HomeSort by relevance Sort by last modified time
    Searched refs:xyz (Results 1 - 25 of 94) sorted by null

1 2 3 4

  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
d3d11spikysphere.hlsl.vs.h 14 // POSITION 0 xyz 0 NONE float xyz
21 // POSITION 0 xyz 0 NONE float xyz
24 dcl_input v0.xyz
25 dcl_output o0.xyz
26 mov o0.xyz, v0.xyzx
d3d11spikysphere.hlsl.ds.h 45 // POSITION 0 xyz 0 NONE float xyz
53 // OBJPOS 0 xyz 1 NONE float xyz
54 // OBJNORMAL 0 xyz 2 NONE float xyz
55 // WORLDNORMAL 0 xyz 3 NONE float xyz
66 dcl_input vDomain.xyz
67 dcl_input vicp[3][0].xyz
    [all...]
d3d11spikysphere.hlsl.ps.h 15 // OBJPOS 0 xyz 1 NONE float xyz
16 // OBJNORMAL 0 xyz 2 NONE float xyz
17 // WORLDNORMAL 0 xyz 3 NONE float xyz
27 dcl_input_ps linear v1.xyz
28 dcl_input_ps linear v2.xyz
29 dcl_input_ps linear v3.xyz
34 mul r0.xyz, r0.xxxx, v2.xyz
    [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
d3d11spikysphere.hlsl.vs.h 14 // POSITION 0 xyz 0 NONE float xyz
21 // POSITION 0 xyz 0 NONE float xyz
24 dcl_input v0.xyz
25 dcl_output o0.xyz
26 mov o0.xyz, v0.xyzx
d3d11spikysphere.hlsl.ds.h 45 // POSITION 0 xyz 0 NONE float xyz
53 // OBJPOS 0 xyz 1 NONE float xyz
54 // OBJNORMAL 0 xyz 2 NONE float xyz
55 // WORLDNORMAL 0 xyz 3 NONE float xyz
66 dcl_input vDomain.xyz
67 dcl_input vicp[3][0].xyz
    [all...]
d3d11spikysphere.hlsl.ps.h 15 // OBJPOS 0 xyz 1 NONE float xyz
16 // OBJNORMAL 0 xyz 2 NONE float xyz
17 // WORLDNORMAL 0 xyz 3 NONE float xyz
27 dcl_input_ps linear v1.xyz
28 dcl_input_ps linear v2.xyz
29 dcl_input_ps linear v3.xyz
34 mul r0.xyz, r0.xxxx, v2.xyz
    [all...]
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
TextureGeneratorMagic.java 54 public void compute(float[] xyz, float turbulence) {
55 xyz[1] = -(float) Math.cos(xyz[0] - xyz[1] + xyz[2]) * turbulence;
60 public void compute(float[] xyz, float turbulence) {
61 xyz[0] = (float) Math.cos(xyz[0] - xyz[1] - xyz[2]) * turbulence
125 float xyz[] = new float[3], turb; local
    [all...]
  /external/clang/test/CodeGen/
debug-dead-local-var.c 5 // local variable xyz.
8 struct X { int a; int b; } xyz; local
  /frameworks/base/tests/RenderScriptTests/SceneGraph/res/raw/
shader2v.glsl 16 mat3 model3 = mat3(UNI_model[0].xyz, UNI_model[1].xyz, UNI_model[2].xyz);
19 varWorldPos = worldPos.xyz;
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.hlsl.vs.h 37 // NORMAL 0 xyz 1 NONE float xyz
45 // NORMAL 0 xyz 1 NONE float xyz
46 // EYE 0 xyz 2 NONE float xyz
47 // LIGHT 0 xyz 3 NONE float xyz
52 dcl_input v1.xyz
54 dcl_output o1.xyz
    [all...]
d3d11gears.hlsl.ps.h 37 // NORMAL 0 xyz 1 NONE float xyz
38 // EYE 0 xyz 2 NONE float xyz
39 // LIGHT 0 xyz 3 NONE float xyz
50 dcl_input_ps linear v1.xyz
