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      1 /*
      2  * Copyright (C) 2004, 2006, 2007, 2008 Apple Inc. All rights reserved.
      3  * Copyright (C) 2009 Holger Hans Peter Freyther
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     25  */
     26 
     27 #ifndef ScrollView_h
     28 #define ScrollView_h
     29 
     30 #include "platform/PlatformExport.h"
     31 #include "platform/Widget.h"
     32 #include "platform/geometry/IntRect.h"
     33 #include "platform/scroll/ScrollTypes.h"
     34 #include "platform/scroll/ScrollableArea.h"
     35 #include "platform/scroll/Scrollbar.h"
     36 
     37 #include "wtf/HashSet.h"
     38 
     39 namespace WebCore {
     40 
     41 class HostWindow;
     42 class Scrollbar;
     43 
     44 class PLATFORM_EXPORT ScrollView : public Widget, public ScrollableArea {
     45 public:
     46     ~ScrollView();
     47 
     48     // ScrollableArea functions.
     49     virtual int scrollSize(ScrollbarOrientation) const OVERRIDE;
     50     virtual void setScrollOffset(const IntPoint&) OVERRIDE;
     51     virtual bool isScrollCornerVisible() const OVERRIDE;
     52     virtual void scrollbarStyleChanged(int newStyle, bool forceUpdate) OVERRIDE;
     53     virtual bool userInputScrollable(ScrollbarOrientation) const OVERRIDE;
     54     virtual bool shouldPlaceVerticalScrollbarOnLeft() const OVERRIDE;
     55 
     56     virtual void notifyPageThatContentAreaWillPaint() const;
     57 
     58     // NOTE: This should only be called by the overriden setScrollOffset from ScrollableArea.
     59     virtual void scrollTo(const IntSize& newOffset);
     60 
     61     // The window thats hosts the ScrollView. The ScrollView will communicate scrolls and repaints to the
     62     // host window in the window's coordinate space.
     63     virtual HostWindow* hostWindow() const = 0;
     64 
     65     // Returns a clip rect in host window coordinates. Used to clip the blit on a scroll.
     66     virtual IntRect windowClipRect(bool clipToContents = true) const = 0;
     67 
     68     // Functions for child manipulation and inspection.
     69     const HashSet<RefPtr<Widget> >* children() const { return &m_children; }
     70     virtual void addChild(PassRefPtr<Widget>);
     71     virtual void removeChild(Widget*);
     72 
     73     // If the scroll view does not use a native widget, then it will have cross-platform Scrollbars. These functions
     74     // can be used to obtain those scrollbars.
     75     virtual Scrollbar* horizontalScrollbar() const OVERRIDE { return m_horizontalScrollbar.get(); }
     76     virtual Scrollbar* verticalScrollbar() const OVERRIDE { return m_verticalScrollbar.get(); }
     77     bool isScrollViewScrollbar(const Widget* child) const { return horizontalScrollbar() == child || verticalScrollbar() == child; }
     78 
     79     void positionScrollbarLayers();
     80 
     81     // Functions for setting and retrieving the scrolling mode in each axis (horizontal/vertical). The mode has values of
     82     // AlwaysOff, AlwaysOn, and Auto. AlwaysOff means never show a scrollbar, AlwaysOn means always show a scrollbar.
     83     // Auto means show a scrollbar only when one is needed.
     84     // Note that for platforms with native widgets, these modes are considered advisory. In other words the underlying native
     85     // widget may choose not to honor the requested modes.
