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    Searched defs:lookAtDirection (Results 1 - 6 of 6) sorted by null

  /external/jmonkeyengine/engine/src/core/com/jme3/shadow/
BasicShadowRenderer.java 166 shadowCam.lookAtDirection(direction, Vector3f.UNIT_Y);
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainTest.java 173 cam.lookAtDirection(new Vector3f(0, -1.5f, -1).normalizeLocal(), Vector3f.UNIT_Y);
TerrainTestAdvanced.java 197 cam.lookAtDirection(new Vector3f(0, -1.5f, -1).normalizeLocal(), Vector3f.UNIT_Y);
TerrainTestCollision.java 182 cam.lookAtDirection(new Vector3f(0, -1, 0).normalizeLocal(), Vector3f.UNIT_Y);
272 getCamera().lookAtDirection(new Vector3f(0, -1, 0), Vector3f.UNIT_Y);
TerrainTestModifyHeight.java 155 cam.lookAtDirection(new Vector3f(0, -1f, 0).normalizeLocal(), Vector3f.UNIT_X);
  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
Camera.java 687 * <code>lookAtDirection</code> sets the direction the camera is facing
692 public void lookAtDirection(Vector3f direction, Vector3f up) {
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