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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_ITEM_VIEW_H_
      6 #define UI_VIEWS_CONTROLS_MENU_MENU_ITEM_VIEW_H_
      7 
      8 #include <string>
      9 #include <vector>
     10 
     11 #include "base/compiler_specific.h"
     12 #include "base/logging.h"
     13 #include "base/strings/string16.h"
     14 #include "build/build_config.h"
     15 #include "ui/base/models/menu_separator_types.h"
     16 #include "ui/gfx/image/image_skia.h"
     17 #include "ui/views/controls/menu/menu_config.h"
     18 #include "ui/views/view.h"
     19 
     20 #if defined(OS_WIN)
     21 #include <windows.h>
     22 
     23 #include "ui/native_theme/native_theme.h"
     24 #endif
     25 
     26 namespace gfx {
     27 class Font;
     28 }
     29 
     30 namespace views {
     31 
     32 namespace internal {
     33 class MenuRunnerImpl;
     34 }
     35 
     36 class MenuController;
     37 class MenuDelegate;
     38 class SubmenuView;
     39 
     40 // MenuItemView --------------------------------------------------------------
     41 
     42 // MenuItemView represents a single menu item with a label and optional icon.
     43 // Each MenuItemView may also contain a submenu, which in turn may contain
     44 // any number of child MenuItemViews.
     45 //
     46 // To use a menu create an initial MenuItemView using the constructor that
     47 // takes a MenuDelegate, then create any number of child menu items by way
     48 // of the various AddXXX methods.
     49 //
     50 // MenuItemView is itself a View, which means you can add Views to each
     51 // MenuItemView. This is normally NOT want you want, rather add other child
     52 // Views to the submenu of the MenuItemView. Any child views of the MenuItemView
     53 // that are focusable can be navigated to by way of the up/down arrow and can be
     54 // activated by way of space/return keys. Activating a focusable child results
     55 // in |AcceleratorPressed| being invoked. Note, that as menus try not to steal
     56 // focus from the hosting window child views do not actually get focus. Instead
     57 // |SetHotTracked| is used as the user navigates around.
     58 //
     59 // To show the menu use MenuRunner. See MenuRunner for details on how to run
     60 // (show) the menu as well as for details on the life time of the menu.
     61 
     62 class VIEWS_EXPORT MenuItemView : public View {
     63  public:
     64   friend class MenuController;
     65 
     66   // The menu item view's class name.
     67   static const char kViewClassName[];
     68 
     69   // ID used to identify menu items.
     70   static const int kMenuItemViewID;
     71 
     72   // ID used to identify empty menu items.
     73   static const int kEmptyMenuItemViewID;
     74 
     75   // Different types of menu items.  EMPTY is a special type for empty
     76   // menus that is only used internally.
     77   enum Type {
     78     NORMAL,
     79     SUBMENU,
     80     CHECKBOX,
     81     RADIO,
     82     SEPARATOR,
     83     EMPTY
     84   };
     85 
     86   // Where the menu should be anchored to for non-RTL languages.  The
     87   // opposite position will be used if base::i18n:IsRTL() is true.
     88   // The BUBBLE flags are used when the menu should get enclosed by a bubble.
     89   // Note that BUBBLE flags should only be used with menus which have no
     90   // children.
     91   enum AnchorPosition {
     92     TOPLEFT,
     93     TOPRIGHT,
     94     BOTTOMCENTER,
     95     BUBBLE_LEFT,
     96     BUBBLE_RIGHT,
     97     BUBBLE_ABOVE,
     98     BUBBLE_BELOW
     99   };
    100 
    101   // Where the menu should be drawn, above or below the bounds (when
    102   // the bounds is non-empty).  POSITION_BEST_FIT (default) positions
    103   // the menu below the bounds unless the menu does not fit on the
    104   // screen and the re is more space above.
    105   enum MenuPosition {
    106     POSITION_BEST_FIT,
    107     POSITION_ABOVE_BOUNDS,
    108     POSITION_BELOW_BOUNDS
    109   };
    110 
    111   // The data structure which is used for the menu size
    112   struct MenuItemDimensions {
    113     MenuItemDimensions()
    114         : standard_width(0),
    115           children_width(0),
    116           minor_text_width(0),
    117           height(0) {}
    118 
    119     // Width of everything except the accelerator and children views.
