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    Searched defs:signedDistance (Results 1 - 3 of 3) sorted by null

  /external/eigen/Eigen/src/Eigen2Support/Geometry/
Hyperplane.h 122 inline Scalar signedDistance(const VectorType& p) const { return p.eigen2_dot(normal()) + offset(); }
125 * \sa signedDistance()
127 inline Scalar absDistance(const VectorType& p) const { return ei_abs(signedDistance(p)); }
131 inline VectorType projection(const VectorType& p) const { return p - signedDistance(p) * normal(); }
  /external/eigen/Eigen/src/Geometry/
Hyperplane.h 133 inline Scalar signedDistance(const VectorType& p) const { return normal().dot(p) + offset(); }
136 * \sa signedDistance()
138 inline Scalar absDistance(const VectorType& p) const { return internal::abs(signedDistance(p)); }
142 inline VectorType projection(const VectorType& p) const { return p - signedDistance(p) * normal(); }
  /frameworks/base/core/jni/android/opengl/
util.cpp 319 static inline float signedDistance(const float* pPlane, float x, float y, float z) {
331 if (signedDistance(pFrustum, x, y, z) <= negRadius) {

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