1 /* 2 * Copyright (c) 2012, Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #ifndef LayoutPoint_h 32 #define LayoutPoint_h 33 34 #include "platform/geometry/FloatPoint.h" 35 #include "platform/geometry/LayoutSize.h" 36 #include "wtf/MathExtras.h" 37 38 namespace WebCore { 39 40 class LayoutPoint { 41 public: 42 LayoutPoint() { } 43 LayoutPoint(LayoutUnit x, LayoutUnit y) : m_x(x), m_y(y) { } 44 LayoutPoint(const IntPoint& point) : m_x(point.x()), m_y(point.y()) { } 45 explicit LayoutPoint(const FloatPoint& size) : m_x(size.x()), m_y(size.y()) { } 46 explicit LayoutPoint(const LayoutSize& size) : m_x(size.width()), m_y(size.height()) { } 47 48 static LayoutPoint zero() { return LayoutPoint(); } 49 50 LayoutUnit x() const { return m_x; } 51 LayoutUnit y() const { return m_y; } 52 53 void setX(LayoutUnit x) { m_x = x; } 54 void setY(LayoutUnit y) { m_y = y; } 55 56 void move(const LayoutSize& s) { move(s.width(), s.height()); } 57 void moveBy(const LayoutPoint& offset) { move(offset.x(), offset.y()); } 58 void move(LayoutUnit dx, LayoutUnit dy) { m_x += dx; m_y += dy; } 59 void scale(float sx, float sy) 60 { 61 m_x *= sx; 62 m_y *= sy; 63 } 64 65 LayoutPoint expandedTo(const LayoutPoint& other) const 66 { 67 return LayoutPoint(std::max(m_x, other.m_x), std::max(m_y, other.m_y)); 68 } 69 70 LayoutPoint shrunkTo(const LayoutPoint& other) const 71 { 72 return LayoutPoint(std::min(m_x, other.m_x), std::min(m_y, other.m_y)); 73 } 74 75 void clampNegativeToZero() 76 { 77 *this = expandedTo(zero()); 78 } 79 80 LayoutPoint transposedPoint() const 81 { 82 return LayoutPoint(m_y, m_x); 83 } 84 85 private: 86 LayoutUnit m_x, m_y; 87 }; 88 89 inline LayoutPoint& operator+=(LayoutPoint& a, const LayoutSize& b) 90 { 91 a.move(b.width(), b.height()); 92 return a; 93 } 94 95 inline LayoutPoint& operator-=(LayoutPoint& a, const LayoutSize& b) 96 { 97 a.move(-b.width(), -b.height()); 98 return a; 99 } 100 101 inline LayoutPoint operator+(const LayoutPoint& a, const LayoutSize& b) 102 { 103 return LayoutPoint(a.x() + b.width(), a.y() + b.height()); 104 } 105 106 inline LayoutPoint operator+(const LayoutPoint& a, const LayoutPoint& b) 107 { 108 return LayoutPoint(a.x() + b.x(), a.y() + b.y()); 109 } 110 111 inline LayoutSize operator-(const LayoutPoint& a, const LayoutPoint& b) 112 { 113 return LayoutSize(a.x() - b.x(), a.y() - b.y()); 114 } 115 116 inline LayoutPoint operator-(const LayoutPoint& a, const LayoutSize& b) 117 { 118 return LayoutPoint(a.x() - b.width(), a.y() - b.height()); 119 } 120 121 inline LayoutPoint operator-(const LayoutPoint& point) 122 { 123 return LayoutPoint(-point.x(), -point.y()); 124 } 125 126 inline bool operator==(const LayoutPoint& a, const LayoutPoint& b) 127 { 128 return a.x() == b.x() && a.y() == b.y(); 129 } 130 131 inline bool operator!=(const LayoutPoint& a, const LayoutPoint& b) 132 { 133 return a.x() != b.x() || a.y() != b.y(); 134 } 135 136 inline LayoutPoint toPoint(const LayoutSize& size) 137 { 138 return LayoutPoint(size.width(), size.height()); 139 } 140 141 inline LayoutPoint toLayoutPoint(const LayoutSize& p) 142 { 143 return LayoutPoint(p.width(), p.height()); 144 } 145 146 inline LayoutSize toSize(const LayoutPoint& a) 147 { 148 return LayoutSize(a.x(), a.y()); 149 } 150 151 inline IntPoint flooredIntPoint(const LayoutPoint& point) 152 { 153 return IntPoint(point.x().floor(), point.y().floor()); 154 } 155 156 inline IntPoint roundedIntPoint(const LayoutPoint& point) 157 { 158 return IntPoint(point.x().round(), point.y().round()); 159 } 160 161 inline IntPoint roundedIntPoint(const LayoutSize& size) 162 { 163 return IntPoint(size.width().round(), size.height().round()); 164 } 165 166 inline IntPoint ceiledIntPoint(const LayoutPoint& point) 167 { 168 return IntPoint(point.x().ceil(), point.y().ceil()); 169 } 170 171 inline LayoutPoint flooredLayoutPoint(const FloatPoint& p) 172 { 173 return LayoutPoint(LayoutUnit::fromFloatFloor(p.x()), LayoutUnit::fromFloatFloor(p.y())); 174 } 175 176 inline LayoutPoint ceiledLayoutPoint(const FloatPoint& p) 177 { 178 return LayoutPoint(LayoutUnit::fromFloatCeil(p.x()), LayoutUnit::fromFloatCeil(p.y())); 179 } 180 181 inline IntSize pixelSnappedIntSize(const LayoutSize& s, const LayoutPoint& p) 182 { 183 return IntSize(snapSizeToPixel(s.width(), p.x()), snapSizeToPixel(s.height(), p.y())); 184 } 185 186 inline LayoutPoint roundedLayoutPoint(const FloatPoint& p) 187 { 188 return LayoutPoint(p); 189 } 190 191 inline LayoutSize toLayoutSize(const LayoutPoint& p) 192 { 193 return LayoutSize(p.x(), p.y()); 194 } 195 196 inline LayoutPoint flooredLayoutPoint(const FloatSize& s) 197 { 198 return flooredLayoutPoint(FloatPoint(s)); 199 } 200 201 202 } // namespace WebCore 203 204 #endif // LayoutPoint_h 205