1 /* 2 * Copyright 2006 The Android Open Source Project 3 * 4 * Hash table. The dominant calls are add and lookup, with removals 5 * happening very infrequently. We use probing, and don't worry much 6 * about tombstone removal. 7 */ 8 #include <stdlib.h> 9 #include <assert.h> 10 11 #define LOG_TAG "minzip" 12 #include "Log.h" 13 #include "Hash.h" 14 15 /* table load factor, i.e. how full can it get before we resize */ 16 //#define LOAD_NUMER 3 // 75% 17 //#define LOAD_DENOM 4 18 #define LOAD_NUMER 5 // 62.5% 19 #define LOAD_DENOM 8 20 //#define LOAD_NUMER 1 // 50% 21 //#define LOAD_DENOM 2 22 23 /* 24 * Compute the capacity needed for a table to hold "size" elements. 25 */ 26 size_t mzHashSize(size_t size) { 27 return (size * LOAD_DENOM) / LOAD_NUMER +1; 28 } 29 30 /* 31 * Round up to the next highest power of 2. 32 * 33 * Found on http://graphics.stanford.edu/~seander/bithacks.html. 34 */ 35 unsigned int roundUpPower2(unsigned int val) 36 { 37 val--; 38 val |= val >> 1; 39 val |= val >> 2; 40 val |= val >> 4; 41 val |= val >> 8; 42 val |= val >> 16; 43 val++; 44 45 return val; 46 } 47 48 /* 49 * Create and initialize a hash table. 50 */ 51 HashTable* mzHashTableCreate(size_t initialSize, HashFreeFunc freeFunc) 52 { 53 HashTable* pHashTable; 54 55 assert(initialSize > 0); 56 57 pHashTable = (HashTable*) malloc(sizeof(*pHashTable)); 58 if (pHashTable == NULL) 59 return NULL; 60 61 pHashTable->tableSize = roundUpPower2(initialSize); 62 pHashTable->numEntries = pHashTable->numDeadEntries = 0; 63 pHashTable->freeFunc = freeFunc; 64 pHashTable->pEntries = 65 (HashEntry*) calloc((size_t)pHashTable->tableSize, sizeof(HashTable)); 66 if (pHashTable->pEntries == NULL) { 67 free(pHashTable); 68 return NULL; 69 } 70 71 return pHashTable; 72 } 73 74 /* 75 * Clear out all entries. 76 */ 77 void mzHashTableClear(HashTable* pHashTable) 78 { 79 HashEntry* pEnt; 80 int i; 81 82 pEnt = pHashTable->pEntries; 83 for (i = 0; i < pHashTable->tableSize; i++, pEnt++) { 84 if (pEnt->data == HASH_TOMBSTONE) { 85 // nuke entry 86 pEnt->data = NULL; 87 } else if (pEnt->data != NULL) { 88 // call free func then nuke entry 89 if (pHashTable->freeFunc != NULL) 90 (*pHashTable->freeFunc)(pEnt->data); 91 pEnt->data = NULL; 92 } 93 } 94 95 pHashTable->numEntries = 0; 96 pHashTable->numDeadEntries = 0; 97 } 98 99 /* 100 * Free the table. 101 */ 102 void mzHashTableFree(HashTable* pHashTable) 103 { 104 if (pHashTable == NULL) 105 return; 106 mzHashTableClear(pHashTable); 107 free(pHashTable->pEntries); 108 free(pHashTable); 109 } 110 111 #ifndef NDEBUG 112 /* 113 * Count up the number of tombstone entries in the hash table. 114 */ 115 static int countTombStones(HashTable* pHashTable) 116 { 117 int i, count; 118 119 for (count = i = 0; i < pHashTable->tableSize; i++) { 120 if (pHashTable->pEntries[i].data == HASH_TOMBSTONE) 121 count++; 122 } 123 return count; 124 } 125 #endif 126 127 /* 128 * Resize a hash table. We do this when adding an entry increased the 129 * size of the table beyond its comfy limit. 130 * 131 * This essentially requires re-inserting all elements into the new storage. 