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  /external/chromium_org/third_party/WebKit/Source/core/css/
viewportAndroid.css 33 @viewport {
xhtmlmp.css 32 @viewport {
  /frameworks/base/services/java/com/android/server/display/
DisplayViewport.java 30 // True if this viewport is valid.
53 public void copyFrom(DisplayViewport viewport) {
54 valid = viewport.valid;
55 displayId = viewport.displayId;
56 orientation = viewport.orientation;
57 logicalFrame.set(viewport.logicalFrame);
58 physicalFrame.set(viewport.physicalFrame);
59 deviceWidth = viewport.deviceWidth;
60 deviceHeight = viewport.deviceHeight;
DisplayDevice.java 175 * Populates the specified viewport object with orientation,
178 public final void populateViewportLocked(DisplayViewport viewport) {
179 viewport.orientation = mCurrentOrientation;
182 viewport.logicalFrame.set(mCurrentLayerStackRect);
184 viewport.logicalFrame.setEmpty();
188 viewport.physicalFrame.set(mCurrentDisplayRect);
190 viewport.physicalFrame.setEmpty();
196 viewport.deviceWidth = isRotated ? info.height : info.width;
197 viewport.deviceHeight = isRotated ? info.width : info.height;
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_atom_viewport.c 36 * Update the viewport transformation matrix. Depends on:
37 * - viewport pos/size
51 * Y=0=TOP but OpenGL is Y=0=BOTTOM. So we need to invert the viewport.
65 GLfloat x = (GLfloat)ctx->Viewport.X;
66 GLfloat y = (GLfloat)ctx->Viewport.Y;
67 GLfloat z = ctx->Viewport.Near;
68 GLfloat half_width = (GLfloat)ctx->Viewport.Width * 0.5f;
69 GLfloat half_height = (GLfloat)ctx->Viewport.Height * 0.5f;
70 GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) * 0.5f
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_atom_viewport.c 36 * Update the viewport transformation matrix. Depends on:
37 * - viewport pos/size
51 * Y=0=TOP but OpenGL is Y=0=BOTTOM. So we need to invert the viewport.
65 GLfloat x = (GLfloat)ctx->Viewport.X;
66 GLfloat y = (GLfloat)ctx->Viewport.Y;
67 GLfloat z = ctx->Viewport.Near;
68 GLfloat half_width = (GLfloat)ctx->Viewport.Width * 0.5f;
69 GLfloat half_height = (GLfloat)ctx->Viewport.Height * 0.5f;
70 GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) * 0.5f
    [all...]
  /external/chromium_org/ui/gfx/
transform_util_unittest.cc 40 Rect viewport(1920, 1200);
41 bool snapped = SnapTransform(&result, transform, viewport);
43 EXPECT_TRUE(snapped) << "Viewport should snap for this rotation.";
53 Rect viewport(kOffset, kOffset, 1920, 1200);
54 bool snapped = SnapTransform(&result, transform, viewport);
56 EXPECT_FALSE(snapped) << "Distant viewport shouldn't snap by more than 1px.";
66 Rect viewport(kOffset, kOffset, 1920, 1200);
67 bool snapped = SnapTransform(&result, transform, viewport);
69 EXPECT_FALSE(snapped) << "Viewport should not snap for this rotation.";
81 Rect viewport(1920, 1200)
    [all...]
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLRenderTarget.cpp 17 const GrGLIRect& viewport,
22 fViewport = viewport;
45 const GrGLIRect& viewport,
52 viewport.fWidth, viewport.fHeight,
61 // we assume this is true, TODO: get rid of viewport as a param.
62 SkASSERT(viewport.fWidth == texture->width());
63 SkASSERT(viewport.fHeight == texture->height());
65 this->init(desc, viewport, texID);
70 const GrGLIRect& viewport)
    [all...]
GrGLRenderTarget.h 41 const GrGLIRect& viewport,
48 const GrGLIRect& viewport);
94 // when we switch to this render target we want to set the viewport to
102 void init(const Desc& desc, const GrGLIRect& viewport, GrGLTexID* texID);
  /external/skia/src/gpu/gl/
GrGLRenderTarget.cpp 17 const GrGLIRect& viewport,
22 fViewport = viewport;
45 const GrGLIRect& viewport,
52 viewport.fWidth, viewport.fHeight,
61 // we assume this is true, TODO: get rid of viewport as a param.
62 SkASSERT(viewport.fWidth == texture->width());
63 SkASSERT(viewport.fHeight == texture->height());
65 this->init(desc, viewport, texID);
70 const GrGLIRect& viewport)
    [all...]
