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      1 /*
      2  * Copyright (c) 2008, 2009, Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "platform/fonts/SimpleFontData.h"
     33 
     34 #include <unicode/normlzr.h>
     35 #include "SkPaint.h"
     36 #include "SkPath.h"
     37 #include "SkTypeface.h"
     38 #include "SkTypes.h"
     39 #include "platform/fonts/FontDescription.h"
     40 #include "platform/fonts/VDMXParser.h"
     41 #include "platform/geometry/FloatRect.h"
     42 #include "wtf/unicode/Unicode.h"
     43 
     44 #if OS(WIN)
     45 #include "platform/win/HWndDC.h"
     46 #endif
     47 
     48 namespace WebCore {
     49 
     50 // This is the largest VDMX table which we'll try to load and parse.
     51 static const size_t maxVDMXTableSize = 1024 * 1024; // 1 MB
     52 
     53 void SimpleFontData::platformInit()
     54 {
     55     if (!m_platformData.size()) {
     56         m_fontMetrics.reset();
     57         m_avgCharWidth = 0;
     58         m_maxCharWidth = 0;
     59         return;
     60     }
     61 
     62     SkPaint paint;
     63     SkPaint::FontMetrics metrics;
     64 
     65     m_platformData.setupPaint(&paint);
     66     paint.getFontMetrics(&metrics);
     67     SkTypeface* face = paint.getTypeface();
     68     ASSERT(face);
     69 
     70     static const uint32_t vdmxTag = SkSetFourByteTag('V', 'D', 'M', 'X');
     71     int pixelSize = m_platformData.size() + 0.5;
     72     int vdmxAscent, vdmxDescent;
     73     bool isVDMXValid = false;
     74 
     75     size_t vdmxSize = face->getTableSize(vdmxTag);
     76     if (vdmxSize && vdmxSize < maxVDMXTableSize) {
     77         uint8_t* vdmxTable = (uint8_t*) fastMalloc(vdmxSize);
     78         if (vdmxTable
     79             && face->getTableData(vdmxTag, 0, vdmxSize, vdmxTable) == vdmxSize
     80             && parseVDMX(&vdmxAscent, &vdmxDescent, vdmxTable, vdmxSize, pixelSize))
     81             isVDMXValid = true;
     82         fastFree(vdmxTable);
     83     }
     84 
     85     float ascent;
     86     float descent;
     87 
     88     // Beware those who step here: This code is designed to match Win32 font
     89     // metrics *exactly* (except the adjustment of ascent/descent on Linux/Android).
     90     if (isVDMXValid) {
     91         ascent = vdmxAscent;
     92         descent = -vdmxDescent;
     93     } else {
     94         ascent = SkScalarRound(-metrics.fAscent);
     95         descent = SkScalarRound(metrics.fDescent);
     96 #if OS(LINUX) || OS(ANDROID)
     97         // When subpixel positioning is enabled, if the descent is rounded down, the descent part
     98         // of the glyph may be truncated when displayed in a 'overflow: hidden' container.
     99         // To avoid that, borrow 1 unit from the ascent when possible.
    100         // FIXME: This can be removed if sub-pixel ascent/descent is supported.
    101         if (platformData().fontRenderStyle().useSubpixelPositioning && descent < SkScalarToFloat(metrics.fDescent) && ascent >= 1) {
    102             ++descent;
    103             --ascent;
    104         }
    105 #endif
    106     }
    107 
    108     m_fontMetrics.setAscent(ascent);
    109     m_fontMetrics.setDescent(descent);
    110 
    111     float xHeight;
    112     if (metrics.fXHeight) {
    113         xHeight = metrics.fXHeight;
    114         m_fontMetrics.setXHeight(xHeight);
    115     } else {
    116         xHeight = ascent * 0.56; // Best guess from Windows font metrics.