132 * 133 * If multiple threads can access the hash table, the table's lock should 134 * have been grabbed before issuing the "lookup+add" call that led to the 135 * resize, so we don't have a synchronization problem here. 136 */ 137 static bool resizeHash(HashTable* pHashTable, int newSize) 138 { 139 HashEntry* pNewEntries; 140 int i; 141 142 assert(countTombStones(pHashTable) == pHashTable->numDeadEntries); 143 //LOGI("before: dead=%d\n", pHashTable->numDeadEntries); 144 145 pNewEntries = (HashEntry*) calloc(newSize, sizeof(HashTable)); 146 if (pNewEntries == NULL) 147 return false; 148 149 for (i = 0; i < pHashTable->tableSize; i++) { 150 void* data = pHashTable->pEntries[i].data; 151 if (data != NULL && data != HASH_TOMBSTONE) { 152 int hashValue = pHashTable->pEntries[i].hashValue; 153 int newIdx; 154 155 /* probe for new spot, wrapping around */ 156 newIdx = hashValue & (newSize-1); 157 while (pNewEntries[newIdx].data != NULL) 158 newIdx = (newIdx + 1) & (newSize-1); 159 160 pNewEntries[newIdx].hashValue = hashValue; 161 pNewEntries[newIdx].data = data; 162 } 163 } 164 165 free(pHashTable->pEntries); 166 pHashTable->pEntries = pNewEntries; 167 pHashTable->tableSize = newSize; 168 pHashTable->numDeadEntries = 0; 169 170 assert(countTombStones(pHashTable) == 0); 171 return true; 172 } 173 174 /* 175 * Look up an entry. 176 * 177 * We probe on collisions, wrapping around the table. 178 */ 179 void* mzHashTableLookup(HashTable* pHashTable, unsigned int itemHash, void* item, 180 HashCompareFunc cmpFunc, bool doAdd) 181 { 182 HashEntry* pEntry; 183 HashEntry* pEnd; 184 void* result = NULL; 185 186 assert(pHashTable->tableSize > 0); 187 assert(item != HASH_TOMBSTONE); 188 assert(item != NULL); 189 190 /* jump to the first entry and probe for a match */ 191 pEntry = &pHashTable->pEntries[itemHash & (pHashTable->tableSize-1)]; 192 pEnd = &pHashTable->pEntries[pHashTable->tableSize]; 193 while (pEntry->data != NULL) { 194 if (pEntry->data != HASH_TOMBSTONE && 195 pEntry->hashValue == itemHash && 196 (*cmpFunc)(pEntry->data, item) == 0) 197 { 198 /* match */ 199 //LOGD("+++ match on entry %d\n", pEntry - pHashTable->pEntries); 200 break; 201 } 202 203 pEntry++; 204 if (pEntry == pEnd) { /* wrap around to start */ 205 if (pHashTable->tableSize == 1) 206 break; /* edge case - single-entry table */ 207 pEntry = pHashTable->pEntries; 208 } 209 210 //LOGI("+++ look probing %d...\n", pEntry - pHashTable->pEntries); 211 } 212 213 if (pEntry->data == NULL) { 214 if (doAdd) { 215 pEntry->hashValue = itemHash; 216 pEntry->data = item; 217 pHashTable->numEntries++; 218 219 /* 220 * We've added an entry. See if this brings us too close to full. 221 */ 222 if ((pHashTable->numEntries+pHashTable->numDeadEntries) * LOAD_DENOM 223 > pHashTable->tableSize * LOAD_NUMER) 224 { 225 if (!resizeHash(pHashTable, pHashTable->tableSize * 2)) { 226 /* don't really have a way to indicate failure */ 227 LOGE("Dalvik hash resize failure\n"); 228 abort(); 229 } 230 /* note "pEntry" is now invalid */ 231 } else { 232 //LOGW("okay %d/%d/%d\n", 233 // pHashTable->numEntries, pHashTable->tableSize, 234 // (pHashTable->tableSize * LOAD_NUMER) / LOAD_DENOM); 235 } 236 237 /* full table is bad -- search for nonexistent never halts */ 238 assert(pHashTable->numEntries < pHashTable->tableSize); 239 result = item; 240 } else { 241 assert(result == NULL); 242 } 243 } else { 244 result = pEntry->data; 245 } 246 247 return result; 248 } 249 250 /* 251 * Remove an entry from the table. 