com_jme3_bullet_objects_PhysicsGhostObject.cpp | 173 JNIEnv* m_env; member in class:jmeGhostOverlapCallback 177 :m_env(env), 186 jobject javaCollisionObject1 = m_env->NewLocalRef(up1->javaCollisionObject); 187 m_env->CallVoidMethod(m_object, jmeClasses::PhysicsGhostObject_addOverlappingObject, javaCollisionObject1); 188 m_env->DeleteLocalRef(javaCollisionObject1); 189 if (m_env->ExceptionCheck()) { 190 m_env->Throw(m_env->ExceptionOccurred());
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