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      1 // Copyright 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CC_TREES_LAYER_TREE_HOST_H_
      6 #define CC_TREES_LAYER_TREE_HOST_H_
      7 
      8 #include <limits>
      9 #include <list>
     10 #include <set>
     11 #include <string>
     12 #include <vector>
     13 
     14 #include "base/basictypes.h"
     15 #include "base/cancelable_callback.h"
     16 #include "base/containers/hash_tables.h"
     17 #include "base/memory/ref_counted.h"
     18 #include "base/memory/scoped_ptr.h"
     19 #include "base/memory/weak_ptr.h"
     20 #include "base/time/time.h"
     21 #include "base/timer/timer.h"
     22 #include "cc/animation/animation_events.h"
     23 #include "cc/base/cc_export.h"
     24 #include "cc/base/scoped_ptr_vector.h"
     25 #include "cc/base/swap_promise.h"
     26 #include "cc/base/swap_promise_monitor.h"
     27 #include "cc/debug/micro_benchmark.h"
     28 #include "cc/debug/micro_benchmark_controller.h"
     29 #include "cc/input/input_handler.h"
     30 #include "cc/input/scrollbar.h"
     31 #include "cc/input/top_controls_state.h"
     32 #include "cc/layers/layer_lists.h"
     33 #include "cc/output/output_surface.h"
     34 #include "cc/resources/resource_format.h"
     35 #include "cc/resources/scoped_ui_resource.h"
     36 #include "cc/trees/layer_tree_host_client.h"
     37 #include "cc/trees/layer_tree_host_common.h"
     38 #include "cc/trees/layer_tree_settings.h"
     39 #include "cc/trees/occlusion_tracker.h"
     40 #include "cc/trees/proxy.h"
     41 #include "third_party/skia/include/core/SkColor.h"
     42 #include "ui/gfx/rect.h"
     43 
     44 namespace cc {
     45 
     46 class AnimationRegistrar;
     47 class HeadsUpDisplayLayer;
     48 class Layer;
     49 class LayerTreeHostImpl;
     50 class LayerTreeHostImplClient;
     51 class LayerTreeHostSingleThreadClient;
     52 class PrioritizedResource;
     53 class PrioritizedResourceManager;
     54 class Region;
     55 class RenderingStatsInstrumentation;
     56 class ResourceProvider;
     57 class ResourceUpdateQueue;
     58 class SharedBitmapManager;
     59 class TopControlsManager;
     60 class UIResourceRequest;
     61 struct RenderingStats;
     62 struct ScrollAndScaleSet;
     63 
     64 // Provides information on an Impl's rendering capabilities back to the
     65 // LayerTreeHost.
     66 struct CC_EXPORT RendererCapabilities {
     67   RendererCapabilities(ResourceFormat best_texture_format,
     68                        bool allow_partial_texture_updates,
     69                        bool using_offscreen_context3d,
     70                        int max_texture_size,
     71                        bool using_shared_memory_resources);
     72 
     73   RendererCapabilities();
     74   ~RendererCapabilities();
     75 
     76   // Duplicate any modification to this list to RendererCapabilitiesImpl.
     77   ResourceFormat best_texture_format;
     78   bool allow_partial_texture_updates;
     79   bool using_offscreen_context3d;
     80   int max_texture_size;
     81   bool using_shared_memory_resources;
     82 };
     83 
     84 class CC_EXPORT LayerTreeHost {
     85  public:
     86   // The SharedBitmapManager will be used on the compositor thread.
     87   static scoped_ptr<LayerTreeHost> CreateThreaded(
     88       LayerTreeHostClient* client,
     89       SharedBitmapManager* manager,
     90       const LayerTreeSettings& settings,
     91       scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner);
     92 
     93   static scoped_ptr<LayerTreeHost> CreateSingleThreaded(
     94       LayerTreeHostClient* client,
     95       LayerTreeHostSingleThreadClient* single_thread_client,
     96       SharedBitmapManager* manager,
     97       const LayerTreeSettings& settings);
     98   virtual ~LayerTreeHost();
     99 
    100   void SetLayerTreeHostClientReady();
    101 
    102   void set_needs_filter_context() { needs_filter_context_ = true; }
    103   bool needs_offscreen_context() const {
    104     return needs_filter_context_;
    105   }
    106 
    107   // LayerTreeHost interface to Proxy.
