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  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/egl/common/
native_buffer.h 36 struct ANativeWindowBuffer;
56 struct ANativeWindowBuffer *android; /**< opaque native buffer */
egl_g3d_image.c 209 struct ANativeWindowBuffer *buf)
263 (struct ANativeWindowBuffer *) buffer);
  /external/mesa3d/src/gallium/state_trackers/egl/common/
native_buffer.h 36 struct ANativeWindowBuffer;
56 struct ANativeWindowBuffer *android; /**< opaque native buffer */
  /frameworks/native/include/ui/
FramebufferNativeWindow.h 69 static int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd);
70 static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
74 static int dequeueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer** buffer);
75 static int queueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer);
76 static int lockBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer);
GraphicBuffer.h 30 struct ANativeWindowBuffer;
41 : public ANativeObjectBase< ANativeWindowBuffer, GraphicBuffer, RefBase >,
79 // create a buffer from an existing ANativeWindowBuffer
80 GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership);
101 ANativeWindowBuffer* getNativeBuffer() const;
148 sp<ANativeWindowBuffer> mWrappedBuffer;
Fence.h 30 struct ANativeWindowBuffer;
  /frameworks/native/include/gui/
Surface.h 91 ANativeWindowBuffer* buffer, int fenceFd);
93 ANativeWindowBuffer** buffer, int* fenceFd);
97 ANativeWindowBuffer* buffer, int fenceFd);
101 ANativeWindowBuffer* buffer);
103 ANativeWindowBuffer** buffer);
105 ANativeWindowBuffer* buffer);
107 ANativeWindowBuffer* buffer);
126 virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
127 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
128 virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd)
    [all...]
  /system/core/include/system/
window.h 82 typedef struct ANativeWindowBuffer
85 ANativeWindowBuffer() {
87 common.version = sizeof(ANativeWindowBuffer);
91 // Implement the methods that sp<ANativeWindowBuffer> expects so that it
92 // can be used to automatically refcount ANativeWindowBuffer's.
408 struct ANativeWindowBuffer** buffer);
422 struct ANativeWindowBuffer* buffer);
444 struct ANativeWindowBuffer* buffer);
507 struct ANativeWindowBuffer* buffer);
529 struct ANativeWindowBuffer** buffer, int* fenceFd)
    [all...]
  /frameworks/native/libs/ui/
FramebufferNativeWindow.cpp 46 ANativeWindowBuffer,
52 ANativeWindowBuffer::width = w;
53 ANativeWindowBuffer::height = h;
54 ANativeWindowBuffer::format = f;
55 ANativeWindowBuffer::usage = u;
221 ANativeWindowBuffer** buffer)
236 ANativeWindowBuffer** buffer, int* fenceFd)
263 ANativeWindowBuffer* buffer)
269 ANativeWindowBuffer* buffer)
275 ANativeWindowBuffer* buffer, int fenceFd
    [all...]
GraphicBuffer.cpp 34 // Buffer and implementation of ANativeWindowBuffer
77 GraphicBuffer::GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership)
119 ANativeWindowBuffer* GraphicBuffer::getNativeBuffer() const
121 return static_cast<ANativeWindowBuffer*>(
  /frameworks/av/libvideoeditor/lvpp/
PreviewRenderer.h 58 ANativeWindowBuffer *mBuf;
  /frameworks/native/opengl/libagl/
TextureObjectManager.h 51 status_t setImage(ANativeWindowBuffer* buffer);
83 ANativeWindowBuffer* buffer;
egl.cpp 240 status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr);
241 status_t unlock(ANativeWindowBuffer* buf);
243 ANativeWindowBuffer* buffer;
244 ANativeWindowBuffer* previousBuffer;
332 ANativeWindowBuffer* dst, void* dst_vaddr,
333 ANativeWindowBuffer* src, void const* src_vaddr,
435 ANativeWindowBuffer* buf, int usage, void** vaddr)
445 status_t egl_window_surface_v2_t::unlock(ANativeWindowBuffer* buf)
456 ANativeWindowBuffer* dst, void* dst_vaddr,
457 ANativeWindowBuffer* src, void const* src_vaddr
    [all...]
  /frameworks/native/include/media/hardware/
HardwareAPI.h 128 const sp<ANativeWindowBuffer>& nativeBuffer;
  /external/chromium_org/third_party/mesa/src/src/egl/drivers/dri2/
egl_dri2.h 57 # define android_native_buffer_t ANativeWindowBuffer
197 struct ANativeWindowBuffer *buffer;
  /external/mesa3d/src/egl/drivers/dri2/
egl_dri2.h 57 # define android_native_buffer_t ANativeWindowBuffer
197 struct ANativeWindowBuffer *buffer;
  /frameworks/av/services/camera/libcameraservice/device3/
Camera3InputStream.cpp 61 ANativeWindowBuffer* anb;
113 ANativeWindowBuffer *anb = tmp.mGraphicBuffer->getNativeBuffer();
Camera3OutputStream.cpp 92 ANativeWindowBuffer* anb;
198 container_of(buffer.buffer, ANativeWindowBuffer, handle),
206 container_of(buffer.buffer, ANativeWindowBuffer, handle),
Camera3ZslStream.cpp 145 ANativeWindowBuffer* anb;
210 ANativeWindowBuffer *anb =
  /frameworks/native/libs/gui/
Surface.cpp 95 ANativeWindowBuffer** buffer, int* fenceFd) {
101 ANativeWindowBuffer* buffer, int fenceFd) {
107 ANativeWindowBuffer* buffer, int fenceFd) {
113 ANativeWindowBuffer** buffer) {
115 ANativeWindowBuffer* buf;
131 ANativeWindowBuffer* buffer) {
137 ANativeWindowBuffer* buffer) {
143 ANativeWindowBuffer* buffer) {
737 ANativeWindowBuffer* out;
  /frameworks/native/libs/gui/tests/
SurfaceTextureClient_test.cpp 216 ANativeWindowBuffer* buf;
225 ANativeWindowBuffer* buf;
235 ANativeWindowBuffer* buf;
245 ANativeWindowBuffer* buf;
255 ANativeWindowBuffer* buf;
271 ANativeWindowBuffer* buf;
288 ANativeWindowBuffer* buf;
298 ANativeWindowBuffer* buf[2];
318 ANativeWindowBuffer* buf[2];
Surface_test.cpp 104 ANativeWindowBuffer* buf = 0;
  /frameworks/rs/driver/
rsdAllocation.h 37 struct ANativeWindowBuffer;
70 ANativeWindowBuffer *wndBuffer;
  /frameworks/rs/
rsAllocation.h 28 struct ANativeWindowBuffer;
70 ANativeWindowBuffer *nativeBuffer;
  /hardware/libhardware/tests/camera2/
camera2_utils.cpp 426 ANativeWindowBuffer **anwBuffers = new ANativeWindowBuffer*[totalBuffers];
509 ANativeWindowBuffer* anb;
531 container_of(buffer, ANativeWindowBuffer, handle), -1);
543 container_of(buffer, ANativeWindowBuffer, handle), -1);

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