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Searched
refs:ACQUIRED
(Results
1 - 3
of
3
) sorted by null
/frameworks/av/camera/tests/
ProCameraTests.cpp
121
ACQUIRED
,
243
// Lock has been
acquired
. Write operations now available.
245
QueueEvent(
ACQUIRED
);
541
mListener->SetEventMask(ProEvent_Mask(
ACQUIRED
) |
550
EXPECT_EQ(
ACQUIRED
, mListener->ReadEvent());
569
mListener->SetEventMask(ProEvent_Mask(
ACQUIRED
) |
574
// then we can be test that the lock wont immediately be
acquired
581
EXPECT_EQ(
ACQUIRED
, mListener->ReadEvent());
748
mListener->SetEventMask(ProEvent_Mask(
ACQUIRED
) |
762
EXPECT_EQ(
ACQUIRED
, mListener->ReadEvent())
[
all
...]
/frameworks/native/libs/gui/
BufferQueue.cpp
315
case BufferSlot::
ACQUIRED
:
365
// if we dequeue a buffer while the consumer has
acquired
one but not released
803
case BufferSlot::
ACQUIRED
: return "
ACQUIRED
";
824
prefix, (slot.mBufferState == BufferSlot::
ACQUIRED
)?">":" ", i, buf.get(),
841
if (mSlots[slot].mBufferState == BufferSlot::
ACQUIRED
) {
868
// buffers
acquired
. We allow the max buffer count to be exceeded by one
869
// buffer, so that the consumer can successfully set up the newly
acquired
873
if (mSlots[i].mBufferState == BufferSlot::
ACQUIRED
) {
878
ST_LOGE("acquireBuffer: max
acquired
buffer count reached: %d (max=%d)"
[
all
...]
/frameworks/native/include/gui/
BufferQueue.h
216
// buffer is successfully
acquired
, the information about the buffer is
218
//
acquired
then the BufferItem::mGraphicBuffer field of buffer is set to
224
// future, the buffer won't be
acquired
, and PRESENT_LATER will be
289
// be
acquired
by the consumer at one time (default 1). This call will
406
//
ACQUIRED
(via acquireBuffer) or to FREE (if another buffer is
410
//
ACQUIRED
indicates that the buffer has been
acquired
by the
416
ACQUIRED
= 3
445
// buffer. When the buffer is DEQUEUED or
ACQUIRED
, the fence has been
454
// consumer. This is set when a buffer in
ACQUIRED
state is freed
[
all
...]
Completed in 188 milliseconds