOffset() const { return m_rareData ? m_rareData->m_pageLogicalOffset : LayoutUnit(); }
    295     void setPageLogicalOffset(LayoutUnit);
    296 
    297     // Accessors for logical width/height and margins in the containing block's block-flow direction.
    298     enum ApplyLayoutDeltaMode { ApplyLayoutDelta, DoNotApplyLayoutDelta };
    299     LayoutUnit logicalWidthForChild(const RenderBox* child) const { return isHorizontalWritingMode() ? child->width() : child->height(); }
    300     LayoutUnit logicalHeightForChild(const RenderBox* child) const { return isHorizontalWritingMode() ? child->height() : child->width(); }
    301     LayoutUnit logicalTopForChild(const RenderBox* child) const { return isHorizontalWritingMode() ? child->y() : child->x(); }
    302     void setLogicalLeftForChild(RenderBox* child, LayoutUnit logicalLeft, ApplyLayoutDeltaMode = DoNotApplyLayoutDelta);
    303     void setLogicalTopForChild(RenderBox* child, LayoutUnit logicalTop, ApplyLayoutDeltaMode = DoNotApplyLayoutDelta);
    304     LayoutUnit marginBeforeForChild(const RenderBoxModelObject* child) const { return child->marginBefore(style()); }
    305     LayoutUnit marginAfterForChild(const RenderBoxModelObject* child) const { return child->marginAfter(style()); }
    306     LayoutUnit marginStartForChild(const RenderBoxModelObject* child) const { return child->marginStart(style()); }
    307     LayoutUnit marginEndForChild(const RenderBoxModelObject* child) const { return child->marginEnd(style()); }
    308     void setMarginStartForChild(RenderBox* child, LayoutUnit value) const { child->setMarginStart(value, style()); }
    309     void setMarginEndForChild(RenderBox* child, LayoutUnit value) const { child->setMarginEnd(value, style()); }
    310     void setMarginBeforeForChild(RenderBox* child, LayoutUnit value) const { child->setMarginBefore(value, style()); }
    311     void setMarginAfterForChild(RenderBox* child, LayoutUnit value) const { child->setMarginAfter(value, style()); }
    312     LayoutUnit collapsedMarginBeforeForChild(const RenderBox* child) const;
    313     LayoutUnit collapsedMarginAfterForChild(const RenderBox* child) const;
    314 
    315     virtual void updateFirstLetter();
    316 
    317     virtual void scrollbarsChanged(bool /*horizontalScrollbarChanged*/, bool /*verticalScrollbarChanged*/) { };
    318 
    319     LayoutUnit logicalLeftOffsetForContent(RenderRegion*) const;
    320     LayoutUnit logicalRightOffsetForContent(RenderRegion*) const;
    321     LayoutUnit availableLogicalWidthForContent(RenderRegion* region) const
    322     {
    323         return max<LayoutUnit>(0, logicalRightOffsetForContent(region) - logicalLeftOffsetForContent(region));
    324     }
    325     LayoutUnit startOffsetForContent(RenderRegion* region) const
    326     {
    327         return style()->isLeftToRightDirection() ? logicalLeftOffsetForContent(region) : logicalWidth() - logicalRightOffsetForContent(region);
    328     }
    329     LayoutUnit endOffsetForContent(RenderRegion* region) const
    330     {
    331         return !style()->isLeftToRightDirection() ? logicalLeftOffsetForContent(region) : logicalWidth() - logicalRightOffsetForContent(region);
    332     }
    333     LayoutUnit logicalLeftOffsetForContent(LayoutUnit blockOffset) const
    334     {
