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Searched
refs:AUDIO_RUNNING
(Results
1 - 4
of
4
) sorted by null
/frameworks/av/libvideoeditor/lvpp/
PreviewPlayer.cpp
358
CHECK(!(mFlags &
AUDIO_RUNNING
));
380
mFlags |=
AUDIO_RUNNING
;
572
mFlags |=
AUDIO_RUNNING
;
620
mFlags |=
AUDIO_RUNNING
;
808
if (mAudioPlayer != NULL && (mFlags &
AUDIO_RUNNING
)) {
810
mFlags &= ~
AUDIO_RUNNING
;
916
if (mAudioPlayer != NULL && !(mFlags & (
AUDIO_RUNNING
))) {
[
all
...]
PreviewPlayer.h
117
AUDIO_RUNNING
= 8192,
/frameworks/av/media/libstagefright/
AwesomePlayer.cpp
926
CHECK(!(mFlags &
AUDIO_RUNNING
));
947
modifyFlags((
AUDIO_RUNNING
| AUDIOPLAYER_STARTED), CLEAR);
1059
CHECK(!(mFlags &
AUDIO_RUNNING
));
[
all
...]
/frameworks/av/media/libstagefright/include/
AwesomePlayer.h
133
AUDIO_RUNNING
= 0x2000,
Completed in 4799 milliseconds