Home | History | Annotate | Download | only in geometry
      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 
     18 package android.filterfw.geometry;
     19 
     20 import java.lang.Math;
     21 
     22 /**
     23  * @hide
     24  */
     25 public class Point {
     26 
     27     public float x;
     28     public float y;
     29 
     30     public Point() {
     31     }
     32 
     33     public Point(float x, float y) {
     34         this.x = x;
     35         this.y = y;
     36     }
     37 
     38     public void set(float x, float y) {
     39         this.x = x;
     40         this.y = y;
     41     }
     42 
     43     public boolean IsInUnitRange() {
     44         return x >= 0.0f && x <= 1.0f &&
     45                y >= 0.0f && y <= 1.0f;
     46     }
     47 
     48     public Point plus(float x, float y) {
     49         return new Point(this.x + x, this.y + y);
     50     }
     51 
     52     public Point plus(Point point) {
     53         return this.plus(point.x, point.y);
     54     }
     55 
     56     public Point minus(float x, float y) {
     57         return new Point(this.x - x, this.y - y);
     58     }
     59 
     60     public Point minus(Point point) {
     61         return this.minus(point.x, point.y);
     62     }
     63 
     64     public Point times(float s) {
     65         return new Point(this.x * s, this.y * s);
     66     }
     67 
     68     public Point mult(float x, float y) {
     69         return new Point(this.x * x, this.y * y);
     70     }
     71 
     72     public float length() {
     73         return (float)Math.sqrt(x*x + y*y);
     74     }
     75 
     76     public float distanceTo(Point p) {
     77         return p.minus(this).length();
     78     }
     79 
     80     public Point scaledTo(float length) {
     81         return this.times(length / this.length());
     82     }
     83 
     84     public Point normalize() {
     85         return this.scaledTo(1.0f);
     86     }
     87 
     88     public Point rotated90(int count) {
     89         float nx = this.x;
     90         float ny = this.y;
     91         for (int i = 0; i < count; ++i) {
     92             float ox = nx;
     93             nx = ny;
     94             ny = -ox;
     95         }
     96         return new Point(nx, ny);
     97     }
     98 
     99     public Point rotated(float radians) {
    100         // TODO(renn): Optimize: Keep cache of cos/sin values
    101         return new Point((float)(Math.cos(radians) * x - Math.sin(radians) * y),
    102                          (float)(Math.sin(radians) * x + Math.cos(radians) * y));
    103     }
    104 
    105     public Point rotatedAround(Point center, float radians) {
    106         return this.minus(center).rotated(radians).plus(center);
    107     }
    108 
    109     @Override
    110     public String toString() {
    111         return "(" + x + ", " + y + ")";
    112     }
    113 }
    114