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Searched
defs:tileIndex
(Results
1 - 4
of
4
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
LevelSystem.java
118
final int
tileIndex
= (byte)byteStream.read();
148
mTileWidth, mTileHeight, world,
tileIndex
);
TiledVertexGrid.java
75
int
tileIndex
= mWorld.getTile(startTileX + tileX,
77
if (
tileIndex
>= 0) {
91
int
tileIndex
= mWorld.getTile(startTileX + tileX,
93
if (
tileIndex
< 0) {
94
tileIndex
= totalTextureTiles - 1; // Assume that the last tile is empty.
96
int textureOffsetX = (
tileIndex
% textureTilesAcross) * tileWidth;
97
int textureOffsetY = (
tileIndex
/ textureTilesAcross) * tileHeight;
CollisionSystem.java
192
final int
tileIndex
= tileArray[x][worldHeight - y];
193
if (
tileIndex
>= 0 &&
tileIndex
< mCollisionTiles.length
194
&& mCollisionTiles[
tileIndex
] != null) {
206
boolean hit = testBoxAgainstList(mCollisionTiles[
tileIndex
].segments,
301
final int
tileIndex
= tileArray[currentX][worldHeight - currentY];
302
if (
tileIndex
>= 0 &&
tileIndex
< mCollisionTiles.length
303
&& mCollisionTiles[
tileIndex
] != null) {
304
if (visitor.visit(mCollisionTiles[
tileIndex
], startPoint, endPoint,
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...]
/packages/apps/Launcher3/WallpaperPicker/src/com/android/launcher3/
WallpaperPickerActivity.java
732
int
tileIndex
= 0;
756
R.string.wallpaper_accessibility_name, ++
tileIndex
, numTiles);
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...]
Completed in 127 milliseconds