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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
svga_state_vdecl.c 48 const struct pipe_vertex_element *ve = svga->curr.velems->velem; local
76 &svga->curr.vb[ve[i].vertex_buffer_index];
78 unsigned int offset = vb->buffer_offset + ve[i].src_offset;
95 &svga->curr.vb[ve[i].vertex_buffer_index];
117 + ve[i].src_offset
svga_pipe_draw.c 61 const struct pipe_vertex_element *ve = svga->curr.velems->velem; local
71 &svga->curr.vb[ve[i].vertex_buffer_index];
84 &svga->curr.vb[ve[i].vertex_buffer_index];
89 unsigned instance_div = ve[i].instance_divisor;
90 unsigned elemSize = util_format_get_blocksize(ve[i].src_format);
95 first = ve[i].src_offset;
99 first = vb->stride * start + ve[i].src_offset;
122 const struct pipe_vertex_element *ve = svga->curr.velems->velem; local
130 &svga->curr.vb[ve[i].vertex_buffer_index];
  /external/mesa3d/src/gallium/drivers/svga/
svga_state_vdecl.c 48 const struct pipe_vertex_element *ve = svga->curr.velems->velem; local
76 &svga->curr.vb[ve[i].vertex_buffer_index];
78 unsigned int offset = vb->buffer_offset + ve[i].src_offset;
95 &svga->curr.vb[ve[i].vertex_buffer_index];
117 + ve[i].src_offset
svga_pipe_draw.c 61 const struct pipe_vertex_element *ve = svga->curr.velems->velem; local
71 &svga->curr.vb[ve[i].vertex_buffer_index];
84 &svga->curr.vb[ve[i].vertex_buffer_index];
89 unsigned instance_div = ve[i].instance_divisor;
90 unsigned elemSize = util_format_get_blocksize(ve[i].src_format);
95 first = ve[i].src_offset;
99 first = vb->stride * start + ve[i].src_offset;
122 const struct pipe_vertex_element *ve = svga->curr.velems->velem; local
130 &svga->curr.vb[ve[i].vertex_buffer_index];
  /external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/
fs-fragcoord.c 53 struct pipe_vertex_element ve[2]; local
57 memset(ve, 0, sizeof ve);
59 ve[0].src_offset = Offset(struct vertex, position);
60 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
61 ve[1].src_offset = Offset(struct vertex, color);
62 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
64 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
fs-frontface.c 75 struct pipe_vertex_element ve[2]; local
79 memset(ve, 0, sizeof ve);
81 ve[0].src_offset = Offset(struct vertex, position);
82 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
83 ve[1].src_offset = Offset(struct vertex, color);
84 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
86 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
fs-write-z.c 79 struct pipe_vertex_element ve[2]; local
83 memset(ve, 0, sizeof ve);
85 ve[0].src_offset = Offset(struct vertex, position);
86 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
87 ve[1].src_offset = Offset(struct vertex, color);
88 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
90 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
tri.c 41 struct pipe_vertex_element ve[2]; local
45 memset(ve, 0, sizeof ve);
47 ve[0].src_offset = Offset(struct vertex, position);
48 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
49 ve[1].src_offset = Offset(struct vertex, color);
50 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
52 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
occlusion-query.c 80 struct pipe_vertex_element ve[2]; local
84 memset(ve, 0, sizeof ve);
86 ve[0].src_offset = Offset(struct vertex, position);
87 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
88 ve[1].src_offset = Offset(struct vertex, color);
89 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
91 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
quad-tex.c 42 struct pipe_vertex_element ve[2]; local
46 memset(ve, 0, sizeof ve);
48 ve[0].src_offset = Offset(struct vertex, position);
49 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
50 ve[1].src_offset = Offset(struct vertex, color);
51 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
53 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
shader-leak.c 76 struct pipe_vertex_element ve[2]; local
80 memset(ve, 0, sizeof ve);
82 ve[0].src_offset = Offset(struct vertex, position);
83 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
84 ve[1].src_offset = Offset(struct vertex, color);
85 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
87 handle = ctx->create_vertex_elements_state(ctx, 2, ve);
tex-srgb.c 58 struct pipe_vertex_element ve[2]; local
62 memset(ve, 0, sizeof ve);
64 ve[0].src_offset = Offset(struct vertex, position);
65 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
66 ve[1].src_offset = Offset(struct vertex, color);
67 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