    335         return logicalLeftOffsetForContent(regionAtBlockOffset(blockOffset));
    336     }
    337     LayoutUnit logicalRightOffsetForContent(LayoutUnit blockOffset) const
    338     {
    339         return logicalRightOffsetForContent(regionAtBlockOffset(blockOffset));
    340     }
    341     LayoutUnit availableLogicalWidthForContent(LayoutUnit blockOffset) const
    342     {
    343         return availableLogicalWidthForContent(regionAtBlockOffset(blockOffset));
    344     }
    345     LayoutUnit startOffsetForContent(LayoutUnit blockOffset) const
    346     {
    347         return startOffsetForContent(regionAtBlockOffset(blockOffset));
    348     }
    349     LayoutUnit endOffsetForContent(LayoutUnit blockOffset) const
    350     {
    351         return endOffsetForContent(regionAtBlockOffset(blockOffset));
    352     }
    353     LayoutUnit logicalLeftOffsetForContent() const { return isHorizontalWritingMode() ? borderLeft() + paddingLeft() : borderTop() + paddingTop(); }
    354     LayoutUnit logicalRightOffsetForContent() const { return logicalLeftOffsetForContent() + availableLogicalWidth(); }
    355     LayoutUnit startOffsetForContent() const { return style()->isLeftToRightDirection() ? logicalLeftOffsetForContent() : logicalWidth() - logicalRightOffsetForContent(); }
    356     LayoutUnit endOffsetForContent() const { return !style()->isLeftToRightDirection() ? logicalLeftOffsetForContent() : logicalWidth() - logicalRightOffsetForContent(); }
    357 
    358     LayoutUnit computeStartPositionDeltaForChildAvoidingFloats(const RenderBox* child, LayoutUnit childMarginStart, RenderRegion* = 0);
    359 
    360 #ifndef NDEBUG
    361     void checkPositionedObjectsNeedLayout();
    362     void showLineTreeAndMark(const InlineBox* = 0, const char* = 0, const InlineBox* = 0, const char* = 0, const RenderObject* = 0) const;
    363 #endif
    364 
    365     ShapeInsideInfo* ensureShapeInsideInfo()
    366     {
    367         if (!m_rareData || !m_rareData->m_shapeInsideInfo)
    368             setShapeInsideInfo(ShapeInsideInfo::createInfo(this));
    369         return m_rareData->m_shapeInsideInfo.get();
    370     }
    371     ShapeInsideInfo* shapeInsideInfo() const
    372     {
    373         return m_rareData && m_rareData->m_shapeInsideInfo && ShapeInsideInfo::isEnabledFor(this) ? m_rareData->m_shapeInsideInfo.get() : 0;
    374     }
    375     void setShapeInsideInfo(PassOwnPtr<ShapeInsideInfo> value)
    376     {
    377         if (!m_rareData)
    378             m_rareData = adoptPtr(new RenderBlockRareData());
    379         m_rareData->m_shapeInsideInfo = value;
    380     }
    381     ShapeInsideInfo* layoutShapeInsideInfo() const;
    382     bool allowsShapeInsideInfoSharing(const RenderBlock* other) const;
    383     LayoutSize logicalOffsetFromShapeAncestorContainer(const RenderBlock* container) const;
    384     virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) OVERRIDE;
    385 
    386     // inline-block elements paint all phases atomically. This function ensures that. Certain other elements
    387     // (grid items, flex items) require this behavior as well, and this function exists as a helper for them.
    388     // It is expected that the caller will call this function independent of the value of paintInfo.phase.
