/external/eigen/test/ |
corners.cpp | 16 template<typename MatrixType> void corners(const MatrixType& m) function 88 CALL_SUBTEST_1( corners(Matrix<float, 1, 1>()) ); 89 CALL_SUBTEST_2( corners(Matrix4d()) ); 90 CALL_SUBTEST_3( corners(Matrix<int,10,12>()) ); 91 CALL_SUBTEST_4( corners(MatrixXcf(5, 7)) ); 92 CALL_SUBTEST_5( corners(MatrixXf(21, 20)) );
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/external/skia/tests/ |
SerializationTest.cpp | 263 SkVector corners[4] = { {1, 2}, {2, 3}, {3,4}, {4,5} }; local 264 rrect.setRectRadii(rect, corners);
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/external/opencv/cv/src/ |
cvdominants.cpp | 56 CvSeq ** corners, int dmin2, int dmax2, int dneigh2, float amax ) 78 if( corners == NULL ) 314 *corners = cvEndWriteSeq( &writer ); 336 // Applies some algorithm to find dominant points ( corners ) of contour 362 CvSeq* corners = 0; local 394 IPPI_CALL( icvFindDominantPointsIPAN( contour, storage, &corners, 404 return corners;
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cvcalibinit.cpp | 103 int count; // Number of neighbor corners 104 struct CvCBCorner* neighbors[4]; // Neighbor corners 116 bool ordered; // true if corners/neighbors are ordered counter-clockwise 118 // neighbors and corners are synced, i.e., neighbor 0 shares corner 0 119 CvCBCorner *corners[4]; // Coordinates of quad corners member in struct:CvCBQuad 128 static int icvGenerateQuads( CvCBQuad **quads, CvCBCorner **corners, 148 int *all_count, CvCBQuad **all_quads, CvCBCorner **corners, 158 CvCBQuad **all_quads, int all_count, CvCBCorner **corners); 162 static int icvCheckBoardMonotony( CvPoint2D32f* corners, CvSize pattern_size ) 218 CvCBCorner *corners = 0, **corner_group = 0; local 1194 CvCBCorner** corners = 0; local [all...] |
/packages/apps/Camera2/src/com/android/camera/crop/ |
CropMath.java | 29 * corners. 30 * The order of the corners in the float array is: 36 * @param r the rectangle to get the corners of 37 * @return the float array of corners (8 floats) 41 float[] corners = { local 47 return corners; 65 * Takes an array of 2D coordinates representing corners and returns the 104 * Takes a point and the corners of a rectangle and returns the two corners 108 * @param corners the corners of the rectangl [all...] |
BoundedRect.java | 125 // find correction vectors for corners that have moved out of bounds 160 // update translated corners with correction vectors 203 // relies on corners being in same order as method 250 float[] corners = CropMath.getCornersFromRect(outer); local 252 m.mapPoints(corners); 284 float[] l2 = CropMath.closestSide(c, corners); 297 // relies on corners being in same order as method
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/crop/ |
CropMath.java | 31 * corners. 32 * The order of the corners in the float array is: 38 * @param r the rectangle to get the corners of 39 * @return the float array of corners (8 floats) 43 float[] corners = { local 49 return corners; 67 * Takes an array of 2D coordinates representing corners and returns the 106 * Takes a point and the corners of a rectangle and returns the two corners 110 * @param corners the corners of the rectangl [all...] |
BoundedRect.java | 127 // find correction vectors for corners that have moved out of bounds 162 // update translated corners with correction vectors 205 // relies on corners being in same order as method 252 float[] corners = CropMath.getCornersFromRect(outer); local 254 m.mapPoints(corners); 286 float[] l2 = CropMath.closestSide(c, corners); 299 // relies on corners being in same order as method
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/external/chromium/chrome/browser/chromeos/frame/ |
panel_controller.cc | 73 SkScalar corners[] = { local 79 path.addRoundRect(rect, corners);
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
Matrix_Delegate.java | 138 // array with 4 corners 139 float[] corners = new float[] { local 147 mapPoints(corners); 150 dst.left = Math.min(Math.min(corners[0], corners[2]), Math.min(corners[4], corners[6])); 151 dst.right = Math.max(Math.max(corners[0], corners[2]), Math.max(corners[4], corners[6])) [all...] |
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
GcSnapshot.java | 784 // array with 4 corners 785 float[] corners = new float[] { local 793 matrix.transform(corners, 0, corners, 0, 4); 796 dst.left = Math.min(Math.min(corners[0], corners[2]), Math.min(corners[4], corners[6])); 797 dst.right = Math.max(Math.max(corners[0], corners[2]), Math.max(corners[4], corners[6])) [all...] |
/external/chromium_org/third_party/skia/src/core/ |
SkPath.cpp | 371 The direction takes advantage of the corners found since opposite sides 380 int corners = 0; local 412 if (0 == corners) { 416 corners = 1; 428 if (++corners > 4) { 436 // Possible values for corners are 2, 3, and 4. 437 // When corners == 3, nextDirection opposes firstDirection. 439 int turn = firstDirection ^ (corners - 1); 440 int directionCycle = 3 == corners ? 0 : nextDirection ^ turn; 461 // Success if 4 corners and first point equals las [all...] |
/external/skia/src/core/ |
SkPath.cpp | 371 The direction takes advantage of the corners found since opposite sides 380 int corners = 0; local 412 if (0 == corners) { 416 corners = 1; 428 if (++corners > 4) { 436 // Possible values for corners are 2, 3, and 4. 437 // When corners == 3, nextDirection opposes firstDirection. 439 int turn = firstDirection ^ (corners - 1); 440 int directionCycle = 3 == corners ? 0 : nextDirection ^ turn; 461 // Success if 4 corners and first point equals las [all...] |
/external/zxing/core/ |
core.jar | |