    108   void WillBeginMainFrame() {
    109     client_->WillBeginMainFrame(source_frame_number_);
    110   }
    111   void DidBeginMainFrame();
    112   void UpdateClientAnimations(base::TimeTicks monotonic_frame_begin_time);
    113   void AnimateLayers(base::TimeTicks monotonic_frame_begin_time);
    114   void DidStopFlinging();
    115   void Layout();
    116   void BeginCommitOnImplThread(LayerTreeHostImpl* host_impl);
    117   void FinishCommitOnImplThread(LayerTreeHostImpl* host_impl);
    118   void WillCommit();
    119   void CommitComplete();
    120   scoped_ptr<OutputSurface> CreateOutputSurface();
    121   virtual scoped_ptr<LayerTreeHostImpl> CreateLayerTreeHostImpl(
    122       LayerTreeHostImplClient* client);
    123   void DidLoseOutputSurface();
    124   bool output_surface_lost() const { return output_surface_lost_; }
    125   enum CreateResult {
    126     CreateSucceeded,
    127     CreateFailedButTryAgain,
    128     CreateFailedAndGaveUp,
    129   };
    130   CreateResult OnCreateAndInitializeOutputSurfaceAttempted(bool success);
    131   void DidCommitAndDrawFrame() { client_->DidCommitAndDrawFrame(); }
    132   void DidCompleteSwapBuffers() { client_->DidCompleteSwapBuffers(); }
    133   void DeleteContentsTexturesOnImplThread(ResourceProvider* resource_provider);
    134   virtual void AcquireLayerTextures();
    135   // Returns false if we should abort this frame due to initialization failure.
    136   bool InitializeOutputSurfaceIfNeeded();
    137   bool UpdateLayers(ResourceUpdateQueue* queue);
    138 
    139   LayerTreeHostClient* client() { return client_; }
    140   const base::WeakPtr<InputHandler>& GetInputHandler() {
    141     return input_handler_weak_ptr_;
    142   }
    143 
    144   void NotifyInputThrottledUntilCommit();
    145 
    146   void Composite(base::TimeTicks frame_begin_time);
    147 
    148   // Composites and attempts to read back the result into the provided
    149   // buffer. If it wasn't possible, e.g. due to context lost, will return
    150   // false.
    151   bool CompositeAndReadback(void* pixels, gfx::Rect rect_in_device_viewport);
    152 
    153   void FinishAllRendering();
    154 
    155   void SetDeferCommits(bool defer_commits);
    156 
    157   // Test only hook
    158   virtual void DidDeferCommit();
    159 
    160   int source_frame_number() const { return source_frame_number_; }
    161 
    162   void SetNeedsDisplayOnAllLayers();
    163 
    164   void CollectRenderingStats(RenderingStats* stats) const;
    165 
    166   RenderingStatsInstrumentation* rendering_stats_instrumentation() const {
    167     return rendering_stats_instrumentation_.get();
    168   }
    169 
    170   const RendererCapabilities& GetRendererCapabilities() const;
    171 
    172   void SetNeedsAnimate();
    173   virtual void SetNeedsUpdateLayers();
    174   virtual void SetNeedsCommit();
    175   virtual void SetNeedsFullTreeSync();
    176   void SetNeedsRedraw();
    177   void SetNeedsRedrawRect(gfx::Rect damage_rect);
    178   bool CommitRequested() const;
    179   bool BeginMainFrameRequested() const;
    180 
    181   void SetNextCommitWaitsForActivation();
    182 
    183   void SetNextCommitForcesRedraw();
    184 
    185   void SetAnimationEvents(scoped_ptr<AnimationEventsVector> events,
    186                           base::Time wall_clock_time);
    187 
    188   void SetRootLayer(scoped_refptr<Layer> root_layer);
    189   Layer* root_layer() { return root_layer_.get(); }
    190   const Layer* root_layer() const { return root_layer_.get(); }
    191   const Layer* page_scale_layer() const { return page_scale_layer_.get(); }
    192   void RegisterViewportLayers(