    389     static void paintAsInlineBlock(RenderObject*, PaintInfo&, const LayoutPoint&);
    390 protected:
    391     virtual void willBeDestroyed();
    392 
    393     void dirtyForLayoutFromPercentageHeightDescendants(SubtreeLayoutScope&);
    394 
    395     virtual void layout();
    396     virtual void didLayout(ResourceLoadPriorityOptimizer&);
    397     virtual void didScroll(ResourceLoadPriorityOptimizer&);
    398     void updateStyleImageLoadingPriorities(ResourceLoadPriorityOptimizer&);
    399 
    400     void layoutPositionedObjects(bool relayoutChildren, bool fixedPositionObjectsOnly = false);
    401     void markFixedPositionObjectForLayoutIfNeeded(RenderObject* child, SubtreeLayoutScope&);
    402 
    403     LayoutUnit marginIntrinsicLogicalWidthForChild(RenderBox* child) const;
    404 
    405     virtual bool supportsPartialLayout() const OVERRIDE { return true; };
    406 
    407     virtual void paint(PaintInfo&, const LayoutPoint&);
    408     virtual void paintObject(PaintInfo&, const LayoutPoint&);
    409     virtual void paintChildren(PaintInfo&, const LayoutPoint&);
    410     void paintChild(RenderBox*, PaintInfo&, const LayoutPoint&);
    411     void paintChildAsInlineBlock(RenderBox*, PaintInfo&, const LayoutPoint&);
    412 
    413     LayoutUnit logicalRightOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, bool applyTextIndent, LayoutUnit logicalHeight = 0) const
    414     {
    415         return adjustLogicalRightOffsetForLine(logicalRightFloatOffsetForLine(logicalTop, fixedOffset, logicalHeight), applyTextIndent);
    416     }
    417     LayoutUnit logicalLeftOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, bool applyTextIndent, LayoutUnit logicalHeight = 0) const
    418     {
    419         return adjustLogicalLeftOffsetForLine(logicalLeftFloatOffsetForLine(logicalTop, fixedOffset, logicalHeight), applyTextIndent);
    420     }
    421 
    422     virtual void adjustInlineDirectionLineBounds(int /* expansionOpportunityCount */, float& /* logicalLeft */, float& /* logicalWidth */) const { }
    423 
    424     virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
    425 
    426     virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const OVERRIDE;
    427     virtual void computePreferredLogicalWidths() OVERRIDE;
    428     void adjustIntrinsicLogicalWidthsForColumns(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const;
    429 
    430     virtual int firstLineBoxBaseline() const;
    431     virtual int inlineBlockBaseline(LineDirectionMode) const OVERRIDE;
    432     int lastLineBoxBaseline(LineDirectionMode) const;
    433 
    434     virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&);
    435 
    436     // Delay update scrollbar until finishDelayRepaint() will be
    437     // called. This function is used when a flexbox is laying out its
    438     // descendant. If multiple calls are made to startDelayRepaint(),
    439     // finishDelayRepaint() will do nothing until finishDelayRepaint()
    440     // is called the same number of times.
    441     static void startDelayUpdateScrollInfo();
    442     static void finishDelayUpdateScrollInfo();
    443 
    444     void updateScrollInfoAfterLayout();
    445 
    446     virtual void styleWillChange(StyleDifference, const RenderStyle* newStyle);
    447     virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
    448 
    449     virtual bool hasLineIfEmpty() const;
    450 
    451     bool simplifiedLayout();
    452     virtual void simplifiedNormalFlowLayout();
    453 
    454     void setDesiredColumnCountAndWidth(int, LayoutUnit);
    455 
    456 public:
    457     virtual void computeOverflow(LayoutUnit oldClientAfterEdge, bool = false);
    458 protected:
    459     virtual void addOverflowFromChildren();
    460     void addOverflowFromPositionedObjects();
    461     void addOverflowFromBlockChildren();
    462     void addVisualOverflowFromTheme();
    463 
    464     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE;
    465 
    466     virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const OVERRIDE;
    467 
    468     bool updateRegionsAndShapesLogicalSize(RenderFlowThread*);
    469     void computeRegionRangeForBlock(RenderFlowThread*);
    470 
    471     void updateBlockChildDirtyBitsBeforeLayout(bool relayoutChildren, RenderBox*);
    472 
    473     virtual void checkForPaginationLogicalHeightChange(LayoutUnit& pageLogicalHeight, bool& pageLogicalHeightChanged, bool& hasSpecifiedPageLogicalHeight);
    474 
    475     virtual bool isInlineBlockOrInlineTable() const OVERRIDE FINAL { return isInline() && isReplaced(); }
