1 // Copyright 2013 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ash/wm/overview/scoped_window_copy.h" 6 7 #include "ash/screen_ash.h" 8 #include "ash/shell.h" 9 #include "ui/aura/client/aura_constants.h" 10 #include "ui/aura/client/screen_position_client.h" 11 #include "ui/aura/root_window.h" 12 #include "ui/aura/window.h" 13 #include "ui/compositor/layer_animation_observer.h" 14 #include "ui/gfx/display.h" 15 #include "ui/views/corewm/shadow_types.h" 16 #include "ui/views/corewm/window_util.h" 17 #include "ui/views/widget/widget.h" 18 19 namespace ash { 20 21 namespace { 22 23 // Creates a copy of |window| with |recreated_layer| in the |target_root|. 24 views::Widget* CreateCopyOfWindow(aura::Window* target_root, 25 aura::Window* src_window, 26 ui::Layer* recreated_layer) { 27 // Save and remove the transform from the layer to later reapply to both the 28 // source and newly created copy window. 29 gfx::Transform transform = recreated_layer->transform(); 30 recreated_layer->SetTransform(gfx::Transform()); 31 32 src_window->SetTransform(transform); 33 views::Widget* widget = new views::Widget; 34 views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP); 35 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; 36 params.parent = src_window->parent(); 37 params.can_activate = false; 38 params.keep_on_top = true; 39 widget->set_focus_on_creation(false); 40 widget->Init(params); 41 widget->SetVisibilityChangedAnimationsEnabled(false); 42 std::string name = src_window->name() + " (Copy)"; 43 widget->GetNativeWindow()->SetName(name); 44 views::corewm::SetShadowType(widget->GetNativeWindow(), 45 views::corewm::SHADOW_TYPE_RECTANGULAR); 46 47 // Set the bounds in the target root window. 48 gfx::Display target_display = 49 Shell::GetScreen()->GetDisplayNearestWindow(target_root); 50 aura::client::ScreenPositionClient* screen_position_client = 51 aura::client::GetScreenPositionClient(src_window->GetRootWindow()); 52 if (screen_position_client && target_display.is_valid()) { 53 screen_position_client->SetBounds(widget->GetNativeWindow(), 54 src_window->GetBoundsInScreen(), target_display); 55 } else { 56 widget->SetBounds(src_window->GetBoundsInScreen()); 57 } 58 widget->StackAbove(src_window); 59 60 // Move the |recreated_layer| to the newly created window. 61 recreated_layer->set_delegate(src_window->layer()->delegate()); 62 gfx::Rect layer_bounds = recreated_layer->bounds(); 63 layer_bounds.set_origin(gfx::Point(0, 0)); 64 recreated_layer->SetBounds(layer_bounds); 65 recreated_layer->SetVisible(false); 66 recreated_layer->parent()->Remove(recreated_layer); 67 68 aura::Window* window = widget->GetNativeWindow(); 69 recreated_layer->SetVisible(true); 70 window->layer()->Add(recreated_layer); 71 window->layer()->StackAtTop(recreated_layer); 72 window->layer()->SetOpacity(1); 73 window->SetTransform(transform); 74 window->Show(); 75 return widget; 76 } 77 78 } // namespace 79 80 // An observer which closes the widget and deletes the layer after an 81 // animation finishes. 82 class CleanupWidgetAfterAnimationObserver : public ui::LayerAnimationObserver { 83 public: 84 CleanupWidgetAfterAnimationObserver(views::Widget* widget, ui::Layer* layer); 85 86 // Takes ownership of the widget. At this point the class will delete itself 87 // and clean up the layer when there are no pending animations. 88 void TakeOwnershipOfWidget(); 89 90 // ui::LayerAnimationObserver: 91 virtual void OnLayerAnimationEnded( 92 ui::LayerAnimationSequence* sequence) OVERRIDE; 93 virtual void OnLayerAnimationAborted( 94 ui::LayerAnimationSequence* sequence) OVERRIDE; 95 virtual void OnLayerAnimationScheduled( 96 ui::LayerAnimationSequence* sequence) OVERRIDE; 97 98 private: 99 virtual ~CleanupWidgetAfterAnimationObserver(); 100 101 // If the necessary conditions have been satisfied to destruct this 102 // class, deletes itself and cleans up the widget and layer. 103 void MaybeDestruct(); 104 105 views::Widget* widget_; 106 ui::Layer* layer_; 107 bool owns_widget_; 108 int pending_animations_; 109 110 DISALLOW_COPY_AND_ASSIGN(CleanupWidgetAfterAnimationObserver); 111 }; 112 113 CleanupWidgetAfterAnimationObserver::CleanupWidgetAfterAnimationObserver( 114 views::Widget* widget, 115 ui::Layer* layer) 116 : widget_(widget), 117 layer_(layer), 118 owns_widget_(false), 119 pending_animations_(0) { 120 widget_->GetNativeWindow()->layer()->GetAnimator()->AddObserver(this); 121 } 122 123 void CleanupWidgetAfterAnimationObserver::TakeOwnershipOfWidget() { 124 owns_widget_ = true; 125 MaybeDestruct(); 126 } 127 128 void CleanupWidgetAfterAnimationObserver::OnLayerAnimationEnded( 129 ui::LayerAnimationSequence* sequence) { 130 pending_animations_--; 131 MaybeDestruct(); 132 } 133 134 void CleanupWidgetAfterAnimationObserver::OnLayerAnimationAborted( 135 ui::LayerAnimationSequence* sequence) { 136 pending_animations_--; 137 MaybeDestruct(); 138 } 139 140 void CleanupWidgetAfterAnimationObserver::OnLayerAnimationScheduled( 141 ui::LayerAnimationSequence* sequence) { 142 pending_animations_++; 143 } 144 145 CleanupWidgetAfterAnimationObserver::~CleanupWidgetAfterAnimationObserver() { 146 widget_->GetNativeWindow()->layer()->GetAnimator()->RemoveObserver(this); 147 widget_->Close(); 148 widget_ = NULL; 149 if (layer_) { 150 views::corewm::DeepDeleteLayers(layer_); 151 layer_ = NULL; 152 } 153 } 154 155 void CleanupWidgetAfterAnimationObserver::MaybeDestruct() { 156 if (pending_animations_ || !owns_widget_) 157 return; 158 delete this; 159 } 160 161 ScopedWindowCopy::ScopedWindowCopy(aura::Window* target_root, 162 aura::Window* src_window) { 163 layer_ = views::corewm::RecreateWindowLayers(src_window, true); 164 widget_ = CreateCopyOfWindow(target_root, src_window, layer_); 165 cleanup_observer_ = new CleanupWidgetAfterAnimationObserver(widget_, layer_); 166 } 167 168 ScopedWindowCopy::~ScopedWindowCopy() { 169 // The cleanup observer will delete itself and the window when any pending 170 // animations have completed. 171 cleanup_observer_->TakeOwnershipOfWidget(); 172 } 173 174 aura::Window* ScopedWindowCopy::GetWindow() { 175 return widget_->GetNativeWindow(); 176 } 177 178 } // namespace ash 179