1 /* 2 * Copyright (C) 2006 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package android.os; 18 19 import android.util.Log; 20 import android.util.Printer; 21 import android.util.PrefixPrinter; 22 23 /** 24 * Class used to run a message loop for a thread. Threads by default do 25 * not have a message loop associated with them; to create one, call 26 * {@link #prepare} in the thread that is to run the loop, and then 27 * {@link #loop} to have it process messages until the loop is stopped. 28 * 29 * <p>Most interaction with a message loop is through the 30 * {@link Handler} class. 31 * 32 * <p>This is a typical example of the implementation of a Looper thread, 33 * using the separation of {@link #prepare} and {@link #loop} to create an 34 * initial Handler to communicate with the Looper. 35 * 36 * <pre> 37 * class LooperThread extends Thread { 38 * public Handler mHandler; 39 * 40 * public void run() { 41 * Looper.prepare(); 42 * 43 * mHandler = new Handler() { 44 * public void handleMessage(Message msg) { 45 * // process incoming messages here 46 * } 47 * }; 48 * 49 * Looper.loop(); 50 * } 51 * }</pre> 52 */ 53 public final class Looper { 54 private static final String TAG = "Looper"; 55 56 // sThreadLocal.get() will return null unless you've called prepare(). 57 static final ThreadLocal<Looper> sThreadLocal = new ThreadLocal<Looper>(); 58 private static Looper sMainLooper; // guarded by Looper.class 59 60 final MessageQueue mQueue; 61 final Thread mThread; 62 63 private Printer mLogging; 64 65 /** Initialize the current thread as a looper. 66 * This gives you a chance to create handlers that then reference 67 * this looper, before actually starting the loop. Be sure to call 68 * {@link #loop()} after calling this method, and end it by calling 69 * {@link #quit()}. 70 */ 71 public static void prepare() { 72 prepare(true); 73 } 74 75 private static void prepare(boolean quitAllowed) { 76 if (sThreadLocal.get() != null) { 77 throw new RuntimeException("Only one Looper may be created per thread"); 78 } 79 sThreadLocal.set(new Looper(quitAllowed)); 80 } 81 82 /** 83 * Initialize the current thread as a looper, marking it as an 84 * application's main looper. The main looper for your application 85 * is created by the Android environment, so you should never need 86 * to call this function yourself. See also: {@link #prepare()} 87 */ 88 public static void prepareMainLooper() { 89 prepare(false); 90 synchronized (Looper.class) { 91 if (sMainLooper != null) { 92 throw new IllegalStateException("The main Looper has already been prepared."); 93 } 94 sMainLooper = myLooper(); 95 } 96 } 97 98 /** Returns the application's main looper, which lives in the main thread of the application. 99 */ 100 public static Looper getMainLooper() { 101 synchronized (Looper.class) { 102 return sMainLooper; 103 } 104 } 105 106 /** 107 * Run the message queue in this thread. Be sure to call 108 * {@link #quit()} to end the loop. 109 */ 110 public static void loop() { 111 final Looper me = myLooper(); 112 if (me == null) { 113 throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread."); 114 } 115 final MessageQueue queue = me.mQueue; 116 117 // Make sure the identity of this thread is that of the local process, 118 // and keep track of what that identity token actually is. 119 Binder.clearCallingIdentity(); 120 final long ident = Binder.clearCallingIdentity(); 121 122 for (;;) { 123 Message msg = queue.next(); // might block 124 if (msg == null) { 125 // No message indicates that the message queue is quitting. 126 return; 127 } 128 129 // This must be in a local variable, in case a UI event sets the logger 130 Printer logging = me.mLogging; 131 if (logging != null) { 132 logging.println(">>>>> Dispatching to " + msg.target + " " + 133 msg.callback + ": " + msg.what); 134 } 135 136 msg.target.dispatchMessage(msg); 137 138 if (logging != null) { 139 logging.println("<<<<< Finished to " + msg.target + " " + msg.callback); 140 } 141 142 // Make sure that during the course of dispatching the 143 // identity of the thread wasn't corrupted. 144 final long newIdent = Binder.clearCallingIdentity(); 145 if (ident != newIdent) { 146 Log.wtf(TAG, "Thread identity changed from 0x" 147 + Long.toHexString(ident) + " to 0x" 148 + Long.toHexString(newIdent) + " while dispatching to " 149 + msg.target.getClass().getName() + " " 150 + msg.callback + " what=" + msg.what); 151 } 152 153 msg.recycle(); 154 } 155 } 156 157 /** 158 * Return the Looper object associated with the current thread. Returns 159 * null if the calling thread is not associated with a Looper. 160 */ 161 public static Looper myLooper() { 162 return sThreadLocal.get(); 163 } 164 165 /** 166 * Control logging of messages as they are processed by this Looper. If 167 * enabled, a log message will be written to <var>printer</var> 168 * at the beginning and ending of each message dispatch, identifying the 169 * target Handler and message contents. 