    476 
    477 private:
    478     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
    479     virtual LayoutUnit logicalRightFloatOffsetForLine(LayoutUnit, LayoutUnit fixedOffset, LayoutUnit) const { return fixedOffset; }
    480     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
    481     virtual LayoutUnit logicalLeftFloatOffsetForLine(LayoutUnit, LayoutUnit fixedOffset, LayoutUnit) const { return fixedOffset; }
    482     LayoutUnit adjustLogicalRightOffsetForLine(LayoutUnit offsetFromFloats, bool applyTextIndent) const;
    483     LayoutUnit adjustLogicalLeftOffsetForLine(LayoutUnit offsetFromFloats, bool applyTextIndent) const;
    484 
    485     void computeShapeSize();
    486     void updateRegionsAndShapesAfterChildLayout(RenderFlowThread*, bool);
    487     void updateShapeInsideInfoAfterStyleChange(const ShapeValue*, const ShapeValue* oldShape);
    488     void relayoutShapeDescendantIfMoved(RenderBlock* child, LayoutSize offset);
    489 
    490     virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return children(); }
    491     virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); }
    492 
    493     virtual const char* renderName() const;
    494 
    495     virtual bool isRenderBlock() const OVERRIDE FINAL { return true; }
    496 
    497     void makeChildrenNonInline(RenderObject* insertionPoint = 0);
    498     virtual void removeLeftoverAnonymousBlock(RenderBlock* child);
    499 
    500     static void collapseAnonymousBlockChild(RenderBlock* parent, RenderBlock* child);
    501     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
    502     virtual void moveAllChildrenIncludingFloatsTo(RenderBlock* toBlock, bool fullRemoveInsert) { moveAllChildrenTo(toBlock, fullRemoveInsert); }
    503 
    504     virtual void dirtyLinesFromChangedChild(RenderObject* child) OVERRIDE FINAL { m_lineBoxes.dirtyLinesFromChangedChild(this, child); }
    505 
    506     void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChild);
    507     void addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild);
    508     void addChildToAnonymousColumnBlocks(RenderObject* newChild, RenderObject* beforeChild);
    509 
    510     void addChildIgnoringAnonymousColumnBlocks(RenderObject* newChild, RenderObject* beforeChild = 0);
    511 
    512     virtual bool isSelfCollapsingBlock() const OVERRIDE FINAL;
    513 
    514     void insertIntoTrackedRendererMaps(RenderBox* descendant, TrackedDescendantsMap*&, TrackedContainerMap*&);
    515     static void removeFromTrackedRendererMaps(RenderBox* descendant, TrackedDescendantsMap*&, TrackedContainerMap*&);
    516 
    517     virtual RootInlineBox* createRootInlineBox() { return 0; } // Subclassed by RenderBlockFlow, SVG and Ruby.
    518 
    519     // Called to lay out the legend for a fieldset or the ruby text of a ruby run.
    520     virtual RenderObject* layoutSpecialExcludedChild(bool /*relayoutChildren*/, SubtreeLayoutScope&) { return 0; }
    521 
    522     void createFirstLetterRenderer(RenderObject* firstLetterBlock, RenderObject* currentChild, unsigned length);
    523     void updateFirstLetterStyle(RenderObject* firstLetterBlock, RenderObject* firstLetterContainer);
    524 
    525     Node* nodeForHitTest() const;
    526 
    527     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
    528     virtual void paintFloats(PaintInfo&, const LayoutPoint&, bool) { }
    529     void paintContents(PaintInfo&, const LayoutPoint&);
    530     void paintColumnContents(PaintInfo&, const LayoutPoint&, bool paintFloats = false);
    531     void paintColumnRules(PaintInfo&, const LayoutPoint&);
    532     void paintSelection(PaintInfo&, const LayoutPoint&);
    533     void paintCaret(PaintInfo&, const LayoutPoint&, CaretType);
    534 
    535     bool hasCaret() const { return hasCaret(CursorCaret) || hasCaret(DragCaret); }
    536     bool hasCaret(CaretType) const;
    537 
    538     virtual bool avoidsFloats() const;
    539 
    540     bool hitTestColumns(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction);
    541     bool hitTestContents(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction);
    542     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
    543     virtual bool hitTestFloats(const HitTestRequest&, HitTestResult&, const HitTestLocation&, const LayoutPoint&) { return false; }
    544 
    545     virtual bool isPointInOverflowControl(HitTestResult&, const LayoutPoint& locationInContainer, const LayoutPoint& accumulatedOffset);
    546 
    547     // FIXME: Make this method const so we can remove the const_cast in computeIntrinsicLogicalWidths.
