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Searched
defs:connectToServer
(Results
1 - 4
of
4
) sorted by null
/external/jmonkeyengine/engine/src/networking/com/jme3/network/
NetworkClient.java
41
* will be setup the same as if Network.
connectToServer
52
public void
connectToServer
( String host, int port, int remoteUdpPort ) throws IOException;
65
public void
connectToServer
( InetAddress address, int port, int remoteUdpPort ) throws IOException;
Network.java
121
public static Client
connectToServer
( String host, int hostPort ) throws IOException
123
return
connectToServer
( DEFAULT_GAME_NAME, DEFAULT_VERSION, host, hostPort, hostPort );
130
public static Client
connectToServer
( String host, int hostPort, int remoteUdpPort ) throws IOException
132
return
connectToServer
( DEFAULT_GAME_NAME, DEFAULT_VERSION, host, hostPort, remoteUdpPort );
139
public static Client
connectToServer
( String gameName, int version,
142
return
connectToServer
( gameName, version, host, hostPort, hostPort );
161
public static Client
connectToServer
( String gameName, int version,
179
public void
connectToServer
( String host, int port, int remoteUdpPort ) throws IOException
181
connectToServer
( InetAddress.getByName(host), port, remoteUdpPort );
184
public void
connectToServer
( InetAddress address, int port, int remoteUdpPort ) throws IOExceptio
[
all
...]
/system/core/libcutils/
properties.c
102
static int
connectToServer
(const char* fileName)
138
gPropFd =
connectToServer
(SYSTEM_PROPERTY_PIPE_NAME);
/development/samples/training/NsdChat/src/com/example/android/nsdchat/
ChatConnection.java
58
public void
connectToServer
(InetAddress address, int port) {
153
connectToServer
(address, port);
Completed in 64 milliseconds