    120     int standard_width;
    121     // The width of all contained views of the item.
    122     int children_width;
    123     // The amount of space needed to accommodate the subtext.
    124     int minor_text_width;
    125     // The height of the menu item.
    126     int height;
    127   };
    128 
    129   // Constructor for use with the top level menu item. This menu is never
    130   // shown to the user, rather its use as the parent for all menu items.
    131   explicit MenuItemView(MenuDelegate* delegate);
    132 
    133   // Overridden from View:
    134   virtual bool GetTooltipText(const gfx::Point& p,
    135                               string16* tooltip) const OVERRIDE;
    136   virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE;
    137 
    138   // Returns the preferred height of menu items. This is only valid when the
    139   // menu is about to be shown.
    140   static int pref_menu_height() { return pref_menu_height_; }
    141 
    142   // X-coordinate of where the label starts.
    143   static int label_start() { return label_start_; }
    144 
    145   // Returns if a given |anchor| is a bubble or not.
    146   static bool IsBubble(MenuItemView::AnchorPosition anchor);
    147 
    148   // Returns the accessible name to be used with screen readers. Mnemonics are
    149   // removed and the menu item accelerator text is appended.
    150   static string16 GetAccessibleNameForMenuItem(
    151       const string16& item_text, const string16& accelerator_text);
    152 
    153   // Hides and cancels the menu. This does nothing if the menu is not open.
    154   void Cancel();
    155 
    156   // Add an item to the menu at a specified index.  ChildrenChanged() should
    157   // called after adding menu items if the menu may be active.
    158   MenuItemView* AddMenuItemAt(int index,
    159                               int item_id,
    160                               const string16& label,
    161                               const string16& sublabel,
    162                               const string16& minor_text,
    163                               const gfx::ImageSkia& icon,
    164                               Type type,
    165                               ui::MenuSeparatorType separator_style);
    166 
    167   // Remove an item from the menu at a specified index. The removed MenuItemView
    168   // is deleted when ChildrenChanged() is invoked.
    169   void RemoveMenuItemAt(int index);
    170 
    171   // Appends an item to this menu.
    172   // item_id    The id of the item, used to identify it in delegate callbacks
    173   //            or (if delegate is NULL) to identify the command associated
    174   //            with this item with the controller specified in the ctor. Note
    175   //            that this value should not be 0 as this has a special meaning
    176   //            ("NULL command, no item selected")
    177   // label      The text label shown.
    178   // type       The type of item.
    179   MenuItemView* AppendMenuItem(int item_id,
    180                                const string16& label,
    181                                Type type);
    182 
    183   // Append a submenu to this menu.
    184   // The returned pointer is owned by this menu.
    185   MenuItemView* AppendSubMenu(int item_id,
    186                               const string16& label);
    187 
    188   // Append a submenu with an icon to this menu.
    189   // The returned pointer is owned by this menu.
    190   MenuItemView* AppendSubMenuWithIcon(int item_id,
    191                                       const string16& label,
    192                                       const gfx::ImageSkia& icon);
    193 
    194   // This is a convenience for standard text label menu items where the label
    195   // is provided with this call.
    196   MenuItemView* AppendMenuItemWithLabel(int item_id,
    197                                         const string16& label);
    198 
    199   // This is a convenience for text label menu items where the label is
    200   // provided by the delegate.
    201   MenuItemView* AppendDelegateMenuItem(int item_id);
    202 
    203   // Adds a separator to this menu
    204   void AppendSeparator();
    205 
    206   // Appends a menu item with an icon. This is for the menu item which
    207   // needs an icon. Calling this function forces the Menu class to draw
    208   // the menu, instead of relying on Windows.
    209   MenuItemView* AppendMenuItemWithIcon(int item_id,
    210                                        const string16& label,
    211                                        const gfx::ImageSkia& icon);
    212 
    213   // All the AppendXXX methods funnel into this.
