/frameworks/av/media/libstagefright/codecs/avc/enc/src/ |
sad_mb_offset.h | 37 ref -= NUMBER; /* bic ref, ref, #3 */ 81 x10 = x10 | (x11 << (32 - SHIFT)); /* bic x10, x10, x11, lsl #8 = ~G ~F ~E ~D */ 148 BIC ref, ref, #3; 158 BIC x10, x10, x11, lsl #(32-SHIFT); 160 BIC x11, x11, x12, lsl #(32-SHIFT); 181 BIC x10, x10, x11, lsl #(32-SHIFT); 183 BIC x11, x11, x12, lsl #(32-SHIFT); 241 __asm__ volatile("BIC %0, %0, #3": "+r"(ref)); 251 "BIC %0, %0, %1, lsl #24\n\t" 253 "BIC %1, %1, %2, lsl #24 [all...] |
sad_inline.h | 224 BIC x10, x6, x10; /* x10 & 0xFF00FF00 */ \ 227 BIC x11, x6, x11; /* x11 & 0xFF00FF00 */ \ 396 "BIC %1, %4, %1\n\t" \ 399 "BIC %3, %4, %3\n\t" \
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/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/ |
sad_mb_offset.h | 40 ref -= NUMBER; /* bic ref, ref, #3 */ 84 x10 = x10 | (x11 << (32 - SHIFT)); /* bic x10, x10, x11, lsl #8 = ~G ~F ~E ~D */ 144 BIC ref, ref, #3; 162 BIC x10, x10, x11, lsl #(32-SHIFT); 164 BIC x11, x11, x12, lsl #(32-SHIFT); 185 BIC x10, x10, x11, lsl #(32-SHIFT); 187 BIC x11, x11, x12, lsl #(32-SHIFT); 236 ref -= NUMBER; /* bic ref, ref, #3 */ 256 "bic %0, %0, %1, lsl %6\n\t" 258 "bic %1, %1, %2, lsl %6\n\t [all...] |
sad_inline.h | 227 BIC x10, x6, x10; /* x10 & 0xFF00FF00 */ \ 230 BIC x11, x6, x11; /* x11 & 0xFF00FF00 */ \ 415 "bic %1, %4, %1\n\t" \ 418 "bic %3, %4, %3\n\t" \
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src_gcc/ |
armVCM4P10_DecodeCoeffsToPair_s.S | 47 BIC r7,r7,#1 51 BIC r7,r8,#0xf000 174 BIC r7,r7,#1 178 BIC r7,r8,#0xf000 208 BIC r7,r7,#1 212 BIC r7,r8,#0xf000
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armVCM4P10_InterpolateLuma_Align_unsafe_s.S | 18 BIC r0,r0,#3 77 BIC r0,r0,#3
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armVCM4P10_InterpolateLuma_Copy_unsafe_s.S | 18 BIC r0,r0,#3
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/ |
armVCM4P10_InterpolateLuma_Align_unsafe_s.s | 66 BIC pSrc, pSrc, #3 167 BIC pSrc, pSrc, #3
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armVCM4P10_InterpolateLuma_Copy_unsafe_s.s | 52 BIC pSrc, pSrc, #3
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src/ |
armVCM4P10_InterpolateLuma_Align_unsafe_s.s | 66 BIC pSrc, pSrc, #3 167 BIC pSrc, pSrc, #3
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armVCM4P10_InterpolateLuma_Copy_unsafe_s.s | 52 BIC pSrc, pSrc, #3
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/api/ |
armCOMM_BitDec_s.h | 535 BIC $Symbol, $Symbol, #1 ;// table offset 544 BIC $Symbol, $T1, #0xF000
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armCOMM_s.h | 585 BIC$cc $a,$a,#0x0F 594 BIC$cc $a,$a,#0x1F
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/api/ |
armCOMM_BitDec_s.h | 535 BIC $Symbol, $Symbol, #1 ;// table offset 544 BIC $Symbol, $T1, #0xF000
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/art/compiler/utils/arm/ |
constants_arm.h | 145 BIC = 14, // Bit Clear
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/external/tremolo/Tremolo/ |
bitwiseARM.s | 199 BIC r3,r3,#3 @ r3 = Pointer to start (word) 224 BIC r2,r3,#3 @ r2 = b->headptr (word) 327 BIC r2,r6,#3 @ r2 = word ptr 364 BIC r2,r6,#3 @ r2 = word ptr
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dpen.s | 143 BIC r10,r10,#0x80 @ r3 = next &= ~0x80 162 BIC r7, r7, #0x8000 @ r7 = chase 203 BIC r10,r10,#0x8000 @ r3 = next &= ~0x8000 220 BIC r7, r7, #0x80000000 @ r7 = chase
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/system/core/libpixelflinger/codeflinger/ |
GGLAssembler.cpp | 834 case GGL_AND_REVERSE: BIC(AL, 0, pixel.reg, s.reg, d.reg); break; 836 case GGL_AND_INVERTED: BIC(AL, 0, pixel.reg, d.reg, s.reg); break; 846 BIC(AL, 0, pixel.reg, d.reg, s.reg); 850 BIC(AL, 0, pixel.reg, s.reg, d.reg); 922 BIC( AL, 0, d, s, imm(newMask) ); [all...] |
load_store.cpp | 129 BIC(AL, 0, d.reg, s, imm(~mask)); // component = packed & mask; 139 BIC(AL, 0, d.reg, s, imm(~mask)); // component = packed & mask;
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ARMAssemblerInterface.h | 236 BIC(int cc, int s, int Rd, int Rn, uint32_t Op2) {
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texturing.cpp | 105 BIC(AL, 0, c, c, reg_imm(c, ASR, 31)); 223 BIC(AL, 0, fragment.reg, fragment.reg, [all...] |
blending.cpp | 55 BIC(AL, 0, factor.reg, factor.reg, reg_imm(factor.reg, ASR, 31));
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/external/v8/src/arm/ |
constants-arm.h | 205 BIC = 14 << 21, // Bit Clear.
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/external/chromium_org/v8/src/arm/ |
constants-arm.h | 167 BIC = 14 << 21, // Bit Clear.
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p2/src/ |
omxVCM4P2_MCReconBlock_s.s | 632 BIC pSrc, pSrc, #3
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