1 /* 2 * Copyright (C) 2013 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #ifndef ViewportAnchor_h 32 #define ViewportAnchor_h 33 34 #include "platform/geometry/FloatSize.h" 35 #include "platform/geometry/IntPoint.h" 36 #include "platform/geometry/IntRect.h" 37 #include "platform/geometry/LayoutRect.h" 38 #include "wtf/RefCounted.h" 39 40 namespace WebCore { 41 class EventHandler; 42 class IntSize; 43 class Node; 44 } 45 46 namespace blink { 47 48 // ViewportAnchor provides a way to anchor a viewport origin to a DOM node. 49 // In particular, the user supplies the current viewport (in CSS coordinates) 50 // and an anchor point (in view coordinates, e.g., (0, 0) == viewport origin, 51 // (0.5, 0) == viewport top center). The anchor point tracks the underlying DOM 52 // node; as the node moves or the view is resized, the viewport anchor maintains 53 // its orientation relative to the node, and the viewport origin maintains its 54 // orientation relative to the anchor. 55 class ViewportAnchor { 56 WTF_MAKE_NONCOPYABLE(ViewportAnchor); 57 public: 58 explicit ViewportAnchor(WebCore::EventHandler* eventHandler); 59 60 void setAnchor(const WebCore::IntRect& viewRect, const WebCore::FloatSize& anchorInViewCoords); 61 62 WebCore::IntPoint computeOrigin(const WebCore::IntSize& currentViewSize) const; 63 64 private: 65 WebCore::EventHandler* m_eventHandler; 66 67 WebCore::IntRect m_viewRect; 68 69 RefPtr<WebCore::Node> m_anchorNode; 70 WebCore::LayoutRect m_anchorNodeBounds; 71 72 WebCore::FloatSize m_anchorInViewCoords; 73 WebCore::FloatSize m_anchorInNodeCoords; 74 }; 75 76 } // namespace blink 77 78 #endif 79