HomeSort by relevance Sort by last modified time
    Searched refs:AUDIO_RUNNING (Results 1 - 4 of 4) sorted by null

  /frameworks/av/libvideoeditor/lvpp/
PreviewPlayer.cpp 358 CHECK(!(mFlags & AUDIO_RUNNING));
380 mFlags |= AUDIO_RUNNING;
572 mFlags |= AUDIO_RUNNING;
620 mFlags |= AUDIO_RUNNING;
808 if (mAudioPlayer != NULL && (mFlags & AUDIO_RUNNING)) {
810 mFlags &= ~AUDIO_RUNNING;
916 if (mAudioPlayer != NULL && !(mFlags & (AUDIO_RUNNING))) {
    [all...]
PreviewPlayer.h 117 AUDIO_RUNNING = 8192,
  /frameworks/av/media/libstagefright/
AwesomePlayer.cpp 926 CHECK(!(mFlags & AUDIO_RUNNING));
947 modifyFlags((AUDIO_RUNNING | AUDIOPLAYER_STARTED), CLEAR);
1059 CHECK(!(mFlags & AUDIO_RUNNING));
    [all...]
  /frameworks/av/media/libstagefright/include/
AwesomePlayer.h 133 AUDIO_RUNNING = 0x2000,

Completed in 4799 milliseconds