69 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
tex-swizzle.c 40 struct pipe_vertex_element ve[2]; local
44 memset(ve, 0, sizeof ve);
46 ve[0].src_offset = Offset(struct vertex, position);
47 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
48 ve[1].src_offset = Offset(struct vertex, color);
49 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
51 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
tri-gs.c 77 struct pipe_vertex_element ve[2]; local
81 memset(ve, 0, sizeof ve);
83 ve[0].src_offset = Offset(struct vertex, position);
84 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
85 ve[1].src_offset = Offset(struct vertex, color);
86 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
88 handle = ctx->create_vertex_elements_state(ctx, 2, ve);
  /external/mesa3d/src/gallium/tests/graw/
fs-fragcoord.c 53 struct pipe_vertex_element ve[2]; local
57 memset(ve, 0, sizeof ve);
59 ve[0].src_offset = Offset(struct vertex, position);
60 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
61 ve[1].src_offset = Offset(struct vertex, color);
62 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
64 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
fs-frontface.c 75 struct pipe_vertex_element ve[2]; local
79 memset(ve, 0, sizeof ve);
81 ve[0].src_offset = Offset(struct vertex, position);
82 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
83 ve[1].src_offset = Offset(struct vertex, color);
84 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
86 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
fs-write-z.c 79 struct pipe_vertex_element ve[2]; local
83 memset(ve, 0, sizeof ve);
85 ve[0].src_offset = Offset(struct vertex, position);
86 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
87 ve[1].src_offset = Offset(struct vertex, color);
88 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
90 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
tri.c 41 struct pipe_vertex_element ve[2]; local
45 memset(ve, 0, sizeof ve);
47 ve[0].src_offset = Offset(struct vertex, position);
48 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
49 ve[1].src_offset = Offset(struct vertex, color);
50 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
52 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
occlusion-query.c 80 struct pipe_vertex_element ve[2]; local
84 memset(ve, 0, sizeof ve);
86 ve[0].src_offset = Offset(struct vertex, position);
87 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
88 ve[1].src_offset = Offset(struct vertex, color);
89 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
91 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
quad-tex.c 42 struct pipe_vertex_element ve[2]; local
46 memset(ve, 0, sizeof ve);
48 ve[0].src_offset = Offset(struct vertex, position);
49 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
50 ve[1].src_offset = Offset(struct vertex, color);
51 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
53 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
shader-leak.c 76 struct pipe_vertex_element ve[2]; local
80 memset(ve, 0, sizeof ve);
82 ve[0].src_offset = Offset(struct vertex, position);
83 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
84 ve[1].src_offset = Offset(struct vertex, color);
85 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
87 handle = ctx->create_vertex_elements_state(ctx, 2, ve);
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/
vl_matrix_filter.c 159 struct pipe_vertex_element ve; local
208 memset(&ve, 0, sizeof(ve));
209 ve.src_offset = 0;
210 ve.instance_divisor = 0;
211 ve.vertex_buffer_index = 0;
212 ve.src_format = PIPE_FORMAT_R32G32_FLOAT;
213 filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve);
vl_median_filter.c 246 struct pipe_vertex_element ve; local
294 memset(&ve, 0, sizeof(ve));
295 ve.src_offset = 0;
296 ve.instance_divisor = 0;
297 ve.vertex_buffer_index = 0;
298 ve.src_format = PIPE_FORMAT_R32G32_FLOAT;
299 filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve);
  /external/mesa3d/src/gallium/auxiliary/vl/
vl_matrix_filter.c 159 struct pipe_vertex_element ve; local
208 memset(&ve, 0, sizeof(ve));
209 ve.src_offset = 0;
210 ve.instance_divisor = 0;
211 ve.vertex_buffer_index = 0;
212 ve.src_format = PIPE_FORMAT_R32G32_FLOAT;
213 filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve);
vl_median_filter.c 246 struct pipe_vertex_element ve; local
294 memset(&ve, 0, sizeof(ve));
295 ve.src_offset = 0;
296 ve.instance_divisor = 0;
297 ve.vertex_buffer_index = 0;
298 ve.src_format = PIPE_FORMAT_R32G32_FLOAT;
299 filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve);

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