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    Searched refs:ACQUIRED (Results 1 - 3 of 3) sorted by null

  /frameworks/av/camera/tests/
ProCameraTests.cpp 121 ACQUIRED,
243 // Lock has been acquired. Write operations now available.
245 QueueEvent(ACQUIRED);
541 mListener->SetEventMask(ProEvent_Mask(ACQUIRED) |
550 EXPECT_EQ(ACQUIRED, mListener->ReadEvent());
569 mListener->SetEventMask(ProEvent_Mask(ACQUIRED) |
574 // then we can be test that the lock wont immediately be acquired
581 EXPECT_EQ(ACQUIRED, mListener->ReadEvent());
748 mListener->SetEventMask(ProEvent_Mask(ACQUIRED) |
762 EXPECT_EQ(ACQUIRED, mListener->ReadEvent())
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  /frameworks/native/libs/gui/
BufferQueue.cpp 315 case BufferSlot::ACQUIRED:
365 // if we dequeue a buffer while the consumer has acquired one but not released
803 case BufferSlot::ACQUIRED: return "ACQUIRED";
824 prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i, buf.get(),
841 if (mSlots[slot].mBufferState == BufferSlot::ACQUIRED) {
868 // buffers acquired. We allow the max buffer count to be exceeded by one
869 // buffer, so that the consumer can successfully set up the newly acquired
873 if (mSlots[i].mBufferState == BufferSlot::ACQUIRED) {
878 ST_LOGE("acquireBuffer: max acquired buffer count reached: %d (max=%d)"
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  /frameworks/native/include/gui/
BufferQueue.h 216 // buffer is successfully acquired, the information about the buffer is
218 // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
224 // future, the buffer won't be acquired, and PRESENT_LATER will be
289 // be acquired by the consumer at one time (default 1). This call will
406 // ACQUIRED (via acquireBuffer) or to FREE (if another buffer is
410 // ACQUIRED indicates that the buffer has been acquired by the
416 ACQUIRED = 3
445 // buffer. When the buffer is DEQUEUED or ACQUIRED, the fence has been
454 // consumer. This is set when a buffer in ACQUIRED state is freed
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