Home | History | Annotate | Download | only in rendering
      1 /*
      2  * Copyright (C) 1999 Lars Knoll (knoll (at) kde.org)
      3  *           (C) 1999 Antti Koivisto (koivisto (at) kde.org)
      4  *           (C) 2007 David Smith (catfish.man (at) gmail.com)
      5  * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
      6  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
      7  *
      8  * This library is free software; you can redistribute it and/or
      9  * modify it under the terms of the GNU Library General Public
     10  * License as published by the Free Software Foundation; either
     11  * version 2 of the License, or (at your option) any later version.
     12  *
     13  * This library is distributed in the hope that it will be useful,
     14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     16  * Library General Public License for more details.
     17  *
     18  * You should have received a copy of the GNU Library General Public License
     19  * along with this library; see the file COPYING.LIB.  If not, write to
     20  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     21  * Boston, MA 02110-1301, USA.
     22  */
     23 
     24 #ifndef FloatingObjects_h
     25 #define FloatingObjects_h
     26 
     27 #include "core/rendering/RootInlineBox.h"
     28 #include "platform/PODFreeListArena.h"
     29 #include "platform/PODIntervalTree.h"
     30 #include "wtf/ListHashSet.h"
     31 #include "wtf/OwnPtr.h"
     32 
     33 namespace WebCore {
     34 
     35 class RenderBlockFlow;
     36 class RenderBox;
     37 
     38 // FIXME this should be removed once RenderBlockFlow::nextFloatLogicalBottomBelow doesn't need it anymore. (Bug 123931)
     39 enum ShapeOutsideFloatOffsetMode { ShapeOutsideFloatShapeOffset, ShapeOutsideFloatMarginBoxOffset };
     40 
     41 class FloatingObject {
     42     WTF_MAKE_NONCOPYABLE(FloatingObject); WTF_MAKE_FAST_ALLOCATED;
     43 public:
     44 #ifndef NDEBUG
     45     // Used by the PODIntervalTree for debugging the FloatingObject.
     46     template <class> friend struct ValueToString;
     47 #endif
     48 
     49     // Note that Type uses bits so you can use FloatLeftRight as a mask to query for both left and right.
     50     enum Type { FloatLeft = 1, FloatRight = 2, FloatLeftRight = 3 };
     51 
     52     static PassOwnPtr<FloatingObject> create(RenderBox*);
     53 
     54     PassOwnPtr<FloatingObject> copyToNewContainer(LayoutSize, bool shouldPaint = false, bool isDescendant = false) const;
     55 
     56     PassOwnPtr<FloatingObject> unsafeClone() const;
     57 
     58     Type type() const { return static_cast<Type>(m_type); }
     59     RenderBox* renderer() const { return m_renderer; }
     60 
     61     bool isPlaced() const { return m_isPlaced; }
     62     void setIsPlaced(bool placed = true) { m_isPlaced = placed; }
     63 
     64     LayoutUnit x() const { ASSERT(isPlaced()); return m_frameRect.x(); }
     65     LayoutUnit maxX() const { ASSERT(isPlaced()); return m_frameRect.maxX(); }
     66     LayoutUnit y() const { ASSERT(isPlaced()); return m_frameRect.y(); }
     67     LayoutUnit maxY() const { ASSERT(isPlaced()); return m_frameRect.maxY(); }
     68     LayoutUnit width() const { return m_frameRect.width(); }
     69     LayoutUnit height() const { return m_frameRect.height(); }
     70 
     71     void setX(LayoutUnit x) { ASSERT(!isInPlacedTree()); m_frameRect.setX(x); }
     72     void setY(LayoutUnit y) { ASSERT(!isInPlacedTree()); m_frameRect.setY(y); }
     73     void setWidth(LayoutUnit width) { ASSERT(!isInPlacedTree()); m_frameRect.setWidth(width); }
     74     void setHeight(LayoutUnit height) { ASSERT(!isInPlacedTree()); m_frameRect.setHeight(height); }
     75 
     76     const LayoutRect& frameRect() const { ASSERT(isPlaced()); return m_frameRect; }
     77     void setFrameRect(const LayoutRect& frameRect) { ASSERT(!isInPlacedTree()); m_frameRect = frameRect; }
     78 
     79     int paginationStrut() const { return m_paginationStrut; }
     80     void setPaginationStrut(int strut) { m_paginationStrut = strut; }
     81 
     82 #ifndef NDEBUG
     83     bool isInPlacedTree() const { return m_isInPlacedTree; }
     84     void setIsInPlacedTree(bool value) { m_isInPlacedTree = value; }
     85 #endif
     86 
     87     bool shouldPaint() const { return m_shouldPaint; }
     88     void setShouldPaint(bool shouldPaint) { m_shouldPaint = shouldPaint; }
     89     bool isDescendant() const { return m_isDescendant; }
     90     void setIsDescendant(bool isDescendant) { m_isDescendant = isDescendant; }
     91 
     92     // FIXME: Callers of these methods are dangerous and should be whitelisted explicitly or removed.
     93     RootInlineBox* originatingLine() const { return m_originatingLine; }
     94     void setOriginatingLine(RootInlineBox* line) { m_originatingLine = line; }
     95 
     96 private:
     97     explicit FloatingObject(RenderBox*);
     98     FloatingObject(RenderBox*, Type, const LayoutRect&, bool shouldPaint, bool isDescendant);
     99 
    100     RenderBox* m_renderer;
    101     RootInlineBox* m_originatingLine;
    102     LayoutRect m_frameRect;
    103     int m_paginationStrut; // FIXME: Is this class size-sensitive? Does this need 32-bits?
