1 /* 2 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Nikolas Zimmermann <zimmermann (at) kde.org> 3 * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <buis (at) kde.org> 4 * 5 * This library is free software; you can redistribute it and/or 6 * modify it under the terms of the GNU Library General Public 7 * License as published by the Free Software Foundation; either 8 * version 2 of the License, or (at your option) any later version. 9 * 10 * This library is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 * Library General Public License for more details. 14 * 15 * You should have received a copy of the GNU Library General Public License 16 * along with this library; see the file COPYING.LIB. If not, write to 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 18 * Boston, MA 02110-1301, USA. 19 */ 20 21 #ifndef SVGUseElement_h 22 #define SVGUseElement_h 23 24 #include "SVGNames.h" 25 #include "core/fetch/DocumentResource.h" 26 #include "core/svg/SVGAnimatedBoolean.h" 27 #include "core/svg/SVGAnimatedLength.h" 28 #include "core/svg/SVGExternalResourcesRequired.h" 29 #include "core/svg/SVGGraphicsElement.h" 30 #include "core/svg/SVGURIReference.h" 31 32 namespace WebCore { 33 34 class DocumentResource; 35 class SVGElementInstance; 36 37 class SVGUseElement FINAL : public SVGGraphicsElement, 38 public SVGExternalResourcesRequired, 39 public SVGURIReference, 40 public DocumentResourceClient { 41 public: 42 static PassRefPtr<SVGUseElement> create(Document&, bool wasInsertedByParser); 43 virtual ~SVGUseElement(); 44 45 SVGElementInstance* instanceRoot(); 46 SVGElementInstance* animatedInstanceRoot() const; 47 SVGElementInstance* instanceForShadowTreeElement(Node*) const; 48 void invalidateShadowTree(); 49 void invalidateDependentShadowTrees(); 50 51 RenderObject* rendererClipChild() const; 52 53 private: 54 SVGUseElement(Document&, bool wasInsertedByParser); 55 56 virtual bool isValid() const { return SVGTests::isValid(); } 57 virtual bool supportsFocus() const OVERRIDE { return hasFocusEventListeners(); } 58 59 virtual InsertionNotificationRequest insertedInto(ContainerNode*) OVERRIDE; 60 virtual void removedFrom(ContainerNode*) OVERRIDE; 61 virtual void buildPendingResource(); 62 63 bool isSupportedAttribute(const QualifiedName&); 64 virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE; 65 virtual void svgAttributeChanged(const QualifiedName&); 66 67 virtual void attach(const AttachContext& = AttachContext()) OVERRIDE; 68 virtual void willRecalcStyle(StyleRecalcChange) OVERRIDE; 69 70 virtual RenderObject* createRenderer(RenderStyle*); 71 virtual void toClipPath(Path&); 72 73 void clearResourceReferences(); 74 void buildShadowAndInstanceTree(SVGElement* target); 75 void detachInstance(); 76 77 virtual bool haveLoadedRequiredResources() { return SVGExternalResourcesRequired::haveLoadedRequiredResources(); } 78 79 virtual void finishParsingChildren(); 80 virtual bool selfHasRelativeLengths() const; 81 82 // Instance tree handling 83 void buildInstanceTree(SVGElement* target, SVGElementInstance* targetInstance, bool& foundCycle, bool foundUse); 84 bool hasCycleUseReferencing(SVGUseElement*, SVGElementInstance* targetInstance, SVGElement*& newTarget); 85 86 // Shadow tree handling 87 void buildShadowTree(SVGElement* target, SVGElementInstance* targetInstance); 88 89 void expandUseElementsInShadowTree(Node* element); 90 void expandSymbolElementsInShadowTree(Node* element); 91 92 // "Tree connector" 93 void associateInstancesWithShadowTreeElements(Node* target, SVGElementInstance* targetInstance); 94 SVGElementInstance* instanceForShadowTreeElement(Node* element, SVGElementInstance* instance) const; 95 96 void transferUseAttributesToReplacedElement(SVGElement* from, SVGElement* to) const; 97 void transferEventListenersToShadowTree(SVGElementInstance* target); 98 99 BEGIN_DECLARE_ANIMATED_PROPERTIES(SVGUseElement) 100 DECLARE_ANIMATED_LENGTH(X, x) 101 DECLARE_ANIMATED_LENGTH(Y, y) 102 DECLARE_ANIMATED_LENGTH(Width, width) 103 DECLARE_ANIMATED_LENGTH(Height, height) 104 DECLARE_ANIMATED_STRING(Href, href) 105 DECLARE_ANIMATED_BOOLEAN(ExternalResourcesRequired, externalResourcesRequired) 106 END_DECLARE_ANIMATED_PROPERTIES 107 108 bool resourceIsStillLoading(); 109 Document* externalDocument() const; 110 bool instanceTreeIsLoading(SVGElementInstance*); 111 virtual void notifyFinished(Resource*); 112 Document* referencedDocument() const; 113 void setDocumentResource(ResourcePtr<DocumentResource>); 114 115 // SVGExternalResourcesRequired 116 virtual void setHaveFiredLoadEvent(bool haveFiredLoadEvent) { m_haveFiredLoadEvent = haveFiredLoadEvent; } 117 virtual bool isParserInserted() const { return m_wasInsertedByParser; } 118 virtual bool haveFiredLoadEvent() const { return m_haveFiredLoadEvent; } 119 virtual Timer<SVGElement>* svgLoadEventTimer() OVERRIDE { return &m_svgLoadEventTimer; } 120 121 bool m_wasInsertedByParser; 122 bool m_haveFiredLoadEvent; 123 bool m_needsShadowTreeRecreation; 124 RefPtr<SVGElementInstance> m_targetElementInstance; 125 ResourcePtr<DocumentResource> m_resource; 126 Timer<SVGElement> m_svgLoadEventTimer; 127 }; 128 129 DEFINE_NODE_TYPE_CASTS(SVGUseElement, hasTagName(SVGNames::useTag)); 130 131 } 132 133 #endif 134