252 * 253 * Does NOT invoke the "free" function on the item. 254 */ 255 bool mzHashTableRemove(HashTable* pHashTable, unsigned int itemHash, void* item) 256 { 257 HashEntry* pEntry; 258 HashEntry* pEnd; 259 260 assert(pHashTable->tableSize > 0); 261 262 /* jump to the first entry and probe for a match */ 263 pEntry = &pHashTable->pEntries[itemHash & (pHashTable->tableSize-1)]; 264 pEnd = &pHashTable->pEntries[pHashTable->tableSize]; 265 while (pEntry->data != NULL) { 266 if (pEntry->data == item) { 267 //LOGI("+++ stepping on entry %d\n", pEntry - pHashTable->pEntries); 268 pEntry->data = HASH_TOMBSTONE; 269 pHashTable->numEntries--; 270 pHashTable->numDeadEntries++; 271 return true; 272 } 273 274 pEntry++; 275 if (pEntry == pEnd) { /* wrap around to start */ 276 if (pHashTable->tableSize == 1) 277 break; /* edge case - single-entry table */ 278 pEntry = pHashTable->pEntries; 279 } 280 281 //LOGI("+++ del probing %d...\n", pEntry - pHashTable->pEntries); 282 } 283 284 return false; 285 } 286 287 /* 288 * Execute a function on every entry in the hash table. 289 * 290 * If "func" returns a nonzero value, terminate early and return the value. 291 */ 292 int mzHashForeach(HashTable* pHashTable, HashForeachFunc func, void* arg) 293 { 294 int i, val; 295 296 for (i = 0; i < pHashTable->tableSize; i++) { 297 HashEntry* pEnt = &pHashTable->pEntries[i]; 298 299 if (pEnt->data != NULL && pEnt->data != HASH_TOMBSTONE) { 300 val = (*func)(pEnt->data, arg); 301 if (val != 0) 302 return val; 303 } 304 } 305 306 return 0; 307 } 308 309 310 /* 311 * Look up an entry, counting the number of times we have to probe. 312 * 313 * Returns -1 if the entry wasn't found. 314 */ 315 int countProbes(HashTable* pHashTable, unsigned int itemHash, const void* item, 316 HashCompareFunc cmpFunc) 317 { 318 HashEntry* pEntry; 319 HashEntry* pEnd; 320 int count = 0; 321 322 assert(pHashTable->tableSize > 0); 323 assert(item != HASH_TOMBSTONE); 324 assert(item != NULL); 325 326 /* jump to the first entry and probe for a match */ 327 pEntry = &pHashTable->pEntries[itemHash & (pHashTable->tableSize-1)]; 328 pEnd = &pHashTable->pEntries[pHashTable->tableSize]; 329 while (pEntry->data != NULL) { 330 if (pEntry->data != HASH_TOMBSTONE && 331 pEntry->hashValue == itemHash && 332 (*cmpFunc)(pEntry->data, item) == 0) 333 { 334 /* match */ 335 break; 336 } 337 338 pEntry++; 339 if (pEntry == pEnd) { /* wrap around to start */ 340 if (pHashTable->tableSize == 1) 341 break; /* edge case - single-entry table */ 342 pEntry = pHashTable->pEntries; 343 } 344 345 count++; 346 } 347 if (pEntry->data == NULL) 348 return -1; 349 350 return count; 351 } 352 353 /* 354 * Evaluate the amount of probing required for the specified hash table. 355 * 356 * We do this by running through all entries in the hash table, computing 357 * the hash value and then doing a lookup. 358 * 359 * The caller should lock the table before calling here. 360 */ 361 void mzHashTableProbeCount(HashTable* pHashTable, HashCalcFunc calcFunc, 362 HashCompareFunc cmpFunc) 363 { 364 int numEntries, minProbe, maxProbe, totalProbe; 365 HashIter iter; 366 367 numEntries = maxProbe = totalProbe = 0; 368 minProbe = 65536*32767; 369 370 for (mzHashIterBegin(pHashTable, &iter); !mzHashIterDone(&iter); 371 mzHashIterNext(&iter)) 372 { 373 const void* data = (const void*)mzHashIterData(&iter); 374 int count; 375 376 count = countProbes(pHashTable, (*calcFunc)(data), data, cmpFunc); 377 378 numEntries++; 379 380 if (count < minProbe) 381 minProbe = count; 382 if (count > maxProbe) 383 maxProbe = count; 384 totalProbe += count; 385 } 386 387 LOGI("Probe: min=%d max=%d, total=%d in %d (%d), avg=%.3f\n", 388 minProbe, maxProbe, totalProbe, numEntries, pHashTable->tableSize, 389 (float) totalProbe / (float) numEntries); 390 } 391