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    Searched refs:ChangeComponentsComponent (Results 1 - 7 of 7) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
CrusherAndouComponent.java 20 private ChangeComponentsComponent mSwap;
50 public void setSwap(ChangeComponentsComponent swap) {
ChangeComponentsComponent.java 21 * purpose of the ChangeComponentsComponent is to allow game objects to have different "modes"
22 * defined by different combinations of GameComponents. ChangeComponentsComponent manages the
25 public class ChangeComponentsComponent extends GameComponent {
35 public ChangeComponentsComponent() {
GhostComponent.java 172 ChangeComponentsComponent swap = parentObject.findByClass(ChangeComponentsComponent.class);
AnimationComponent.java 62 private ChangeComponentsComponent mDamageSwap;
361 public final void setDamageSwap(ChangeComponentsComponent damageSwap) {
HitReactionComponent.java 44 private ChangeComponentsComponent mPossessionComponent;
297 public void setPossessionComponent(ChangeComponentsComponent component) {
PlayerComponent.java 75 private ChangeComponentsComponent mInvincibleSwap;
548 public final void setInvincibleSwap(ChangeComponentsComponent invincibleSwap) {
GameObjectFactory.java 219 new ComponentClass(ChangeComponentsComponent.class, 256),
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