     86     void setScrollbarModes(ScrollbarMode horizontalMode, ScrollbarMode verticalMode, bool horizontalLock = false, bool verticalLock = false);
     87     void setHorizontalScrollbarMode(ScrollbarMode mode, bool lock = false) { setScrollbarModes(mode, verticalScrollbarMode(), lock, verticalScrollbarLock()); }
     88     void setVerticalScrollbarMode(ScrollbarMode mode, bool lock = false) { setScrollbarModes(horizontalScrollbarMode(), mode, horizontalScrollbarLock(), lock); };
     89     void scrollbarModes(ScrollbarMode& horizontalMode, ScrollbarMode& verticalMode) const;
     90     ScrollbarMode horizontalScrollbarMode() const { ScrollbarMode horizontal, vertical; scrollbarModes(horizontal, vertical); return horizontal; }
     91     ScrollbarMode verticalScrollbarMode() const { ScrollbarMode horizontal, vertical; scrollbarModes(horizontal, vertical); return vertical; }
     92 
     93     void setHorizontalScrollbarLock(bool lock = true) { m_horizontalScrollbarLock = lock; }
     94     bool horizontalScrollbarLock() const { return m_horizontalScrollbarLock; }
     95     void setVerticalScrollbarLock(bool lock = true) { m_verticalScrollbarLock = lock; }
     96     bool verticalScrollbarLock() const { return m_verticalScrollbarLock; }
     97 
     98     void setScrollingModesLock(bool lock = true) { m_horizontalScrollbarLock = m_verticalScrollbarLock = lock; }
     99 
    100     virtual void setCanHaveScrollbars(bool);
    101     bool canHaveScrollbars() const { return horizontalScrollbarMode() != ScrollbarAlwaysOff || verticalScrollbarMode() != ScrollbarAlwaysOff; }
    102 
    103     // By default you only receive paint events for the area that is visible. In the case of using a
    104     // tiled backing store, this function can be set, so that the view paints the entire contents.
    105     bool paintsEntireContents() const { return m_paintsEntireContents; }
    106     void setPaintsEntireContents(bool);
    107 
    108     // By default, paint events are clipped to the visible area.  If set to
    109     // false, paint events are no longer clipped.  paintsEntireContents() implies !clipsRepaints().
    110     bool clipsRepaints() const { return m_clipsRepaints; }
    111     void setClipsRepaints(bool);
    112 
    113     // Overridden by FrameView to create custom CSS scrollbars if applicable.
    114     virtual PassRefPtr<Scrollbar> createScrollbar(ScrollbarOrientation);
    115 
    116     // Whether or not a scroll view will blit visible contents when it is scrolled. Blitting is disabled in situations
    117     // where it would cause rendering glitches (such as with fixed backgrounds or when the view is partially transparent).
    118     void setCanBlitOnScroll(bool);
    119     bool canBlitOnScroll() const;
    120 
    121     // The visible content rect has a location that is the scrolled offset of the document. The width and height are the viewport width
    122     // and height. By default the scrollbars themselves are excluded from this rectangle, but an optional boolean argument allows them to be
    123     // included.
    124     virtual IntRect visibleContentRect(IncludeScrollbarsInRect = ExcludeScrollbars) const OVERRIDE;
    125     IntSize visibleSize() const { return visibleContentRect().size(); }
    126     virtual int visibleWidth() const OVERRIDE { return visibleContentRect().width(); }
    127     virtual int visibleHeight() const OVERRIDE { return visibleContentRect().height(); }
    128 
    129     // visibleContentRect().size() is computed from unscaledVisibleContentSize() divided by the value of visibleContentScaleFactor.
    130     // For the main frame, visibleContentScaleFactor is equal to the page's pageScaleFactor; it's 1 otherwise.
    131     IntSize unscaledVisibleContentSize(IncludeScrollbarsInRect = ExcludeScrollbars) const;
    132     virtual float visibleContentScaleFactor() const { return 1; }
    133 
    134     // Offset used to convert incoming input events while emulating device metics.
    135     virtual IntSize inputEventsOffsetForEmulation() const { return IntSize(); }
    136 
    137     // Scale used to convert incoming input events. Usually the same as visibleContentScaleFactor(), unless specifically changed.
