1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_BOOTANIMATION_H 18 #define ANDROID_BOOTANIMATION_H 19 20 #include <stdint.h> 21 #include <sys/types.h> 22 23 #include <androidfw/AssetManager.h> 24 #include <utils/threads.h> 25 26 #include <EGL/egl.h> 27 #include <GLES/gl.h> 28 29 class SkBitmap; 30 31 namespace android { 32 33 class Surface; 34 class SurfaceComposerClient; 35 class SurfaceControl; 36 37 // --------------------------------------------------------------------------- 38 39 class BootAnimation : public Thread, public IBinder::DeathRecipient 40 { 41 public: 42 BootAnimation(); 43 virtual ~BootAnimation(); 44 45 sp<SurfaceComposerClient> session() const; 46 47 private: 48 virtual bool threadLoop(); 49 virtual status_t readyToRun(); 50 virtual void onFirstRef(); 51 virtual void binderDied(const wp<IBinder>& who); 52 53 struct Texture { 54 GLint w; 55 GLint h; 56 GLuint name; 57 }; 58 59 struct Animation { 60 struct Frame { 61 String8 name; 62 FileMap* map; 63 mutable GLuint tid; 64 bool operator < (const Frame& rhs) const { 65 return name < rhs.name; 66 } 67 }; 68 struct Part { 69 int count; 70 int pause; 71 String8 path; 72 SortedVector<Frame> frames; 73 bool playUntilComplete; 74 }; 75 int fps; 76 int width; 77 int height; 78 Vector<Part> parts; 79 }; 80 81 status_t initTexture(Texture* texture, AssetManager& asset, const char* name); 82 status_t initTexture(void* buffer, size_t len); 83 bool android(); 84 bool movie(); 85 86 void checkExit(); 87 88 sp<SurfaceComposerClient> mSession; 89 AssetManager mAssets; 90 Texture mAndroid[2]; 91 int mWidth; 92 int mHeight; 93 EGLDisplay mDisplay; 94 EGLDisplay mContext; 95 EGLDisplay mSurface; 96 sp<SurfaceControl> mFlingerSurfaceControl; 97 sp<Surface> mFlingerSurface; 98 bool mAndroidAnimation; 99 ZipFileRO mZip; 100 }; 101 102 // --------------------------------------------------------------------------- 103 104 }; // namespace android 105 106 #endif // ANDROID_BOOTANIMATION_H 107