    548     void computeInlinePreferredLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth);
    549     void computeBlockPreferredLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const;
    550 
    551     // Obtains the nearest enclosing block (including this block) that contributes a first-line style to our inline
    552     // children.
    553     virtual RenderBlock* firstLineBlock() const;
    554 
    555     virtual LayoutRect rectWithOutlineForRepaint(const RenderLayerModelObject* repaintContainer, LayoutUnit outlineWidth) const OVERRIDE FINAL;
    556     virtual RenderStyle* outlineStyleForRepaint() const OVERRIDE FINAL;
    557 
    558     virtual RenderObject* hoverAncestor() const OVERRIDE FINAL;
    559     virtual void updateDragState(bool dragOn) OVERRIDE FINAL;
    560     virtual void childBecameNonInline(RenderObject* child) OVERRIDE FINAL;
    561 
    562     virtual LayoutRect selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool /*clipToVisibleContent*/) OVERRIDE FINAL
    563     {
    564         return selectionGapRectsForRepaint(repaintContainer);
    565     }
    566     virtual bool shouldPaintSelectionGaps() const OVERRIDE FINAL;
    567     bool isSelectionRoot() const;
    568     GapRects selectionGaps(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
    569                            LayoutUnit& lastLogicalTop, LayoutUnit& lastLogicalLeft, LayoutUnit& lastLogicalRight, const PaintInfo* = 0);
    570     GapRects blockSelectionGaps(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
    571                                 LayoutUnit& lastLogicalTop, LayoutUnit& lastLogicalLeft, LayoutUnit& lastLogicalRight, const PaintInfo*);
    572     LayoutRect blockSelectionGap(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
    573                                  LayoutUnit lastLogicalTop, LayoutUnit lastLogicalLeft, LayoutUnit lastLogicalRight, LayoutUnit logicalBottom, const PaintInfo*);
    574     LayoutUnit logicalLeftSelectionOffset(RenderBlock* rootBlock, LayoutUnit position);
    575     LayoutUnit logicalRightSelectionOffset(RenderBlock* rootBlock, LayoutUnit position);
    576 
    577     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
    578     virtual void clipOutFloatingObjects(RenderBlock*, const PaintInfo*, const LayoutPoint&, const LayoutSize&) { };
    579 
    580     virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const;
    581     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const;
    582 
    583     LayoutUnit desiredColumnWidth() const;
    584 
    585     void paintContinuationOutlines(PaintInfo&, const LayoutPoint&);
    586 
    587     virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0) OVERRIDE FINAL;
    588 
    589     void adjustPointToColumnContents(LayoutPoint&) const;
    590 
    591     void fitBorderToLinesIfNeeded(); // Shrink the box in which the border paints if border-fit is set.