    193       scoped_refptr<Layer> page_scale_layer,
    194       scoped_refptr<Layer> inner_viewport_scroll_layer,
    195       scoped_refptr<Layer> outer_viewport_scroll_layer);
    196 
    197   const LayerTreeSettings& settings() const { return settings_; }
    198 
    199   void SetDebugState(const LayerTreeDebugState& debug_state);
    200   const LayerTreeDebugState& debug_state() const { return debug_state_; }
    201 
    202   void SetViewportSize(gfx::Size device_viewport_size);
    203   void SetOverdrawBottomHeight(float overdraw_bottom_height);
    204 
    205   gfx::Size device_viewport_size() const { return device_viewport_size_; }
    206   float overdraw_bottom_height() const { return overdraw_bottom_height_; }
    207 
    208   void ApplyPageScaleDeltaFromImplSide(float page_scale_delta);
    209   void SetPageScaleFactorAndLimits(float page_scale_factor,
    210                                    float min_page_scale_factor,
    211                                    float max_page_scale_factor);
    212   float page_scale_factor() const { return page_scale_factor_; }
    213 
    214   SkColor background_color() const { return background_color_; }
    215   void set_background_color(SkColor color) { background_color_ = color; }
    216 
    217   void set_has_transparent_background(bool transparent) {
    218     has_transparent_background_ = transparent;
    219   }
    220 
    221   void SetOverhangBitmap(const SkBitmap& bitmap);
    222 
    223   PrioritizedResourceManager* contents_texture_manager() const {
    224     return contents_texture_manager_.get();
    225   }
    226 
    227   void SetVisible(bool visible);
    228   bool visible() const { return visible_; }
    229 
    230   void StartPageScaleAnimation(gfx::Vector2d target_offset,
    231                                bool use_anchor,
    232                                float scale,
    233                                base::TimeDelta duration);
    234 
    235   void ApplyScrollAndScale(const ScrollAndScaleSet& info);
    236 
    237   void SetImplTransform(const gfx::Transform& transform);
    238 
    239   // Virtual for tests.
    240   virtual void StartRateLimiter();
    241   virtual void StopRateLimiter();
    242 
    243   void RateLimit();
    244 
    245   bool AlwaysUsePartialTextureUpdates();
    246   size_t MaxPartialTextureUpdates() const;
    247   bool RequestPartialTextureUpdate();
    248 
    249   void SetDeviceScaleFactor(float device_scale_factor);
    250   float device_scale_factor() const { return device_scale_factor_; }
    251 
    252   void UpdateTopControlsState(TopControlsState constraints,
    253                               TopControlsState current,
    254                               bool animate);
    255 
    256   HeadsUpDisplayLayer* hud_layer() const { return hud_layer_.get(); }
    257 
    258   Proxy* proxy() const { return proxy_.get(); }
    259 
    260   AnimationRegistrar* animation_registrar() const {
    261     return animation_registrar_.get();
    262   }
    263 
    264   // Obtains a thorough dump of the LayerTreeHost as a value.
    265   scoped_ptr<base::Value> AsValue() const;
    266 
    267   bool in_paint_layer_contents() const { return in_paint_layer_contents_; }
    268 
    269   // CreateUIResource creates a resource given a bitmap.  The bitmap is
    270   // generated via an interface function, which is called when initializing the
    271   // resource and when the resource has been lost (due to lost context).  The
    272   // parameter of the interface is a single boolean, which indicates whether the
    273   // resource has been lost or not.  CreateUIResource returns an Id of the
    274   // resource, which is always positive.