    138     virtual float inputEventsScaleFactor() const { return visibleContentScaleFactor(); }
    139 
    140     // Functions for getting/setting the size of the document contained inside the ScrollView (as an IntSize or as individual width and height
    141     // values).
    142     virtual IntSize contentsSize() const OVERRIDE; // Always at least as big as the visibleWidth()/visibleHeight().
    143     int contentsWidth() const { return contentsSize().width(); }
    144     int contentsHeight() const { return contentsSize().height(); }
    145     virtual void setContentsSize(const IntSize&);
    146 
    147     // Functions for querying the current scrolled position (both as a point, a size, or as individual X and Y values).
    148     virtual IntPoint scrollPosition() const OVERRIDE { return visibleContentRect().location(); }
    149     IntSize scrollOffset() const { return toIntSize(visibleContentRect().location()); } // Gets the scrolled position as an IntSize. Convenient for adding to other sizes.
    150     virtual IntPoint maximumScrollPosition() const OVERRIDE; // The maximum position we can be scrolled to.
    151     virtual IntPoint minimumScrollPosition() const OVERRIDE; // The minimum position we can be scrolled to.
    152     // Adjust the passed in scroll position to keep it between the minimum and maximum positions.
    153     IntPoint adjustScrollPositionWithinRange(const IntPoint&) const;
    154     int scrollX() const { return scrollPosition().x(); }
    155     int scrollY() const { return scrollPosition().y(); }
    156 
    157     virtual IntSize overhangAmount() const OVERRIDE;
    158 
    159     void cacheCurrentScrollPosition() { m_cachedScrollPosition = scrollPosition(); }
    160     IntPoint cachedScrollPosition() const { return m_cachedScrollPosition; }
    161 
    162     // Functions for scrolling the view.
    163     virtual void setScrollPosition(const IntPoint&);
    164     void scrollBy(const IntSize& s) { return setScrollPosition(scrollPosition() + s); }
    165 
    166     bool scroll(ScrollDirection, ScrollGranularity);
    167 
    168     // Scroll the actual contents of the view (either blitting or invalidating as needed).
    169     void scrollContents(const IntSize& scrollDelta);
    170 
    171     // This gives us a means of blocking painting on our scrollbars until the first layout has occurred.
    172     void setScrollbarsSuppressed(bool suppressed, bool repaintOnUnsuppress = false);
    173     bool scrollbarsSuppressed() const { return m_scrollbarsSuppressed; }
    174 
    175     IntPoint rootViewToContents(const IntPoint&) const;
    176     IntPoint contentsToRootView(const IntPoint&) const;
    177     IntRect rootViewToContents(const IntRect&) const;
    178     IntRect contentsToRootView(const IntRect&) const;
    179 
    180     // Event coordinates are assumed to be in the coordinate space of a window that contains
    181     // the entire widget hierarchy. It is up to the platform to decide what the precise definition
    182     // of containing window is. (For example on Mac it is the containing NSWindow.)
    183     IntPoint windowToContents(const IntPoint&) const;
    184     IntPoint contentsToWindow(const IntPoint&) const;
    185     IntRect windowToContents(const IntRect&) const;
    186     IntRect contentsToWindow(const IntRect&) const;
    187 
    188     // Functions for converting to and from screen coordinates.
    189     IntRect contentsToScreen(const IntRect&) const;
    190     IntPoint screenToContents(const IntPoint&) const;
    191 
    192     // The purpose of this function is to answer whether or not the scroll view is currently visible. Animations and painting updates can be suspended if
    193     // we know that we are either not in a window right now or if that window is not visible.
    194     bool isOffscreen() const;
    195 
    196     // These functions are used to enable scrollbars to avoid window resizer controls that overlap the scroll view. This happens on Mac
    197     // for example.
