/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
lp_jit.c | 48 LLVMTypeRef texture_type; local 71 texture_type = LLVMStructTypeInContext(lc, elem_types, 74 LLVMAddTypeName(gallivm->module, "texture", texture_type); 76 LLVMInvalidateStructLayout(gallivm->target, texture_type); 80 gallivm->target, texture_type, 83 gallivm->target, texture_type, 86 gallivm->target, texture_type, 89 gallivm->target, texture_type, 92 gallivm->target, texture_type, 95 gallivm->target, texture_type, [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_jit.c | 48 LLVMTypeRef texture_type; local 71 texture_type = LLVMStructTypeInContext(lc, elem_types, 74 LLVMAddTypeName(gallivm->module, "texture", texture_type); 76 LLVMInvalidateStructLayout(gallivm->target, texture_type); 80 gallivm->target, texture_type, 83 gallivm->target, texture_type, 86 gallivm->target, texture_type, 89 gallivm->target, texture_type, 92 gallivm->target, texture_type, 95 gallivm->target, texture_type, [all...] |
/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 93 const GLenum texture_type = InputTextureType(); local 94 glBindTexture(texture_type, mInputTextureName);
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SurfaceTextureRenderer.cpp | 133 const GLenum texture_type = InputTextureType(); local 134 glBindTexture(texture_type, mInputTextureName);
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WarpRenderer.cpp | 124 const GLenum texture_type = InputTextureType(); local 125 glBindTexture(texture_type, mInputTextureName);
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/packages/apps/Camera2/jni/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 93 const GLenum texture_type = InputTextureType(); local 94 glBindTexture(texture_type, mInputTextureName);
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SurfaceTextureRenderer.cpp | 133 const GLenum texture_type = InputTextureType(); local 134 glBindTexture(texture_type, mInputTextureName);
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WarpRenderer.cpp | 124 const GLenum texture_type = InputTextureType(); local 125 glBindTexture(texture_type, mInputTextureName);
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 93 const GLenum texture_type = InputTextureType(); local 94 glBindTexture(texture_type, mInputTextureName);
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SurfaceTextureRenderer.cpp | 133 const GLenum texture_type = InputTextureType(); local 134 glBindTexture(texture_type, mInputTextureName);
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WarpRenderer.cpp | 124 const GLenum texture_type = InputTextureType(); local 125 glBindTexture(texture_type, mInputTextureName);
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/external/chromium_org/third_party/mesa/src/src/egl/main/ |
eglsurface.c | 115 EGLint texture_type = EGL_PBUFFER_BIT; local 127 texture_type |= EGL_PIXMAP_BIT; 217 if (!(type & texture_type)) { 235 if (!(type & texture_type)) { 252 if (!(type & texture_type)) { 489 EGLint texture_type = EGL_PBUFFER_BIT; local 496 texture_type |= EGL_PIXMAP_BIT; 498 if (!(surface->Type & texture_type)) {
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/external/mesa3d/src/egl/main/ |
eglsurface.c | 115 EGLint texture_type = EGL_PBUFFER_BIT; local 127 texture_type |= EGL_PIXMAP_BIT; 217 if (!(type & texture_type)) { 235 if (!(type & texture_type)) { 252 if (!(type & texture_type)) { 489 EGLint texture_type = EGL_PBUFFER_BIT; local 496 texture_type |= EGL_PIXMAP_BIT; 498 if (!(surface->Type & texture_type)) {
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/svgadump/ |
svga_shader.h | 104 unsigned texture_type:4; member in struct:sh_sampleinfo
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/external/mesa3d/src/gallium/drivers/svga/svgadump/ |
svga_shader.h | 104 unsigned texture_type:4; member in struct:sh_sampleinfo
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/ |
draw_llvm.c | 73 LLVMTypeRef texture_type; local 94 texture_type = LLVMStructTypeInContext(gallivm->context, elem_types, 98 LLVMAddTypeName(gallivm->module, struct_name, texture_type); 103 LLVMInvalidateStructLayout(gallivm->target, texture_type); 107 target, texture_type, 110 target, texture_type, 113 target, texture_type, 116 target, texture_type, 119 target, texture_type, 122 target, texture_type, 290 LLVMTypeRef texture_type, context_type, buffer_type, vb_type; local [all...] |
/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_llvm.c | 73 LLVMTypeRef texture_type; local 94 texture_type = LLVMStructTypeInContext(gallivm->context, elem_types, 98 LLVMAddTypeName(gallivm->module, struct_name, texture_type); 103 LLVMInvalidateStructLayout(gallivm->target, texture_type); 107 target, texture_type, 110 target, texture_type, 113 target, texture_type, 116 target, texture_type, 119 target, texture_type, 122 target, texture_type, 290 LLVMTypeRef texture_type, context_type, buffer_type, vb_type; local [all...] |