    275   virtual UIResourceId CreateUIResource(UIResourceClient* client);
    276   // Deletes a UI resource.  May safely be called more than once.
    277   virtual void DeleteUIResource(UIResourceId id);
    278   // Put the recreation of all UI resources into the resource queue after they
    279   // were evicted on the impl thread.
    280   void RecreateUIResources();
    281 
    282   virtual gfx::Size GetUIResourceSize(UIResourceId id) const;
    283 
    284   bool UsingSharedMemoryResources();
    285   int id() const { return id_; }
    286 
    287   bool ScheduleMicroBenchmark(const std::string& benchmark_name,
    288                               scoped_ptr<base::Value> value,
    289                               const MicroBenchmark::DoneCallback& callback);
    290 
    291   // When a SwapPromiseMonitor is created on the main thread, it calls
    292   // InsertSwapPromiseMonitor() to register itself with LayerTreeHost.
    293   // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
    294   // to unregister itself.
    295   void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
    296   void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
    297 
    298   // Call this function when you expect there to be a swap buffer.
    299   // See swap_promise.h for how to use SwapPromise.
    300   void QueueSwapPromise(scoped_ptr<SwapPromise> swap_promise);
    301 
    302   void BreakSwapPromises(SwapPromise::DidNotSwapReason reason);
    303 
    304  protected:
    305   LayerTreeHost(LayerTreeHostClient* client,
    306                 SharedBitmapManager* manager,
    307                 const LayerTreeSettings& settings);
    308   bool InitializeThreaded(
    309       scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner);
    310   bool InitializeSingleThreaded(
    311       LayerTreeHostSingleThreadClient* single_thread_client);
    312   bool InitializeForTesting(scoped_ptr<Proxy> proxy_for_testing);
    313   void SetOutputSurfaceLostForTesting(bool is_lost) {
    314     output_surface_lost_ = is_lost;
    315   }
    316 
    317   MicroBenchmarkController micro_benchmark_controller_;
    318 
    319  private:
    320   bool InitializeProxy(scoped_ptr<Proxy> proxy);
    321 
    322   void PaintLayerContents(
    323       const RenderSurfaceLayerList& render_surface_layer_list,
    324       ResourceUpdateQueue* queue,
    325       bool* did_paint_content,
    326       bool* need_more_updates);
    327   void PaintMasksForRenderSurface(Layer* render_surface_layer,
    328                                   ResourceUpdateQueue* queue,
    329                                   bool* did_paint_content,
    330                                   bool* need_more_updates);
    331   bool UpdateLayers(Layer* root_layer, ResourceUpdateQueue* queue);
    332   void UpdateHudLayer();
    333   void TriggerPrepaint();
    334 
    335   void ReduceMemoryUsage();
    336 
    337   void PrioritizeTextures(
    338       const RenderSurfaceLayerList& render_surface_layer_list,
    339       OverdrawMetrics* metrics);
    340   void SetPrioritiesForSurfaces(size_t surface_memory_bytes);
    341   void SetPrioritiesForLayers(const RenderSurfaceLayerList& update_list);
    342   size_t CalculateMemoryForRenderSurfaces(
    343       const RenderSurfaceLayerList& update_list);
    344 
    345   bool AnimateLayersRecursive(Layer* current, base::TimeTicks time);
    346 
    347   struct UIResourceClientData {
    348     UIResourceClient* client;
    349     gfx::Size size;
    350   };
    351 
    352   typedef base::hash_map<UIResourceId, UIResourceClientData>
    353       UIResourceClientMap;
    354   UIResourceClientMap ui_resource_client_map_;
    355   int next_ui_resource_id_;