    117         m_fontMetrics.setXHeight(xHeight);
    118         m_fontMetrics.setHasXHeight(false);
    119     }
    120 
    121     float lineGap = SkScalarToFloat(metrics.fLeading);
    122     m_fontMetrics.setLineGap(lineGap);
    123     m_fontMetrics.setLineSpacing(lroundf(ascent) + lroundf(descent) + lroundf(lineGap));
    124 
    125     if (platformData().orientation() == Vertical && !isTextOrientationFallback()) {
    126         static const uint32_t vheaTag = SkSetFourByteTag('v', 'h', 'e', 'a');
    127         static const uint32_t vorgTag = SkSetFourByteTag('V', 'O', 'R', 'G');
    128         size_t vheaSize = face->getTableSize(vheaTag);
    129         size_t vorgSize = face->getTableSize(vorgTag);
    130         if ((vheaSize > 0) || (vorgSize > 0))
    131             m_hasVerticalGlyphs = true;
    132     }
    133 
    134     // In WebKit/WebCore/platform/graphics/SimpleFontData.cpp, m_spaceWidth is
    135     // calculated for us, but we need to calculate m_maxCharWidth and
    136     // m_avgCharWidth in order for text entry widgets to be sized correctly.
    137 #if OS(WIN)
    138     m_maxCharWidth = SkScalarRound(metrics.fMaxCharWidth);
    139 #else
    140     // FIXME: This seems incorrect and should probably use fMaxCharWidth as
    141     // the code path above.
    142     SkScalar xRange = metrics.fXMax - metrics.fXMin;
    143     m_maxCharWidth = SkScalarRound(xRange * SkScalarRound(m_platformData.size()));
    144 #endif
    145 
    146     if (metrics.fAvgCharWidth)
    147         m_avgCharWidth = SkScalarRound(metrics.fAvgCharWidth);
    148     else {
    149         m_avgCharWidth = xHeight;
    150 
    151         GlyphPage* glyphPageZero = GlyphPageTreeNode::getRootChild(this, 0)->page();
    152 
    153         if (glyphPageZero) {
    154             static const UChar32 xChar = 'x';
    155             const Glyph xGlyph = glyphPageZero->glyphForCharacter(xChar);
    156 
    157             if (xGlyph) {
    158                 // In widthForGlyph(), xGlyph will be compared with
    159                 // m_zeroWidthSpaceGlyph, which isn't initialized yet here.
    160                 // Initialize it with zero to make sure widthForGlyph() returns
    161                 // the right width.
    162                 m_zeroWidthSpaceGlyph = 0;
    163                 m_avgCharWidth = widthForGlyph(xGlyph);
    164             }
    165         }
    166     }
    167 
    168     if (int unitsPerEm = face->getUnitsPerEm())
    169         m_fontMetrics.setUnitsPerEm(unitsPerEm);
    170 }
    171 
    172 void SimpleFontData::platformCharWidthInit()
    173 {
    174     // charwidths are set in platformInit.
    175 }
    176 
    177 void SimpleFontData::platformDestroy()
    178 {
    179 }
    180 
    181 PassRefPtr<SimpleFontData> SimpleFontData::platformCreateScaledFontData(const FontDescription& fontDescription, float scaleFactor) const
    182 {
    183     const float scaledSize = lroundf(fontDescription.computedSize() * scaleFactor);
    184     return SimpleFontData::create(FontPlatformData(m_platformData, scaledSize), isCustomFont() ? CustomFontData::create(false) : 0);
    185 }
    186 
    187 bool SimpleFontData::containsCharacters(const UChar* characters, int length) const
    188 {
    189     SkPaint paint;
    190     static const unsigned maxBufferCount = 64;
    191     uint16_t glyphs[maxBufferCount];
    192 
    193     m_platformData.setupPaint(&paint);
    194     paint.setTextEncoding(SkPaint::kUTF16_TextEncoding);
    195 
    196     while (length > 0) {
    197         int n = SkMin32(length, SK_ARRAY_COUNT(glyphs));
    198 
    199         // textToGlyphs takes a byte count so we double the character count.
