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Searched
defs:signedDistance
(Results
1 - 3
of
3
) sorted by null
/external/eigen/Eigen/src/Eigen2Support/Geometry/
Hyperplane.h
122
inline Scalar
signedDistance
(const VectorType& p) const { return p.eigen2_dot(normal()) + offset(); }
125
* \sa
signedDistance
()
127
inline Scalar absDistance(const VectorType& p) const { return ei_abs(
signedDistance
(p)); }
131
inline VectorType projection(const VectorType& p) const { return p -
signedDistance
(p) * normal(); }
/external/eigen/Eigen/src/Geometry/
Hyperplane.h
133
inline Scalar
signedDistance
(const VectorType& p) const { return normal().dot(p) + offset(); }
136
* \sa
signedDistance
()
138
inline Scalar absDistance(const VectorType& p) const { return internal::abs(
signedDistance
(p)); }
142
inline VectorType projection(const VectorType& p) const { return p -
signedDistance
(p) * normal(); }
/frameworks/base/core/jni/android/opengl/
util.cpp
319
static inline float
signedDistance
(const float* pPlane, float x, float y, float z) {
331
if (
signedDistance
(pFrustum, x, y, z) <= negRadius) {
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