    356 
    357   typedef std::list<UIResourceRequest> UIResourceRequestQueue;
    358   UIResourceRequestQueue ui_resource_request_queue_;
    359 
    360   void CalculateLCDTextMetricsCallback(Layer* layer);
    361 
    362   void NotifySwapPromiseMonitorsOfSetNeedsCommit();
    363 
    364   bool animating_;
    365   bool needs_full_tree_sync_;
    366   bool needs_filter_context_;
    367 
    368   base::CancelableClosure prepaint_callback_;
    369 
    370   LayerTreeHostClient* client_;
    371   scoped_ptr<Proxy> proxy_;
    372 
    373   int source_frame_number_;
    374   scoped_ptr<RenderingStatsInstrumentation> rendering_stats_instrumentation_;
    375 
    376   bool output_surface_can_be_initialized_;
    377   bool output_surface_lost_;
    378   int num_failed_recreate_attempts_;
    379 
    380   scoped_refptr<Layer> root_layer_;
    381   scoped_refptr<HeadsUpDisplayLayer> hud_layer_;
    382 
    383   scoped_ptr<PrioritizedResourceManager> contents_texture_manager_;
    384   scoped_ptr<PrioritizedResource> surface_memory_placeholder_;
    385 
    386   base::WeakPtr<InputHandler> input_handler_weak_ptr_;
    387   base::WeakPtr<TopControlsManager> top_controls_manager_weak_ptr_;
    388 
    389   const LayerTreeSettings settings_;
    390   LayerTreeDebugState debug_state_;
    391 
    392   gfx::Size device_viewport_size_;
    393   float overdraw_bottom_height_;
    394   float device_scale_factor_;
    395 
    396   bool visible_;
    397 
    398   base::OneShotTimer<LayerTreeHost> rate_limit_timer_;
    399 
    400   float page_scale_factor_;
    401   float min_page_scale_factor_;
    402   float max_page_scale_factor_;
    403   gfx::Transform impl_transform_;
    404   bool trigger_idle_updates_;
    405 
    406   SkColor background_color_;
    407   bool has_transparent_background_;
    408 
    409   // If set, this texture is used to fill in the parts of the screen not
    410   // covered by layers.
    411   scoped_ptr<ScopedUIResource> overhang_ui_resource_;
    412 
    413   typedef ScopedPtrVector<PrioritizedResource> TextureList;
    414   size_t partial_texture_update_requests_;
    415 
    416   scoped_ptr<AnimationRegistrar> animation_registrar_;
    417 
    418   struct PendingPageScaleAnimation {
    419     gfx::Vector2d target_offset;
    420     bool use_anchor;
    421     float scale;
    422     base::TimeDelta duration;
    423   };
    424   scoped_ptr<PendingPageScaleAnimation> pending_page_scale_animation_;
    425 
    426   bool in_paint_layer_contents_;
    427 
    428   static const int kTotalFramesToUseForLCDTextMetrics = 50;
    429   int total_frames_used_for_lcd_text_metrics_;
    430 
    431   struct LCDTextMetrics {
    432     LCDTextMetrics()
    433         : total_num_cc_layers(0),
    434           total_num_cc_layers_can_use_lcd_text(0),
    435           total_num_cc_layers_will_use_lcd_text(0) {}
    436 
    437     int64 total_num_cc_layers;
    438     int64 total_num_cc_layers_can_use_lcd_text;
    439     int64 total_num_cc_layers_will_use_lcd_text;
    440   };
    441   LCDTextMetrics lcd_text_metrics_;
    442   int id_;
    443   bool next_commit_forces_redraw_;
    444 
    445   scoped_refptr<Layer> page_scale_layer_;
    446   scoped_refptr<Layer> inner_viewport_scroll_layer_;
    447   scoped_refptr<Layer> outer_viewport_scroll_layer_;
    448 
    449   SharedBitmapManager* shared_bitmap_manager_;
    450 
    451   ScopedPtrVector<SwapPromise> swap_promise_list_;
    452   std::set<SwapPromiseMonitor*> swap_promise_monitor_;
    453 
    454   DISALLOW_COPY_AND_ASSIGN(LayerTreeHost);
    455 };
    456 
    457 }  // namespace cc
    458 
    459 #endif  // CC_TREES_LAYER_TREE_HOST_H_
    460