51 dcl_input_ps linear v2.xyz
52 dcl_input_ps linear v3.xyz
60 mad r1.xyz, v2.xyzx, r0.xxxx, r0.yzw
    [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.hlsl.vs.h 37 // NORMAL 0 xyz 1 NONE float xyz
45 // NORMAL 0 xyz 1 NONE float xyz
46 // EYE 0 xyz 2 NONE float xyz
47 // LIGHT 0 xyz 3 NONE float xyz
52 dcl_input v1.xyz
54 dcl_output o1.xyz
    [all...]
d3d11gears.hlsl.ps.h 37 // NORMAL 0 xyz 1 NONE float xyz
38 // EYE 0 xyz 2 NONE float xyz
39 // LIGHT 0 xyz 3 NONE float xyz
50 dcl_input_ps linear v1.xyz
51 dcl_input_ps linear v2.xyz
52 dcl_input_ps linear v3.xyz
60 mad r1.xyz, v2.xyzx, r0.xxxx, r0.yzw
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/shaders/compiled/
clear11vs.h 12 // POSITION 0 xyz 0 NONE float xyz
24 dcl_input v0.xyz
28 mov o0.xyz, v0.xyzx
componentmaskps.h 24 mul r1.xyz, r0, c0.x
luminanceps.h 25 mov r1.xyz, r0.x
passthroughlum11ps.h 37 mov o0.xyz, r0.xxxx
passthroughrgb11ps.h 37 mov o0.xyz, r0.xyzx
  /frameworks/rs/scriptc/
rs_math.rsh 137 float len = length(left->xyz);
139 len = length(right->xyz);
141 len = length(top->xyz);
143 len = length(bottom->xyz);
145 len = length(near->xyz);
147 len = length(far->xyz);
167 float distToCenter = dot(left->xyz, sphere->xyz) + left->w;
171 distToCenter = dot(right->xyz, sphere->xyz) + right->w
    [all...]
  /prebuilts/sdk/renderscript/include/
rs_math.rsh 137 float len = length(left->xyz);
139 len = length(right->xyz);
141 len = length(top->xyz);
143 len = length(bottom->xyz);
145 len = length(near->xyz);
147 len = length(far->xyz);
167 float distToCenter = dot(left->xyz, sphere->xyz) + left->w;
171 distToCenter = dot(right->xyz, sphere->xyz) + right->w
    [all...]
  /external/clang/test/Sema/
mips16_attr_allowed.c 16 void foo32a() __attribute__((nomips16(xyz))) ; // expected-error {{'nomips16' attribute takes no arguments}}
17 void __attribute__((mips16(xyz))) foo16a(); // expected-error {{'mips16' attribute takes no arguments}}
  /cts/suite/cts/deviceTests/opengl/assets/fragment/
water 25 vec3 map1 = texture2D(u_Texture1, v_TexCoordinate + offset).xyz * 2.0 - 1.0;
26 vec3 map2 = texture2D(u_Texture2, v_TexCoordinate + offset).xyz * 2.0 - 1.0;
  /frameworks/rs/java/tests/SampleTest/src/com/android/rs/sample/
sample.rs 40 out->xyz = convert_uchar3(rsSample(sourceAlloc, allocSampler, uv*2.0f).xyz);
  /external/clang/test/Parser/
declarators.c 48 struct xyz { int y; }; struct
50 xyz b; // expected-error {{must use 'struct' tag to refer to type 'xyz'}}
54 // We should recover 'b' by parsing it with a valid type of "struct xyz", which
59 struct xyz test8() { return a; } // a should be be marked invalid, no diag.
  /art/test/049-show-object/src/
Main.java 29 int xyz = 27; local

Completed in 440 milliseconds

1 2 3 4