    214   MenuItemView* AppendMenuItemImpl(int item_id,
    215                                    const string16& label,
    216                                    const string16& sublabel,
    217                                    const string16& minor_text,
    218                                    const gfx::ImageSkia& icon,
    219                                    Type type,
    220                                    ui::MenuSeparatorType separator_style);
    221 
    222   // Returns the view that contains child menu items. If the submenu has
    223   // not been creates, this creates it.
    224   virtual SubmenuView* CreateSubmenu();
    225 
    226   // Returns true if this menu item has a submenu.
    227   virtual bool HasSubmenu() const;
    228 
    229   // Returns the view containing child menu items.
    230   virtual SubmenuView* GetSubmenu() const;
    231 
    232   // Returns the parent menu item.
    233   MenuItemView* GetParentMenuItem() { return parent_menu_item_; }
    234   const MenuItemView* GetParentMenuItem() const { return parent_menu_item_; }
    235 
    236   // Sets/Gets the title.
    237   void SetTitle(const string16& title);
    238   const string16& title() const { return title_; }
    239 
    240   // Sets the subtitle.
    241   void SetSubtitle(const string16& subtitle);
    242 
    243   // Sets the minor text.
    244   void SetMinorText(const string16& minor_text);
    245 
    246   // Returns the type of this menu.
    247   const Type& GetType() const { return type_; }
    248 
    249   // Sets whether this item is selected. This is invoked as the user moves
    250   // the mouse around the menu while open.
    251   void SetSelected(bool selected);
    252 
    253   // Returns true if the item is selected.
    254   bool IsSelected() const { return selected_; }
    255 
    256   // Sets the |tooltip| for a menu item view with |item_id| identifier.
    257   void SetTooltip(const string16& tooltip, int item_id);
    258 
    259   // Sets the icon for the descendant identified by item_id.
    260   void SetIcon(const gfx::ImageSkia& icon, int item_id);
    261 
    262   // Sets the icon of this menu item.
    263   void SetIcon(const gfx::ImageSkia& icon);
    264 
    265   // Sets the view used to render the icon. This clobbers any icon set via
    266   // SetIcon(). MenuItemView takes ownership of |icon_view|.
    267   void SetIconView(View* icon_view);
    268   View* icon_view() { return icon_view_; }
    269 
    270   // Sets the command id of this menu item.
    271   void SetCommand(int command) { command_ = command; }
    272 
    273   // Returns the command id of this item.
    274   int GetCommand() const { return command_; }
    275 
    276   // Paints the menu item.
    277   virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
    278 
    279   // Returns the preferred size of this item.
    280   virtual gfx::Size GetPreferredSize() OVERRIDE;
    281 
    282   // Return the preferred dimensions of the item in pixel.
    283   const MenuItemDimensions& GetDimensions();
    284 
    285   // Returns the object responsible for controlling showing the menu.
    286   MenuController* GetMenuController();
    287   const MenuController* GetMenuController() const;
    288 
    289   // Returns the delegate. This returns the delegate of the root menu item.
    290   MenuDelegate* GetDelegate();
    291   const MenuDelegate* GetDelegate() const;
    292   void set_delegate(MenuDelegate* delegate) { delegate_ = delegate; }
    293 
    294   // Returns the root parent, or this if this has no parent.
    295   MenuItemView* GetRootMenuItem();
    296   const MenuItemView* GetRootMenuItem() const;
    297 
    298   // Returns the mnemonic for this MenuItemView, or 0 if this MenuItemView
    299   // doesn't have a mnemonic.
    300   char16 GetMnemonic();
    301 
    302   // Do we have icons? This only has effect on the top menu. Turning this on
    303   // makes the menus slightly wider and taller.
    304   void set_has_icons(bool has_icons) {
    305     has_icons_ = has_icons;
    306   }
    307   bool has_icons() const { return has_icons_; }
    308 
    309   // Returns the descendant with the specified command.
    310   MenuItemView* GetMenuItemByID(int id);
    311 
    312   // Invoke if you remove/add children to the menu while it's showing. This
    313   // recalculates the bounds.
    314   void ChildrenChanged();
    315 
    316   // Sizes any child views.
