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Searched
defs:lookAtDirection
(Results
1 - 6
of
6
) sorted by null
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
BasicShadowRenderer.java
166
shadowCam.
lookAtDirection
(direction, Vector3f.UNIT_Y);
/external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainTest.java
173
cam.
lookAtDirection
(new Vector3f(0, -1.5f, -1).normalizeLocal(), Vector3f.UNIT_Y);
TerrainTestAdvanced.java
197
cam.
lookAtDirection
(new Vector3f(0, -1.5f, -1).normalizeLocal(), Vector3f.UNIT_Y);
TerrainTestCollision.java
182
cam.
lookAtDirection
(new Vector3f(0, -1, 0).normalizeLocal(), Vector3f.UNIT_Y);
272
getCamera().
lookAtDirection
(new Vector3f(0, -1, 0), Vector3f.UNIT_Y);
TerrainTestModifyHeight.java
155
cam.
lookAtDirection
(new Vector3f(0, -1f, 0).normalizeLocal(), Vector3f.UNIT_X);
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
Camera.java
687
* <code>
lookAtDirection
</code> sets the direction the camera is facing
692
public void
lookAtDirection
(Vector3f direction, Vector3f up) {
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