    198     virtual IntRect windowResizerRect() const { return IntRect(); }
    199     bool containsScrollbarsAvoidingResizer() const;
    200     void adjustScrollbarsAvoidingResizerCount(int overlapDelta);
    201     void windowResizerRectChanged();
    202 
    203     virtual void setParent(Widget*) OVERRIDE; // Overridden to update the overlapping scrollbar count.
    204 
    205     // Called when our frame rect changes (or the rect/scroll position of an ancestor changes).
    206     virtual void frameRectsChanged();
    207 
    208     // Widget override to update our scrollbars and notify our contents of the resize.
    209     virtual void setFrameRect(const IntRect&);
    210 
    211     // Widget override to notify our contents of a cliprect change.
    212     virtual void clipRectChanged() OVERRIDE;
    213 
    214     // For platforms that need to hit test scrollbars from within the engine's event handlers (like Win32).
    215     Scrollbar* scrollbarAtPoint(const IntPoint& windowPoint);
    216 
    217     virtual IntPoint convertChildToSelf(const Widget* child, const IntPoint& point) const
    218     {
    219         IntPoint newPoint = point;
    220         if (!isScrollViewScrollbar(child))
    221             newPoint = point - scrollOffset();
    222         newPoint.moveBy(child->location());
    223         return newPoint;
    224     }
    225 
    226     virtual IntPoint convertSelfToChild(const Widget* child, const IntPoint& point) const
    227     {
    228         IntPoint newPoint = point;
    229         if (!isScrollViewScrollbar(child))
    230             newPoint = point + scrollOffset();
    231         newPoint.moveBy(-child->location());
    232         return newPoint;
    233     }
    234 
    235     // Widget override. Handles painting of the contents of the view as well as the scrollbars.
    236     virtual void paint(GraphicsContext*, const IntRect&);
    237     void paintScrollbars(GraphicsContext*, const IntRect&);
    238 
    239     // Widget overrides to ensure that our children's visibility status is kept up to date when we get shown and hidden.
    240     virtual void show();
    241     virtual void hide();
    242     virtual void setParentVisible(bool);
    243 
    244     // Pan scrolling.
    245     static const int noPanScrollRadius = 15;
    246     void addPanScrollIcon(const IntPoint&);
    247     void removePanScrollIcon();
    248     void paintPanScrollIcon(GraphicsContext*);
    249 
    250     virtual bool isPointInScrollbarCorner(const IntPoint&);
    251     virtual bool scrollbarCornerPresent() const;
    252     virtual IntRect scrollCornerRect() const;
    253     virtual void paintScrollCorner(GraphicsContext*, const IntRect& cornerRect);
    254     virtual void paintScrollbar(GraphicsContext*, Scrollbar*, const IntRect&);
    255 
    256     virtual IntRect convertFromScrollbarToContainingView(const Scrollbar*, const IntRect&) const OVERRIDE;
    257     virtual IntRect convertFromContainingViewToScrollbar(const Scrollbar*, const IntRect&) const OVERRIDE;
    258     virtual IntPoint convertFromScrollbarToContainingView(const Scrollbar*, const IntPoint&) const OVERRIDE;
    259     virtual IntPoint convertFromContainingViewToScrollbar(const Scrollbar*, const IntPoint&) const OVERRIDE;
    260 
    261     void calculateAndPaintOverhangAreas(GraphicsContext*, const IntRect& dirtyRect);
    262     void calculateAndPaintOverhangBackground(GraphicsContext*, const IntRect& dirtyRect);
    263 
    264     virtual bool isScrollView() const OVERRIDE { return true; }
    265 
    266 protected:
    267     ScrollView();
    268 
    269     virtual void repaintContentRectangle(const IntRect&);
    270     virtual void paintContents(GraphicsContext*, const IntRect& damageRect) = 0;
    271 
    272     virtual void paintOverhangAreas(GraphicsContext*, const IntRect& horizontalOverhangArea, const IntRect& verticalOverhangArea, const IntRect& dirtyRect);
    273 
    274     virtual void scrollbarExistenceDidChange() = 0;
    275     // These functions are used to create/destroy scrollbars.