    317   virtual void Layout() OVERRIDE;
    318 
    319   // Returns true if the menu has mnemonics. This only useful on the root menu
    320   // item.
    321   bool has_mnemonics() const { return has_mnemonics_; }
    322 
    323   // Set top and bottom margins in pixels.  If no margin is set or a
    324   // negative margin is specified then MenuConfig values are used.
    325   void SetMargins(int top_margin, int bottom_margin);
    326 
    327   // Suppress the right margin if this is set to false.
    328   void set_use_right_margin(bool use_right_margin) {
    329     use_right_margin_ = use_right_margin;
    330   }
    331 
    332   // Returns a reference to MenuConfig to be used with this menu.
    333   const MenuConfig& GetMenuConfig() const;
    334 
    335  protected:
    336   // Creates a MenuItemView. This is used by the various AddXXX methods.
    337   MenuItemView(MenuItemView* parent, int command, Type type);
    338 
    339   // MenuRunner owns MenuItemView and should be the only one deleting it.
    340   virtual ~MenuItemView();
    341 
    342   virtual void ChildPreferredSizeChanged(View* child) OVERRIDE;
    343 
    344   virtual const char* GetClassName() const OVERRIDE;
    345 
    346   // Returns the preferred size (and padding) of any children.
    347   virtual gfx::Size GetChildPreferredSize();
    348 
    349   // Returns the various margins.
    350   int GetTopMargin();
    351   int GetBottomMargin();
    352 
    353  private:
    354   friend class internal::MenuRunnerImpl;  // For access to ~MenuItemView.
    355 
    356   enum PaintButtonMode { PB_NORMAL, PB_FOR_DRAG };
    357 
    358   // Calculates all sizes that we can from the OS.
    359   //
    360   // This is invoked prior to Running a menu.
    361   void UpdateMenuPartSizes();
    362 
    363   // Called by the two constructors to initialize this menu item.
    364   void Init(MenuItemView* parent,
    365             int command,
    366             MenuItemView::Type type,
    367             MenuDelegate* delegate);
    368 
    369   // The RunXXX methods call into this to set up the necessary state before
    370   // running. |is_first_menu| is true if no menus are currently showing.
    371   void PrepareForRun(bool is_first_menu,
    372                      bool has_mnemonics,
    373                      bool show_mnemonics);
    374 
    375   // Returns the flags passed to DrawStringInt.
    376   int GetDrawStringFlags();
    377 
    378   // Returns the font to use for menu text.
    379   const gfx::Font& GetFont();
    380 
    381   // If this menu item has no children a child is added showing it has no
    382   // children. Otherwise AddEmtpyMenus is recursively invoked on child menu
    383   // items that have children.
    384   void AddEmptyMenus();
    385 
    386   // Undoes the work of AddEmptyMenus.
    387   void RemoveEmptyMenus();
    388 
    389   // Given bounds within our View, this helper routine mirrors the bounds if
    390   // necessary.
    391   void AdjustBoundsForRTLUI(gfx::Rect* rect) const;
    392 
    393   // Actual paint implementation. If mode is PB_FOR_DRAG, portions of the menu
    394   // are not rendered.
    395   void PaintButton(gfx::Canvas* canvas, PaintButtonMode mode);
    396 
    397   // Paints the right-side text.
    398   void PaintMinorText(gfx::Canvas* canvas, bool render_selection);
    399 
    400   // Destroys the window used to display this menu and recursively destroys
    401   // the windows used to display all descendants.
    402   void DestroyAllMenuHosts();
    403 
    404   // Returns the text that should be displayed on the end (right) of the menu
    405   // item. This will be the accelerator (if one exists), otherwise |subtitle_|.
    406   string16 GetMinorText();
    407 
    408   // Calculates and returns the MenuItemDimensions.
    409   MenuItemDimensions CalculateDimensions();
    410 
    411   // Get the horizontal position at which to draw the menu item's label.
    412   int GetLabelStartForThisItem();
    413 
    414   // Used by MenuController to cache the menu position in use by the
    415   // active menu.