GrGLRenderTarget.h 41 const GrGLIRect& viewport,
48 const GrGLIRect& viewport);
94 // when we switch to this render target we want to set the viewport to
102 void init(const Desc& desc, const GrGLIRect& viewport, GrGLTexID* texID);
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
gen7_viewport_state.c 38 const GLfloat *v = ctx->Viewport._WindowMap.m;
62 vp->viewport.m00 = v[MAT_SX];
63 vp->viewport.m11 = v[MAT_SY] * y_scale;
64 vp->viewport.m22 = v[MAT_SZ] * depth_scale;
65 vp->viewport.m30 = v[MAT_TX];
66 vp->viewport.m31 = v[MAT_TY] * y_scale + y_bias;
67 vp->viewport.m32 = v[MAT_TZ] * depth_scale;
gen6_viewport_state.c 75 const GLfloat *v = ctx->Viewport._WindowMap.m;
91 sfv->viewport.m00 = v[MAT_SX];
92 sfv->viewport.m11 = v[MAT_SY] * y_scale;
93 sfv->viewport.m22 = v[MAT_SZ] * depth_scale;
94 sfv->viewport.m30 = v[MAT_TX];
95 sfv->viewport.m31 = v[MAT_TY] * y_scale + y_bias;
96 sfv->viewport.m32 = v[MAT_TZ] * depth_scale;
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen7_viewport_state.c 38 const GLfloat *v = ctx->Viewport._WindowMap.m;
62 vp->viewport.m00 = v[MAT_SX];
63 vp->viewport.m11 = v[MAT_SY] * y_scale;
64 vp->viewport.m22 = v[MAT_SZ] * depth_scale;
65 vp->viewport.m30 = v[MAT_TX];
66 vp->viewport.m31 = v[MAT_TY] * y_scale + y_bias;
67 vp->viewport.m32 = v[MAT_TZ] * depth_scale;
gen6_viewport_state.c 75 const GLfloat *v = ctx->Viewport._WindowMap.m;
91 sfv->viewport.m00 = v[MAT_SX];
92 sfv->viewport.m11 = v[MAT_SY] * y_scale;
93 sfv->viewport.m22 = v[MAT_SZ] * depth_scale;
94 sfv->viewport.m30 = v[MAT_TX];
95 sfv->viewport.m31 = v[MAT_TY] * y_scale + y_bias;
96 sfv->viewport.m32 = v[MAT_TZ] * depth_scale;
  /external/chromium_org/ppapi/thunk/
ppb_view_api.h 23 virtual PP_Bool GetRect(PP_Rect* viewport) const = 0;
  /external/chromium_org/third_party/WebKit/Source/core/svg/
SVGLengthContext.h 57 static FloatRect resolveRectangle(const T* context, SVGUnitTypes::SVGUnitType type, const FloatRect& viewport)
59 return SVGLengthContext::resolveRectangle(context, type, viewport, context->xCurrentValue(), context->yCurrentValue(), context->widthCurrentValue(), context->heightCurrentValue());
62 static FloatRect resolveRectangle(const SVGElement*, SVGUnitTypes::SVGUnitType, const FloatRect& viewport, const SVGLength& x, const SVGLength& y, const SVGLength& width, const SVGLength& height);
72 SVGLengthContext(const SVGElement*, const FloatRect& viewport);
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_state_clip.c 48 const struct pipe_viewport_state *viewport)
52 /* pass the viewport info to the draw module */
53 draw_set_viewport_state(llvmpipe->draw, viewport);
55 llvmpipe->viewport = *viewport; /* struct copy */
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_state_clip.c 48 const struct pipe_viewport_state *viewport)
52 /* pass the viewport info to the draw module */
53 draw_set_viewport_state(softpipe->draw, viewport);
55 softpipe->viewport = *viewport; /* struct copy */
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_state_clip.c 48 const struct pipe_viewport_state *viewport)
52 /* pass the viewport info to the draw module */
53 draw_set_viewport_state(llvmpipe->draw, viewport);
55 llvmpipe->viewport = *viewport; /* struct copy */
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_state_clip.c 48 const struct pipe_viewport_state *viewport)
52 /* pass the viewport info to the draw module */
53 draw_set_viewport_state(softpipe->draw, viewport);
55 softpipe->viewport = *viewport; /* struct copy */
  /external/chromium_org/third_party/WebKit/Source/devtools/front_end/
overrides.css 119 .overrides-viewport {
123 .overrides-viewport input {
127 .overrides-viewport input[type=range] {
135 .overrides-viewport label {
140 .overrides-viewport table {
144 .overrides-viewport > label {
148 .overrides-viewport .help-footnote {
173 .overrides-activate-viewport #tab-viewport,
181 .overrides-activate-viewport #tab-viewport.selected
    [all...]
  /external/chromium_org/ash/wm/
workspace_controller.h 29 explicit WorkspaceController(aura::Window* viewport);
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/postprocess/
pp_program.h 48 struct pipe_viewport_state viewport; member in struct:program
  /external/mesa3d/src/gallium/auxiliary/postprocess/
pp_program.h 48 struct pipe_viewport_state viewport; member in struct:program

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