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    Searched defs:texture_type (Results 1 - 17 of 17) sorted by null

  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_jit.c 48 LLVMTypeRef texture_type; local
71 texture_type = LLVMStructTypeInContext(lc, elem_types,
74 LLVMAddTypeName(gallivm->module, "texture", texture_type);
76 LLVMInvalidateStructLayout(gallivm->target, texture_type);
80 gallivm->target, texture_type,
83 gallivm->target, texture_type,
86 gallivm->target, texture_type,
89 gallivm->target, texture_type,
92 gallivm->target, texture_type,
95 gallivm->target, texture_type,
    [all...]
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_jit.c 48 LLVMTypeRef texture_type; local
71 texture_type = LLVMStructTypeInContext(lc, elem_types,
74 LLVMAddTypeName(gallivm->module, "texture", texture_type);
76 LLVMInvalidateStructLayout(gallivm->target, texture_type);
80 gallivm->target, texture_type,
83 gallivm->target, texture_type,
86 gallivm->target, texture_type,
89 gallivm->target, texture_type,
92 gallivm->target, texture_type,
95 gallivm->target, texture_type,
    [all...]
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp 93 const GLenum texture_type = InputTextureType(); local
94 glBindTexture(texture_type, mInputTextureName);
SurfaceTextureRenderer.cpp 133 const GLenum texture_type = InputTextureType(); local
134 glBindTexture(texture_type, mInputTextureName);
WarpRenderer.cpp 124 const GLenum texture_type = InputTextureType(); local
125 glBindTexture(texture_type, mInputTextureName);
  /packages/apps/Camera2/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp 93 const GLenum texture_type = InputTextureType(); local
94 glBindTexture(texture_type, mInputTextureName);
SurfaceTextureRenderer.cpp 133 const GLenum texture_type = InputTextureType(); local
134 glBindTexture(texture_type, mInputTextureName);
WarpRenderer.cpp 124 const GLenum texture_type = InputTextureType(); local
125 glBindTexture(texture_type, mInputTextureName);
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp 93 const GLenum texture_type = InputTextureType(); local
94 glBindTexture(texture_type, mInputTextureName);
SurfaceTextureRenderer.cpp 133 const GLenum texture_type = InputTextureType(); local
134 glBindTexture(texture_type, mInputTextureName);
WarpRenderer.cpp 124 const GLenum texture_type = InputTextureType(); local
125 glBindTexture(texture_type, mInputTextureName);
  /external/chromium_org/third_party/mesa/src/src/egl/main/
eglsurface.c 115 EGLint texture_type = EGL_PBUFFER_BIT; local
127 texture_type |= EGL_PIXMAP_BIT;
217 if (!(type & texture_type)) {
235 if (!(type & texture_type)) {
252 if (!(type & texture_type)) {
489 EGLint texture_type = EGL_PBUFFER_BIT; local
496 texture_type |= EGL_PIXMAP_BIT;
498 if (!(surface->Type & texture_type)) {
  /external/mesa3d/src/egl/main/
eglsurface.c 115 EGLint texture_type = EGL_PBUFFER_BIT; local
127 texture_type |= EGL_PIXMAP_BIT;
217 if (!(type & texture_type)) {
235 if (!(type & texture_type)) {
252 if (!(type & texture_type)) {
489 EGLint texture_type = EGL_PBUFFER_BIT; local
496 texture_type |= EGL_PIXMAP_BIT;
498 if (!(surface->Type & texture_type)) {
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/svgadump/
svga_shader.h 104 unsigned texture_type:4; member in struct:sh_sampleinfo
  /external/mesa3d/src/gallium/drivers/svga/svgadump/
svga_shader.h 104 unsigned texture_type:4; member in struct:sh_sampleinfo
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
draw_llvm.c 73 LLVMTypeRef texture_type; local
94 texture_type = LLVMStructTypeInContext(gallivm->context, elem_types,
98 LLVMAddTypeName(gallivm->module, struct_name, texture_type);
103 LLVMInvalidateStructLayout(gallivm->target, texture_type);
107 target, texture_type,
110 target, texture_type,
113 target, texture_type,
116 target, texture_type,
119 target, texture_type,
122 target, texture_type,
290 LLVMTypeRef texture_type, context_type, buffer_type, vb_type; local
    [all...]
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_llvm.c 73 LLVMTypeRef texture_type; local
94 texture_type = LLVMStructTypeInContext(gallivm->context, elem_types,
98 LLVMAddTypeName(gallivm->module, struct_name, texture_type);
103 LLVMInvalidateStructLayout(gallivm->target, texture_type);
107 target, texture_type,
110 target, texture_type,
113 target, texture_type,
116 target, texture_type,
119 target, texture_type,
122 target, texture_type,
290 LLVMTypeRef texture_type, context_type, buffer_type, vb_type; local
    [all...]

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