    104 
    105     unsigned m_type : 2; // Type (left or right aligned)
    106     unsigned m_shouldPaint : 1;
    107     unsigned m_isDescendant : 1;
    108     unsigned m_isPlaced : 1;
    109 #ifndef NDEBUG
    110     unsigned m_isInPlacedTree : 1;
    111 #endif
    112 };
    113 
    114 struct FloatingObjectHashFunctions {
    115     static unsigned hash(FloatingObject* key) { return DefaultHash<RenderBox*>::Hash::hash(key->renderer()); }
    116     static bool equal(FloatingObject* a, FloatingObject* b) { return a->renderer() == b->renderer(); }
    117     static const bool safeToCompareToEmptyOrDeleted = true;
    118 };
    119 struct FloatingObjectHashTranslator {
    120     static unsigned hash(RenderBox* key) { return DefaultHash<RenderBox*>::Hash::hash(key); }
    121     static bool equal(FloatingObject* a, RenderBox* b) { return a->renderer() == b; }
    122 };
    123 typedef ListHashSet<FloatingObject*, 4, FloatingObjectHashFunctions> FloatingObjectSet;
    124 typedef FloatingObjectSet::const_iterator FloatingObjectSetIterator;
    125 typedef PODInterval<int, FloatingObject*> FloatingObjectInterval;
    126 typedef PODIntervalTree<int, FloatingObject*> FloatingObjectTree;
    127 typedef PODFreeListArena<PODRedBlackTree<FloatingObjectInterval>::Node> IntervalArena;
    128 typedef HashMap<RenderBox*, FloatingObject*> RendererToFloatInfoMap;
    129 
    130 class FloatingObjects {
    131     WTF_MAKE_NONCOPYABLE(FloatingObjects); WTF_MAKE_FAST_ALLOCATED;
    132 public:
    133     FloatingObjects(const RenderBlockFlow*, bool horizontalWritingMode);
    134     ~FloatingObjects();
    135 
    136     void clear();
    137     void moveAllToFloatInfoMap(RendererToFloatInfoMap&);
    138     FloatingObject* add(PassOwnPtr<FloatingObject>);
    139     void remove(FloatingObject*);
    140     void addPlacedObject(FloatingObject*);
    141     void removePlacedObject(FloatingObject*);
    142     void setHorizontalWritingMode(bool b = true) { m_horizontalWritingMode = b; }
    143 
    144     bool hasLeftObjects() const { return m_leftObjectsCount > 0; }
    145     bool hasRightObjects() const { return m_rightObjectsCount > 0; }
    146     const FloatingObjectSet& set() const { return m_set; }
    147     void clearLineBoxTreePointers();
    148 
    149     LayoutUnit logicalLeftOffset(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight);
    150     LayoutUnit logicalRightOffset(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight);
    151 
    152     LayoutUnit logicalLeftOffsetForPositioningFloat(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit* heightRemaining);
    153     LayoutUnit logicalRightOffsetForPositioningFloat(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit* heightRemaining);
    154 
    155     LayoutUnit lowestFloatLogicalBottom(FloatingObject::Type);
    156 
    157 private:
    158     bool hasLowestFloatLogicalBottomCached(bool isHorizontal, FloatingObject::Type floatType) const;
    159     LayoutUnit getCachedlowestFloatLogicalBottom(FloatingObject::Type floatType) const;
    160     void setCachedLowestFloatLogicalBottom(bool isHorizontal, FloatingObject::Type floatType, LayoutUnit value);
    161     void markLowestFloatLogicalBottomCacheAsDirty();
    162 
    163     void computePlacedFloatsTree();
    164     const FloatingObjectTree& placedFloatsTree()
    165     {
    166         if (!m_placedFloatsTree.isInitialized())
    167             computePlacedFloatsTree();
    168         return m_placedFloatsTree;
    169     }
    170     void increaseObjectsCount(FloatingObject::Type);
    171     void decreaseObjectsCount(FloatingObject::Type);
    172     FloatingObjectInterval intervalForFloatingObject(FloatingObject*);
    173 
    174     FloatingObjectSet m_set;
    175     FloatingObjectTree m_placedFloatsTree;
    176     unsigned m_leftObjectsCount;
    177     unsigned m_rightObjectsCount;
    178     bool m_horizontalWritingMode;
    179     const RenderBlockFlow* m_renderer;
    180 
    181     struct FloatBottomCachedValue {
    182         FloatBottomCachedValue();
    183         LayoutUnit value;
    184         bool dirty;
    185     };
    186     FloatBottomCachedValue m_lowestFloatBottomCache[2];
    187     bool m_cachedHorizontalWritingMode;
    188 };
    189 
    190 #ifndef NDEBUG
    191 // These structures are used by PODIntervalTree for debugging purposes.
    192 template <> struct ValueToString<int> {
    193     static String string(const int value);
    194 };
    195 template<> struct ValueToString<FloatingObject*> {
    196     static String string(const FloatingObject*);
    197 };
    198 #endif
    199 
    200 } // namespace WebCore
    201 
    202 #endif // FloatingObjects_h
    203