    200         int count = paint.textToGlyphs(characters, n * 2, glyphs);
    201         for (int i = 0; i < count; i++) {
    202             if (!glyphs[i])
    203                 return false; // missing glyph
    204         }
    205 
    206         characters += n;
    207         length -= n;
    208     }
    209 
    210     return true;
    211 }
    212 
    213 void SimpleFontData::determinePitch()
    214 {
    215     m_treatAsFixedPitch = platformData().isFixedPitch();
    216 }
    217 
    218 static inline void getSkiaBoundsForGlyph(SkPaint& paint, Glyph glyph, SkRect& bounds)
    219 {
    220     paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
    221 
    222     SkPath path;
    223     paint.getTextPath(&glyph, sizeof(glyph), 0, 0, &path);
    224     bounds = path.getBounds();
    225 
    226     // FIXME(eae): getBounds currently returns an empty rect for bitmap
    227     // fonts so fall back on the old behavior. Once fixed in Skia this
    228     // fallback can go away.
    229     if (bounds.isEmpty())
    230         paint.measureText(&glyph, 2, &bounds);
    231 
    232     if (!paint.isSubpixelText()) {
    233         SkIRect ir;
    234         bounds.round(&ir);
    235         bounds.set(ir);
    236     }
    237 }
    238 
    239 FloatRect SimpleFontData::platformBoundsForGlyph(Glyph glyph) const
    240 {
    241     if (!m_platformData.size())
    242         return FloatRect();
    243 
    244     SkASSERT(sizeof(glyph) == 2); // compile-time assert
    245 
    246     SkPaint paint;
    247     m_platformData.setupPaint(&paint);
    248 
    249     SkRect bounds;
    250     getSkiaBoundsForGlyph(paint, glyph, bounds);
    251     return FloatRect(bounds);
    252 }
    253 
    254 float SimpleFontData::platformWidthForGlyph(Glyph glyph) const
    255 {
    256     if (!m_platformData.size())
    257         return 0;
    258 
    259     SkASSERT(sizeof(glyph) == 2); // compile-time assert
    260 
    261     SkPaint paint;
    262 
    263     m_platformData.setupPaint(&paint);
    264 
    265     paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
    266     SkScalar width = paint.measureText(&glyph, 2);
    267     if (!paint.isSubpixelText())
    268         width = SkScalarRound(width);
    269     return SkScalarToFloat(width);
    270 }
    271 
    272 #if USE(HARFBUZZ)
    273 bool SimpleFontData::canRenderCombiningCharacterSequence(const UChar* characters, size_t length) const
    274 {
    275     if (!m_combiningCharacterSequenceSupport)
    276         m_combiningCharacterSequenceSupport = adoptPtr(new HashMap<String, bool>);
    277 
    278     WTF::HashMap<String, bool>::AddResult addResult = m_combiningCharacterSequenceSupport->add(String(characters, length), false);
    279     if (!addResult.isNewEntry)
    280         return addResult.iterator->value;
    281 
    282     UErrorCode error = U_ZERO_ERROR;
    283     Vector<UChar, 4> normalizedCharacters(length);
    284     int32_t normalizedLength = unorm_normalize(characters, length, UNORM_NFC, UNORM_UNICODE_3_2, &normalizedCharacters[0], length, &error);
    285     // Can't render if we have an error or no composition occurred.
    286     if (U_FAILURE(error) || (static_cast<size_t>(normalizedLength) == length))
    287         return false;
    288 
    289     SkPaint paint;
    290     m_platformData.setupPaint(&paint);
    291     paint.setTextEncoding(SkPaint::kUTF16_TextEncoding);
    292     if (paint.textToGlyphs(&normalizedCharacters[0], normalizedLength * 2, 0)) {
    293         addResult.iterator->value = true;
    294         return true;
    295     }
    296     return false;
    297 }
    298 #endif
    299 
    300 } // namespace WebCore
    301