    276     void setHasHorizontalScrollbar(bool);
    277     void setHasVerticalScrollbar(bool);
    278 
    279     virtual void updateScrollCorner();
    280     virtual void invalidateScrollCornerRect(const IntRect&) OVERRIDE;
    281 
    282     // Scroll the content by blitting the pixels.
    283     virtual bool scrollContentsFastPath(const IntSize& scrollDelta, const IntRect& rectToScroll, const IntRect& clipRect);
    284     // Scroll the content by invalidating everything.
    285     virtual void scrollContentsSlowPath(const IntRect& updateRect);
    286 
    287     void setScrollOrigin(const IntPoint&, bool updatePositionAtAll, bool updatePositionSynchronously);
    288 
    289     // Subclassed by FrameView to check the writing-mode of the document.
    290     virtual bool isVerticalDocument() const { return true; }
    291     virtual bool isFlippedDocument() const { return false; }
    292 
    293     // Called to update the scrollbars to accurately reflect the state of the view.
    294     void updateScrollbars(const IntSize& desiredOffset);
    295 
    296     IntSize excludeScrollbars(const IntSize&) const;
    297 
    298 private:
    299     RefPtr<Scrollbar> m_horizontalScrollbar;
    300     RefPtr<Scrollbar> m_verticalScrollbar;
    301     ScrollbarMode m_horizontalScrollbarMode;
    302     ScrollbarMode m_verticalScrollbarMode;
    303 
    304     bool m_horizontalScrollbarLock;
    305     bool m_verticalScrollbarLock;
    306 
    307     HashSet<RefPtr<Widget> > m_children;
    308 
    309     // This bool is unused on Mac OS because we directly ask the platform widget
    310     // whether it is safe to blit on scroll.
    311     bool m_canBlitOnScroll;
    312 
    313     IntSize m_scrollOffset; // FIXME: Would rather store this as a position, but we will wait to make this change until more code is shared.
    314     IntPoint m_cachedScrollPosition;
    315     IntSize m_contentsSize;
    316 
    317     int m_scrollbarsAvoidingResizer;
    318     bool m_scrollbarsSuppressed;
    319 
    320     bool m_inUpdateScrollbars;
    321     unsigned m_updateScrollbarsPass;
    322 
    323     IntPoint m_panScrollIconPoint;
    324     bool m_drawPanScrollIcon;
    325 
    326     bool m_paintsEntireContents;
    327     bool m_clipsRepaints;
    328 
    329     void init();
    330     void destroy();
    331 
    332     IntRect rectToCopyOnScroll() const;
    333 
    334     // Called when the scroll position within this view changes.  FrameView overrides this to generate repaint invalidations.
    335     virtual void repaintFixedElementsAfterScrolling() { }
    336     virtual void updateFixedElementsAfterScrolling() { }
    337 
    338     void calculateOverhangAreasForPainting(IntRect& horizontalOverhangRect, IntRect& verticalOverhangRect);
    339     void updateOverhangAreas();
    340 
    341     int pageStep(ScrollbarOrientation) const;
    342 }; // class ScrollView
    343 
    344 inline ScrollView* toScrollView(Widget* widget)
    345 {
    346     ASSERT_WITH_SECURITY_IMPLICATION(!widget || widget->isScrollView());
    347     return static_cast<ScrollView*>(widget);
    348 }
    349 
    350 inline const ScrollView* toScrollView(const Widget* widget)
    351 {
    352     ASSERT_WITH_SECURITY_IMPLICATION(!widget || widget->isScrollView());
    353     return static_cast<const ScrollView*>(widget);
    354 }
    355 
    356 // This will catch anyone doing an unnecessary cast.
    357 void toScrollView(const ScrollView*);
    358 
    359 } // namespace WebCore
    360 
    361 #endif // ScrollView_h
    362