    416   MenuPosition actual_menu_position() const { return actual_menu_position_; }
    417   void set_actual_menu_position(MenuPosition actual_menu_position) {
    418     actual_menu_position_ = actual_menu_position;
    419   }
    420 
    421   void set_controller(MenuController* controller) { controller_ = controller; }
    422 
    423   // Returns true if this MenuItemView contains a single child
    424   // that is responsible for rendering the content.
    425   bool IsContainer() const;
    426 
    427   // Returns number of child views excluding icon_view.
    428   int NonIconChildViewsCount() const;
    429 
    430   // Returns the max icon width; recurses over submenus.
    431   int GetMaxIconViewWidth() const;
    432 
    433   // Returns true if the menu has items with a checkbox or a radio button.
    434   bool HasChecksOrRadioButtons() const;
    435 
    436   void invalidate_dimensions() { dimensions_.height = 0; }
    437   bool is_dimensions_valid() const { return dimensions_.height > 0; }
    438 
    439   // The delegate. This is only valid for the root menu item. You shouldn't
    440   // use this directly, instead use GetDelegate() which walks the tree as
    441   // as necessary.
    442   MenuDelegate* delegate_;
    443 
    444   // The controller for the run operation, or NULL if the menu isn't showing.
    445   MenuController* controller_;
    446 
    447   // Used to detect when Cancel was invoked.
    448   bool canceled_;
    449 
    450   // Our parent.
    451   MenuItemView* parent_menu_item_;
    452 
    453   // Type of menu. NOTE: MenuItemView doesn't itself represent SEPARATOR,
    454   // that is handled by an entirely different view class.
    455   Type type_;
    456 
    457   // Whether we're selected.
    458   bool selected_;
    459 
    460   // Command id.
    461   int command_;
    462 
    463   // Submenu, created via CreateSubmenu.
    464   SubmenuView* submenu_;
    465 
    466   // Title.
    467   string16 title_;
    468 
    469   // Subtitle/sublabel.
    470   string16 subtitle_;
    471 
    472   // Minor text.
    473   string16 minor_text_;
    474 
    475   // Does the title have a mnemonic? Only useful on the root menu item.
    476   bool has_mnemonics_;
    477 
    478   // Should we show the mnemonic? Mnemonics are shown if this is true or
    479   // MenuConfig says mnemonics should be shown. Only used on the root menu item.
    480   bool show_mnemonics_;
    481 
    482   // Set if menu has icons or icon_views (applies to root menu item only).
    483   bool has_icons_;
    484 
    485   // Pointer to a view with a menu icon.
    486   View* icon_view_;
    487 
    488   // The tooltip to show on hover for this menu item.
    489   string16 tooltip_;
    490 
    491   // Width of a menu icon area.
    492   static int icon_area_width_;
    493 
    494   // X-coordinate of where the label starts.
    495   static int label_start_;
    496 
    497   // Margins between the right of the item and the label.
    498   static int item_right_margin_;
    499 
    500   // Preferred height of menu items. Reset every time a menu is run.
    501   static int pref_menu_height_;
    502 
    503   // Cached dimensions. This is cached as text sizing calculations are quite
    504   // costly.
    505   MenuItemDimensions dimensions_;
    506 
    507   // Removed items to be deleted in ChildrenChanged().
    508   std::vector<View*> removed_items_;
    509 
    510   // Margins in pixels.
    511   int top_margin_;
    512   int bottom_margin_;
    513 
    514   // Horizontal icon margins in pixels, which can differ between MenuItems.
    515   // These values will be set in the layout process.
    516   int left_icon_margin_;
    517   int right_icon_margin_;
    518 
    519   // |menu_position_| is the requested position with respect to the bounds.
    520   // |actual_menu_position_| is used by the controller to cache the
    521   // position of the menu being shown.
    522   MenuPosition requested_menu_position_;
    523   MenuPosition actual_menu_position_;
    524 
    525   // If set to false, the right margin will be removed for menu lines
    526   // containing other elements.
    527   bool use_right_margin_;
    528 
    529   DISALLOW_COPY_AND_ASSIGN(MenuItemView);
    530 };
    531 
    532 }  // namespace views
    533 
    534 #endif  // UI_VIEWS_CONTROLS_MENU_MENU_ITEM_VIEW_H_
    535