    592     virtual void adjustForBorderFit(LayoutUnit x, LayoutUnit& left, LayoutUnit& right) const; // Helper function for borderFitAdjust
    593 
    594     void markLinesDirtyInBlockRange(LayoutUnit logicalTop, LayoutUnit logicalBottom, RootInlineBox* highest = 0);
    595 
    596     Position positionForBox(InlineBox*, bool start = true) const;
    597     PositionWithAffinity positionForPointWithInlineChildren(const LayoutPoint&);
    598 
    599     virtual void calcColumnWidth();
    600     void makeChildrenAnonymousColumnBlocks(RenderObject* beforeChild, RenderBlockFlow* newBlockBox, RenderObject* newChild);
    601 
    602     bool expandsToEncloseOverhangingFloats() const;
    603 
    604     void splitBlocks(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock,
    605                      RenderObject* beforeChild, RenderBoxModelObject* oldCont);
    606     void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox,
    607                    RenderObject* newChild, RenderBoxModelObject* oldCont);
    608     RenderBlock* clone() const;
    609     RenderBlock* continuationBefore(RenderObject* beforeChild);
    610     RenderBlockFlow* containingColumnsBlock(bool allowAnonymousColumnBlock = true);
    611     RenderBlockFlow* columnsBlockForSpanningElement(RenderObject* newChild);
    612 
    613     // End helper functions and structs used by layoutBlockChildren.
    614 
    615 protected:
    616     void determineLogicalLeftPositionForChild(RenderBox* child, ApplyLayoutDeltaMode = DoNotApplyLayoutDelta);
    617 
    618     // Pagination routines.
    619     bool relayoutToAvoidWidows(LayoutStateMaintainer&);
    620 
    621     // Returns the logicalOffset at the top of the next page. If the offset passed in is already at the top of the current page,
    622     // then nextPageLogicalTop with ExcludePageBoundary will still move to the top of the next page. nextPageLogicalTop with
    623     // IncludePageBoundary set will not.
    624     //
    625     // For a page height of 800px, the first rule will return 800 if the value passed in is 0. The second rule will simply return 0.
    626     enum PageBoundaryRule { ExcludePageBoundary, IncludePageBoundary };
    627     LayoutUnit nextPageLogicalTop(LayoutUnit logicalOffset, PageBoundaryRule = ExcludePageBoundary) const;
    628     bool hasNextPage(LayoutUnit logicalOffset, PageBoundaryRule = ExcludePageBoundary) const;
    629 
    630     virtual ColumnInfo::PaginationUnit paginationUnit() const;
    631 
    632 public:
    633     LayoutUnit pageLogicalTopForOffset(LayoutUnit offset) const;
    634     LayoutUnit pageLogicalHeightForOffset(LayoutUnit offset) const;
    635     LayoutUnit pageRemainingLogicalHeightForOffset(LayoutUnit offset, PageBoundaryRule = IncludePageBoundary) const;
    636 
    637 protected:
    638     bool pushToNextPageWithMinimumLogicalHeight(LayoutUnit& adjustment, LayoutUnit logicalOffset, LayoutUnit minimumLogicalHeight) const;
    639 
    640     // A page break is required at some offset due to space shortage in the current fragmentainer.
    641     void setPageBreak(LayoutUnit offset, LayoutUnit spaceShortage);
    642 
    643     // Update minimum page height required to avoid fragmentation where it shouldn't occur (inside
    644     // unbreakable content, between orphans and widows, etc.). This will be used as a hint to the
    645     // column balancer to help set a good minimum column height.
    646     void updateMinimumPageHeight(LayoutUnit offset, LayoutUnit minHeight);
    647 
    648     LayoutUnit adjustForUnsplittableChild(RenderBox* child, LayoutUnit logicalOffset, bool includeMargins = false); // If the child is unsplittable and can't fit on the current page, return the top of the next page/column.
    649     void adjustLinePositionForPagination(RootInlineBox*, LayoutUnit& deltaOffset, RenderFlowThread*); // Computes a deltaOffset value that put a line at the top of the next page if it doesn't fit on the current page.
