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    Searched refs:AudioOutputDevice (Results 1 - 8 of 8) sorted by null

  /external/chromium_org/content/renderer/media/
audio_device_factory.h 13 class AudioOutputDevice;
23 // Creates an AudioOutputDevice using the currently registered factory.
26 static scoped_refptr<media::AudioOutputDevice> NewOutputDevice(
43 virtual media::AudioOutputDevice* CreateOutputDevice(int render_view_id) = 0;
audio_device_factory.cc 19 scoped_refptr<media::AudioOutputDevice> AudioDeviceFactory::NewOutputDevice(
22 media::AudioOutputDevice* const device =
29 return new media::AudioOutputDevice(
renderer_webaudiodevice_impl.h 16 class AudioOutputDevice;
56 scoped_refptr<media::AudioOutputDevice> output_device_;
webrtc_audio_renderer.h 19 class AudioOutputDevice;
84 // These two methods are called on the AudioOutputDevice worker thread.
90 // This method is called on the AudioOutputDevice worker thread.
98 scoped_refptr<media::AudioOutputDevice> sink_;
webrtc_local_audio_renderer.h 25 class AudioOutputDevice;
88 // Render() is called on the AudioOutputDevice thread and OnRenderError()
122 scoped_refptr<media::AudioOutputDevice> sink_;
  /external/chromium_org/media/audio/
audio_output_device.cc 20 class AudioOutputDevice::AudioThreadCallback
41 AudioOutputDevice::AudioOutputDevice(
61 void AudioOutputDevice::InitializeUnifiedStream(const AudioParameters& params,
71 void AudioOutputDevice::Initialize(const AudioParameters& params,
76 AudioOutputDevice::~AudioOutputDevice() {
82 void AudioOutputDevice::Start() {
85 base::Bind(&AudioOutputDevice::CreateStreamOnIOThread, this,
89 void AudioOutputDevice::Stop()
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audio_output_device.h 10 // AudioOutputController AudioOutputDevice
18 // to generate a low latency transport. The AudioOutputDevice user registers an
19 // AudioOutputDevice::RenderCallback at construction and will be polled by the
20 // AudioOutputDevice for audio to be played out by the underlying audio layers.
36 // AudioOutputDevice::Render => audio transport on audio thread =>
75 class MEDIA_EXPORT AudioOutputDevice
81 AudioOutputDevice(scoped_ptr<AudioOutputIPC> ipc,
116 friend class base::RefCountedThreadSafe<AudioOutputDevice>;
117 virtual ~AudioOutputDevice();
170 scoped_ptr<AudioOutputDevice::AudioThreadCallback> audio_callback_
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audio_output_device_unittest.cc 60 // Creates a copy of a SyncSocket handle that we can give to AudioOutputDevice.
61 // On Windows this means duplicating the pipe handle so that AudioOutputDevice
63 // platforms, we just copy the same socket handle since AudioOutputDevice on
112 scoped_refptr<AudioOutputDevice> audio_device_;
147 audio_device_ = new AudioOutputDevice(
178 // Create duplicates of the handles we pass to AudioOutputDevice since
179 // ownership will be transferred and AudioOutputDevice is responsible for
196 // to provide some audio data that AudioOutputDevice then writes into the
206 // know (without using a sleep loop!) when the AudioOutputDevice has finished
251 // AudioOutputDevice supports multiple start/stop sequences
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