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  /external/smack/src/org/jivesoftware/smack/
ChatManagerListener.java 24 * A listener for chat related events.
31 * Event fired when a new chat is created.
33 * @param chat the chat that was created.
34 * @param createdLocally true if the chat was created by the local user and false if it wasn't.
36 void chatCreated(Chat chat, boolean createdLocally);
MessageListener.java 29 void processMessage(Chat chat, Message message);
ChatManager.java 43 * The chat manager keeps track of references to all current chats. It will not hold any references
44 * in memory on its own so it is neccesary to keep a reference to the chat object itself. To be
73 * Maps thread ID to chat.
75 private Map<String, Chat> threadChats = Collections.synchronizedMap(new ReferenceMap<String, Chat>(ReferenceMap.HARD,
81 private Map<String, Chat> jidChats = Collections.synchronizedMap(new ReferenceMap<String, Chat>(ReferenceMap.HARD,
87 private Map<String, Chat> baseJidChats = Collections.synchronizedMap(new ReferenceMap<String, Chat>(ReferenceMap.HARD,
112 // messages to the best Chat instance available
164 Chat chat = threadChats.get(thread); local
174 Chat chat = new Chat(this, userJID, threadID); local
177 baseJidChats.put(StringUtils.parseBareAddress(userJID), chat); local
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Chat.java 31 * A chat is a series of messages sent between two users. Each chat has a unique
35 * arrives it is routed to the most recently created Chat with the message
40 public class Chat {
48 * Creates a new chat with the specified user and thread ID.
50 * @param chatManager the chatManager the chat will use.
51 * @param participant the user to chat with.
54 Chat(ChatManager chatManager, String participant, String threadID) {
61 * Returns the thread id associated with this chat, which corresponds to the
63 * if there is no thread ID is associated with this Chat
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  /external/smack/src/org/jivesoftware/smackx/
ChatStateListener.java 23 import org.jivesoftware.smack.Chat;
27 * Events for when the state of a user in a chat changes.
34 * Fired when the state of a chat with another user changes.
36 * @param chat the chat in which the state has changed.
39 void stateChanged(Chat chat, ChatState state);
ChatStateManager.java 37 * Handles chat state for all chats on a particular Connection. This class manages both the
87 * Maps chat to last chat state.
89 private final Map<Chat, ChatState> chatStates =
90 new ReferenceMap<Chat, ChatState>(ReferenceMap.WEAK, ReferenceMap.HARD);
106 * Sets the current state of the provided chat. This method will send an empty bodied Message
108 * and only if the new chat state is different than the last state.
110 * @param newState the new state of the chat
111 * @param chat the chat
166 Chat chat = connection.getChatManager().getThreadChat(message.getThread()); local
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  /external/smack/src/org/jivesoftware/smackx/muc/
MultiUserChat.java 35 import org.jivesoftware.smack.Chat;
113 // Chat protocol. This information will be used when another client tries to
148 * Creates a new multi user chat with the specified connection and room name. Note: no
150 * {@link #join(String) join} the chat room. On some server implementations,
153 * Most XMPP servers use a sub-domain for the chat service (eg chat.example.com
155 * trying to connect to includes the proper chat sub-domain.
159 * "service" is the hostname at which the multi-user chat
169 * Returns true if the specified user supports the Multi-User Chat protocol.
248 * Returns a collection with the XMPP addresses of the Multi-User Chat services
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  /external/chromium_org/third_party/usb_ids/
usb.ids 1159 3121 WoW tap chat
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