1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #include <stdio.h> 17 #include <stdlib.h> 18 #include "GL2Encoder.h" 19 #include <assert.h> 20 21 size_t pixelDataSize(void *self, GLsizei width, GLsizei height, GLenum format, GLenum type, int pack) 22 { 23 GL2Encoder *ctx = (GL2Encoder *)self; 24 assert (ctx->state() != NULL); 25 return ctx->state()->pixelDataSize(width, height, format, type, pack); 26 } 27 28 size_t pixelDataSize3D(void *self, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, int pack) 29 { 30 size_t layerSize = pixelDataSize(self, width, height, format, type, pack); 31 return layerSize * depth; 32 } 33 34 GLenum uniformType(void * self, GLuint program, GLint location) 35 { 36 GL2Encoder * ctx = (GL2Encoder *) self; 37 assert (ctx->shared() != NULL); 38 return ctx->shared()->getProgramUniformType(program, location); 39 } 40