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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef UI_AURA_ENV_H_
      6 #define UI_AURA_ENV_H_
      7 
      8 #include "base/memory/scoped_ptr.h"
      9 #include "base/message_loop/message_loop.h"
     10 #include "base/observer_list.h"
     11 #include "ui/aura/aura_export.h"
     12 #include "ui/events/event_handler.h"
     13 #include "ui/events/event_target.h"
     14 #include "ui/gfx/point.h"
     15 
     16 #if defined(USE_X11)
     17 #include "ui/aura/device_list_updater_aurax11.h"
     18 #endif
     19 
     20 namespace aura {
     21 
     22 namespace test {
     23 class EnvTestHelper;
     24 }
     25 
     26 class EnvObserver;
     27 class InputStateLookup;
     28 class RootWindow;
     29 class Window;
     30 
     31 #if !defined(OS_MACOSX) && !defined(OS_ANDROID) && !defined(USE_X11)
     32 // Creates a platform-specific native event dispatcher.
     33 base::MessageLoop::Dispatcher* CreateDispatcher();
     34 #endif
     35 
     36 // A singleton object that tracks general state within Aura.
     37 // TODO(beng): manage RootWindows.
     38 class AURA_EXPORT Env : public ui::EventTarget {
     39  public:
     40   Env();
     41   virtual ~Env();
     42 
     43   static void CreateInstance();
     44   static Env* GetInstance();
     45   static void DeleteInstance();
     46 
     47   void AddObserver(EnvObserver* observer);
     48   void RemoveObserver(EnvObserver* observer);
     49 
     50   void set_mouse_button_flags(int mouse_button_flags) {
     51     mouse_button_flags_ = mouse_button_flags;
     52   }
     53   // Returns true if a mouse button is down. This may query the native OS,
     54   // otherwise it uses |mouse_button_flags_|.
     55   bool IsMouseButtonDown() const;
     56 
     57   // Gets/sets the last mouse location seen in a mouse event in the screen
     58   // coordinates.
     59   const gfx::Point& last_mouse_location() const { return last_mouse_location_; }
     60   void set_last_mouse_location(const gfx::Point& last_mouse_location) {
     61     last_mouse_location_ = last_mouse_location;
     62   }
     63 
     64   // Whether any touch device is currently down.
     65   bool is_touch_down() const { return is_touch_down_; }
     66   void set_touch_down(bool value) { is_touch_down_ = value; }
     67 
     68   // Returns the native event dispatcher. The result should only be passed to
     69   // base::RunLoop(dispatcher), or used to dispatch an event by
     70   // |Dispatch(const NativeEvent&)| on it. It must never be stored.
     71 #if !defined(OS_MACOSX) && !defined(OS_ANDROID) && \
     72     !defined(USE_GTK_MESSAGE_PUMP)
     73   base::MessageLoop::Dispatcher* GetDispatcher();
     74 #endif
     75 
     76   // Invoked by RootWindow when its host is activated.
     77   void RootWindowActivated(RootWindow* root_window);
     78 
     79  private:
     80   friend class test::EnvTestHelper;
     81   friend class Window;
     82   friend class RootWindow;
     83 
     84   void Init();
     85 
     86   // Called by the Window when it is initialized. Notifies observers.
     87   void NotifyWindowInitialized(Window* window);
     88 
     89   // Called by the RootWindow when it is initialized. Notifies observers.
     90   void NotifyRootWindowInitialized(RootWindow* root_window);
     91 
     92   // Overridden from ui::EventTarget:
     93   virtual bool CanAcceptEvent(const ui::Event& event) OVERRIDE;
     94   virtual ui::EventTarget* GetParentTarget() OVERRIDE;
     95   virtual scoped_ptr<ui::EventTargetIterator> GetChildIterator() const OVERRIDE;
     96   virtual ui::EventTargeter* GetEventTargeter() OVERRIDE;
     97 
     98   ObserverList<EnvObserver> observers_;
     99 #if !defined(OS_MACOSX) && !defined(OS_ANDROID) && !defined(USE_X11)
    100   scoped_ptr<base::MessageLoop::Dispatcher> dispatcher_;
    101 #endif
    102 
    103   static Env* instance_;
    104   int mouse_button_flags_;
    105   // Location of last mouse event, in screen coordinates.
    106   gfx::Point last_mouse_location_;
    107   bool is_touch_down_;
    108 
    109 #if defined(USE_X11)
    110   DeviceListUpdaterAuraX11 device_list_updater_aurax11_;
    111 #endif
    112 
    113   scoped_ptr<InputStateLookup> input_state_lookup_;
    114 
    115   DISALLOW_COPY_AND_ASSIGN(Env);
    116 };
    117 
    118 }  // namespace aura
    119 
    120 #endif  // UI_AURA_ENV_H_
    121