1 /* 2 * Copyright (C) 2009, 2011 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #include "config.h" 32 #include "bindings/v8/ScriptState.h" 33 34 #include "V8Window.h" 35 #include "V8WorkerGlobalScope.h" 36 #include "bindings/v8/ScriptController.h" 37 #include "bindings/v8/V8HiddenPropertyName.h" 38 #include "bindings/v8/WorkerScriptController.h" 39 #include "core/frame/Frame.h" 40 #include "core/workers/WorkerGlobalScope.h" 41 #include <v8.h> 42 #include "wtf/Assertions.h" 43 44 namespace WebCore { 45 46 ScriptState::ScriptState(v8::Handle<v8::Context> context) 47 : m_context(context->GetIsolate(), context) 48 , m_isolate(context->GetIsolate()) 49 { 50 m_context.setWeak(this, &setWeakCallback); 51 } 52 53 ScriptState::~ScriptState() 54 { 55 } 56 57 DOMWindow* ScriptState::domWindow() const 58 { 59 v8::HandleScope handleScope(m_isolate); 60 return toDOMWindow(m_context.newLocal(m_isolate)); 61 } 62 63 ExecutionContext* ScriptState::executionContext() const 64 { 65 v8::HandleScope handleScope(m_isolate); 66 return toExecutionContext(m_context.newLocal(m_isolate)); 67 } 68 69 ScriptState* ScriptState::forContext(v8::Handle<v8::Context> context) 70 { 71 v8::Context::Scope contextScope(context); 72 73 v8::Local<v8::Object> innerGlobal = v8::Local<v8::Object>::Cast(context->Global()->GetPrototype()); 74 75 v8::Local<v8::Value> scriptStateWrapper = innerGlobal->GetHiddenValue(V8HiddenPropertyName::scriptState(context->GetIsolate())); 76 if (!scriptStateWrapper.IsEmpty() && scriptStateWrapper->IsExternal()) 77 return static_cast<ScriptState*>(v8::External::Cast(*scriptStateWrapper)->Value()); 78 79 ScriptState* scriptState = new ScriptState(context); 80 innerGlobal->SetHiddenValue(V8HiddenPropertyName::scriptState(context->GetIsolate()), v8::External::New(context->GetIsolate(), scriptState)); 81 return scriptState; 82 } 83 84 ScriptState* ScriptState::current() 85 { 86 v8::Isolate* isolate = v8::Isolate::GetCurrent(); 87 v8::HandleScope handleScope(isolate); 88 v8::Local<v8::Context> context = isolate->GetCurrentContext(); 89 ASSERT(!context.IsEmpty()); 90 return ScriptState::forContext(context); 91 } 92 93 void ScriptState::setWeakCallback(const v8::WeakCallbackData<v8::Context, ScriptState>& data) 94 { 95 delete data.GetParameter(); 96 } 97 98 bool ScriptState::evalEnabled() const 99 { 100 v8::HandleScope handleScope(m_isolate); 101 return context()->IsCodeGenerationFromStringsAllowed(); 102 } 103 104 void ScriptState::setEvalEnabled(bool enabled) 105 { 106 v8::HandleScope handleScope(m_isolate); 107 return context()->AllowCodeGenerationFromStrings(enabled); 108 } 109 110 ScriptState* mainWorldScriptState(Frame* frame) 111 { 112 v8::HandleScope handleScope(toIsolate(frame)); 113 return ScriptState::forContext(frame->script().mainWorldContext()); 114 } 115 116 ScriptState* scriptStateFromWorkerGlobalScope(WorkerGlobalScope* workerGlobalScope) 117 { 118 WorkerScriptController* script = workerGlobalScope->script(); 119 if (!script) 120 return 0; 121 122 v8::HandleScope handleScope(script->isolate()); 123 return ScriptState::forContext(script->context()); 124 } 125 126 } 127