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    Searched defs:devRect (Results 1 - 8 of 8) sorted by null

  /external/chromium_org/third_party/skia/src/core/
SkBitmapDevice.cpp 155 SkIRect devRect = SkIRect::MakeWH(dstBmp.width(), dstBmp.height());
156 if (!spriteRect.intersect(devRect)) {
SkDraw.cpp 287 SkIRect devRect;
288 devRect.set(0, 0, fBitmap->width(), fBitmap->height());
289 if (fBounder && !fBounder->doIRect(devRect)) {
318 SkScan::FillIRect(devRect, *fRC, blitter.get());
866 SkRect devRect;
868 // transform rect into devRect
869 matrix.mapPoints(rect_points(devRect), rect_points(rect), 2);
870 devRect.sort();
872 if (fBounder && !fBounder->doRect(devRect, paint)) {
878 devRect.roundOut(&ir)
    [all...]
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGpuGL_program.cpp 277 SkIRect* devRect = NULL;
281 devRect = &devClipBounds;
285 this->flushRenderTarget(devRect);
  /external/skia/src/core/
SkBitmapDevice.cpp 155 SkIRect devRect = SkIRect::MakeWH(dstBmp.width(), dstBmp.height());
156 if (!spriteRect.intersect(devRect)) {
SkDraw.cpp 287 SkIRect devRect;
288 devRect.set(0, 0, fBitmap->width(), fBitmap->height());
289 if (fBounder && !fBounder->doIRect(devRect)) {
318 SkScan::FillIRect(devRect, *fRC, blitter.get());
866 SkRect devRect;
868 // transform rect into devRect
869 matrix.mapPoints(rect_points(devRect), rect_points(rect), 2);
870 devRect.sort();
872 if (fBounder && !fBounder->doRect(devRect, paint)) {
878 devRect.roundOut(&ir)
    [all...]
  /external/skia/src/gpu/gl/
GrGpuGL_program.cpp 277 SkIRect* devRect = NULL;
281 devRect = &devClipBounds;
285 this->flushRenderTarget(devRect);
  /external/chromium_org/third_party/skia/src/gpu/
GrAARectRenderer.cpp 457 const SkRect& devRect,
482 SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1);
483 inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height());
486 // Temporarily #if'ed out. We don't want to pass in the devRect but
490 SkRect devRect;
491 combinedMatrix.mapRect(&devRect, rect);
494 set_inset_fan(fan0Pos, vsize, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
495 set_inset_fan(fan1Pos, vsize, devRect, inset, inset);
646 SkRect devRect;
647 combinedMatrix.mapRect(&devRect, rect)
    [all...]
  /external/skia/src/gpu/
GrAARectRenderer.cpp 457 const SkRect& devRect,
482 SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1);
483 inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height());
486 // Temporarily #if'ed out. We don't want to pass in the devRect but
490 SkRect devRect;
491 combinedMatrix.mapRect(&devRect, rect);
494 set_inset_fan(fan0Pos, vsize, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
495 set_inset_fan(fan1Pos, vsize, devRect, inset, inset);
646 SkRect devRect;
647 combinedMatrix.mapRect(&devRect, rect)
    [all...]

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