170 * 171 * @param printer A Printer object that will receive log messages, or 172 * null to disable message logging. 173 */ 174 public void setMessageLogging(Printer printer) { 175 mLogging = printer; 176 } 177 178 /** 179 * Return the {@link MessageQueue} object associated with the current 180 * thread. This must be called from a thread running a Looper, or a 181 * NullPointerException will be thrown. 182 */ 183 public static MessageQueue myQueue() { 184 return myLooper().mQueue; 185 } 186 187 private Looper(boolean quitAllowed) { 188 mQueue = new MessageQueue(quitAllowed); 189 mThread = Thread.currentThread(); 190 } 191 192 /** 193 * Returns true if the current thread is this looper's thread. 194 * @hide 195 */ 196 public boolean isCurrentThread() { 197 return Thread.currentThread() == mThread; 198 } 199 200 /** 201 * Quits the looper. 202 * <p> 203 * Causes the {@link #loop} method to terminate without processing any 204 * more messages in the message queue. 205 * </p><p> 206 * Any attempt to post messages to the queue after the looper is asked to quit will fail. 207 * For example, the {@link Handler#sendMessage(Message)} method will return false. 208 * </p><p class="note"> 209 * Using this method may be unsafe because some messages may not be delivered 210 * before the looper terminates. Consider using {@link #quitSafely} instead to ensure 211 * that all pending work is completed in an orderly manner. 212 * </p> 213 * 214 * @see #quitSafely 215 */ 216 public void quit() { 217 mQueue.quit(false); 218 } 219 220 /** 221 * Quits the looper safely. 222 * <p> 223 * Causes the {@link #loop} method to terminate as soon as all remaining messages 224 * in the message queue that are already due to be delivered have been handled. 225 * However pending delayed messages with due times in the future will not be 226 * delivered before the loop terminates. 227 * </p><p> 228 * Any attempt to post messages to the queue after the looper is asked to quit will fail. 229 * For example, the {@link Handler#sendMessage(Message)} method will return false. 230 * </p> 231 */ 232 public void quitSafely() { 233 mQueue.quit(true); 234 } 235 236 /** 237 * Posts a synchronization barrier to the Looper's message queue. 238 * 239 * Message processing occurs as usual until the message queue encounters the 240 * synchronization barrier that has been posted. When the barrier is encountered, 241 * later synchronous messages in the queue are stalled (prevented from being executed) 242 * until the barrier is released by calling {@link #removeSyncBarrier} and specifying 243 * the token that identifies the synchronization barrier. 244 * 245 * This method is used to immediately postpone execution of all subsequently posted 246 * synchronous messages until a condition is met that releases the barrier. 247 * Asynchronous messages (see {@link Message#isAsynchronous} are exempt from the barrier 248 * and continue to be processed as usual. 249 * 250 * This call must be always matched by a call to {@link #removeSyncBarrier} with 251 * the same token to ensure that the message queue resumes normal operation. 252 * Otherwise the application will probably hang! 253 * 254 * @return A token that uniquely identifies the barrier. This token must be 255 * passed to {@link #removeSyncBarrier} to release the barrier. 256 * 257 * @hide 258 */ 259 public int postSyncBarrier() { 260 return mQueue.enqueueSyncBarrier(SystemClock.uptimeMillis()); 261 } 262 263 264 /** 265 * Removes a synchronization barrier. 266 * 267 * @param token The synchronization barrier token that was returned by 268 * {@link #postSyncBarrier}. 269 * 270 * @throws IllegalStateException if the barrier was not found. 271 * 272 * @hide 273 */ 274 public void removeSyncBarrier(int token) { 275 mQueue.removeSyncBarrier(token); 276 } 277 278 /** 279 * Return the Thread associated with this Looper. 280 */ 281 public Thread getThread() { 282 return mThread; 283 } 284 285 /** @hide */ 286 public MessageQueue getQueue() { 287 return mQueue; 288 } 289 290 /** 291 * Return whether this looper's thread is currently idle, waiting for new work 292 * to do. This is intrinsically racy, since its state can change before you get 293 * the result back. 294 * @hide 295 */ 296 public boolean isIdling() { 297 return mQueue.isIdling(); 298 } 299 300 public void dump(Printer pw, String prefix) { 301 pw.println(prefix + toString()); 302 mQueue.dump(pw, prefix + " "); 303 } 304 305 public String toString() { 306 return "Looper (" + mThread.getName() + ", tid " + mThread.getId() 307 + ") {" + Integer.toHexString(System.identityHashCode(this)) + "}"; 308 } 309 } 310