1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef UI_VIEWS_BUBBLE_BUBBLE_FRAME_VIEW_H_ 6 #define UI_VIEWS_BUBBLE_BUBBLE_FRAME_VIEW_H_ 7 8 #include "base/basictypes.h" 9 #include "base/compiler_specific.h" 10 #include "base/gtest_prod_util.h" 11 #include "ui/gfx/insets.h" 12 #include "ui/views/controls/button/button.h" 13 #include "ui/views/window/non_client_view.h" 14 15 namespace views { 16 17 class Label; 18 class LabelButton; 19 class BubbleBorder; 20 21 // The non-client frame view of bubble-styled widgets. 22 class VIEWS_EXPORT BubbleFrameView : public NonClientFrameView, 23 public ButtonListener { 24 public: 25 // Internal class name. 26 static const char kViewClassName[]; 27 28 // Insets to make bubble contents align horizontal with the bubble title. 29 // NOTE: this does not take into account whether a title actually exists. 30 static gfx::Insets GetTitleInsets(); 31 32 explicit BubbleFrameView(const gfx::Insets& content_margins); 33 virtual ~BubbleFrameView(); 34 35 // NonClientFrameView overrides: 36 virtual gfx::Rect GetBoundsForClientView() const OVERRIDE; 37 virtual gfx::Rect GetWindowBoundsForClientBounds( 38 const gfx::Rect& client_bounds) const OVERRIDE; 39 virtual int NonClientHitTest(const gfx::Point& point) OVERRIDE; 40 virtual void GetWindowMask(const gfx::Size& size, 41 gfx::Path* window_mask) OVERRIDE; 42 virtual void ResetWindowControls() OVERRIDE; 43 virtual void UpdateWindowIcon() OVERRIDE; 44 virtual void UpdateWindowTitle() OVERRIDE; 45 46 // View overrides: 47 virtual gfx::Insets GetInsets() const OVERRIDE; 48 virtual gfx::Size GetPreferredSize() OVERRIDE; 49 virtual gfx::Size GetMinimumSize() OVERRIDE; 50 virtual void Layout() OVERRIDE; 51 virtual const char* GetClassName() const OVERRIDE; 52 virtual void ChildPreferredSizeChanged(View* child) OVERRIDE; 53 virtual void OnThemeChanged() OVERRIDE; 54 55 // Overridden from ButtonListener: 56 virtual void ButtonPressed(Button* sender, const ui::Event& event) OVERRIDE; 57 58 // Use bubble_border() and SetBubbleBorder(), not border() and set_border(). 59 BubbleBorder* bubble_border() const { return bubble_border_; } 60 void SetBubbleBorder(BubbleBorder* border); 61 62 gfx::Insets content_margins() const { return content_margins_; } 63 64 void SetTitlebarExtraView(View* view); 65 66 // Given the size of the contents and the rect to point at, returns the bounds 67 // of the bubble window. The bubble's arrow location may change if the bubble 68 // does not fit on the monitor and |adjust_if_offscreen| is true. 69 gfx::Rect GetUpdatedWindowBounds(const gfx::Rect& anchor_rect, 70 gfx::Size client_size, 71 bool adjust_if_offscreen); 72 73 protected: 74 // Returns the available screen bounds if the frame were to show in |rect|. 75 virtual gfx::Rect GetAvailableScreenBounds(const gfx::Rect& rect); 76 77 private: 78 FRIEND_TEST_ALL_PREFIXES(BubbleFrameViewTest, GetBoundsForClientView); 79 80 // Mirrors the bubble's arrow location on the |vertical| or horizontal axis, 81 // if the generated window bounds don't fit in the monitor bounds. 82 void MirrorArrowIfOffScreen(bool vertical, 83 const gfx::Rect& anchor_rect, 84 const gfx::Size& client_size); 85 86 // Adjust the bubble's arrow offsets if the generated window bounds don't fit 87 // in the monitor bounds. 88 void OffsetArrowIfOffScreen(const gfx::Rect& anchor_rect, 89 const gfx::Size& client_size); 90 91 // Calculates the size needed to accommodate the given client area. 92 gfx::Size GetSizeForClientSize(const gfx::Size& client_size); 93 94 // The bubble border. 95 BubbleBorder* bubble_border_; 96 97 // Margins between the content and the inside of the border, in pixels. 98 gfx::Insets content_margins_; 99 100 // The optional title and (x) close button. 101 Label* title_; 102 LabelButton* close_; 103 104 // When supplied, this view is placed in the titlebar between the title and 105 // (x) close button. 106 View* titlebar_extra_view_; 107 108 DISALLOW_COPY_AND_ASSIGN(BubbleFrameView); 109 }; 110 111 } // namespace views 112 113 #endif // UI_VIEWS_BUBBLE_BUBBLE_FRAME_VIEW_H_ 114