    650     void updateRegionForLine(RootInlineBox*) const;
    651 
    652     // Adjust from painting offsets to the local coords of this renderer
    653     void offsetForContents(LayoutPoint&) const;
    654 
    655     // This function is called to test a line box that has moved in the block direction to see if it has ended up in a new
    656     // region/page/column that has a different available line width than the old one. Used to know when you have to dirty a
    657     // line, i.e., that it can't be re-used.
    658     bool lineWidthForPaginatedLineChanged(RootInlineBox*, LayoutUnit lineDelta, RenderFlowThread*) const;
    659 
    660     bool logicalWidthChangedInRegions(RenderFlowThread*) const;
    661 
    662     virtual bool requiresColumns(int desiredColumnCount) const;
    663 
    664     virtual bool updateLogicalWidthAndColumnWidth();
    665 
    666     virtual bool canCollapseAnonymousBlockChild() const { return true; }
    667 
    668 public:
    669     virtual LayoutUnit offsetFromLogicalTopOfFirstPage() const OVERRIDE FINAL;
    670     RenderRegion* regionAtBlockOffset(LayoutUnit) const;
    671     RenderRegion* clampToStartAndEndRegions(RenderRegion*) const;
    672 
    673 public:
    674 
    675     // Allocated only when some of these fields have non-default values
    676     struct RenderBlockRareData {
    677         WTF_MAKE_NONCOPYABLE(RenderBlockRareData); WTF_MAKE_FAST_ALLOCATED;
    678     public:
    679         RenderBlockRareData()
    680             : m_paginationStrut(0)
    681             , m_pageLogicalOffset(0)
    682             , m_lineBreakToAvoidWidow(-1)
    683             , m_didBreakAtLineToAvoidWidow(false)
    684         {
    685         }
    686 
    687         LayoutUnit m_paginationStrut;
    688         LayoutUnit m_pageLogicalOffset;
    689 
    690         int m_lineBreakToAvoidWidow;
    691         OwnPtr<ShapeInsideInfo> m_shapeInsideInfo;
    692         bool m_didBreakAtLineToAvoidWidow : 1;
    693      };
    694 
    695 protected:
    696     OwnPtr<RenderBlockRareData> m_rareData;
    697 
    698     RenderObjectChildList m_children;
    699     RenderLineBoxList m_lineBoxes;   // All of the root line boxes created for this block flow.  For example, <div>Hello<br>world.</div> will have two total lines for the <div>.
    700 
    701     mutable signed m_lineHeight : 27;
    702     unsigned m_hasMarginBeforeQuirk : 1; // Note these quirk values can't be put in RenderBlockRareData since they are set too frequently.
    703     unsigned m_hasMarginAfterQuirk : 1;
    704     unsigned m_beingDestroyed : 1;
    705     unsigned m_hasMarkupTruncation : 1;
    706     unsigned m_hasBorderOrPaddingLogicalWidthChanged : 1;
    707 
    708     // RenderRubyBase objects need to be able to split and merge, moving their children around
    709     // (calling moveChildTo, moveAllChildrenTo, and makeChildrenNonInline).
    710     friend class RenderRubyBase;
    711     // FIXME-BLOCKFLOW: Remove this when the line layout stuff has all moved out of RenderBlock
    712     friend class LineBreaker;
    713 
    714     // FIXME: This is temporary as we move code that accesses block flow
    715     // member variables out of RenderBlock and into RenderBlockFlow.
    716     friend class RenderBlockFlow;
    717 };
    718 
    719 
    720 inline bool RenderBlock::allowsShapeInsideInfoSharing(const RenderBlock* other) const
    721 {
    722     if (!other)
    723         return false;
    724     for (const RenderBlock* current = this; current && current != other && !current->isRenderFlowThread(); current = current->containingBlock()) {
    725         if (current->isInline() || current->isFloating())
    726             return false;
    727         if (current->parent() != current->containingBlock())
    728             return false;
    729     }
    730     return true;
    731 }
    732 
    733 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBlock, isRenderBlock());
    734 
    735 } // namespace WebCore
    736 
    737 #endif // RenderBlock_h
    738