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Searched
refs:ConvertRenderbufferFormat
(Results
1 - 8
of
8
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
renderer11_utils.h
34
DXGI_FORMAT
ConvertRenderbufferFormat
(GLenum format);
43
GLenum
ConvertRenderbufferFormat
(DXGI_FORMAT format);
renderer9_utils.h
32
D3DFORMAT
ConvertRenderbufferFormat
(GLenum format);
RenderTarget9.cpp
44
D3DFORMAT requestedFormat = gl_d3d9::
ConvertRenderbufferFormat
(format);
SwapChain9.cpp
145
gl_d3d9::
ConvertRenderbufferFormat
(mBackBufferFormat), D3DPOOL_DEFAULT,
196
presentParameters.AutoDepthStencilFormat = gl_d3d9::
ConvertRenderbufferFormat
(mDepthBufferFormat);
198
presentParameters.BackBufferFormat = gl_d3d9::
ConvertRenderbufferFormat
(mBackBufferFormat);
250
gl_d3d9::
ConvertRenderbufferFormat
(mDepthBufferFormat),
SwapChain11.cpp
219
|| offscreenTextureDesc.Format != gl_d3d11::
ConvertRenderbufferFormat
(mBackBufferFormat)
235
offscreenTextureDesc.Format = gl_d3d11::
ConvertRenderbufferFormat
(mBackBufferFormat);
303
depthStencilDesc.Format = gl_d3d11::
ConvertRenderbufferFormat
(mDepthBufferFormat);
388
DXGI_FORMAT backbufferDXGIFormat = gl_d3d11::
ConvertRenderbufferFormat
(mBackBufferFormat);
472
swapChainDesc.BufferDesc.Format = gl_d3d11::
ConvertRenderbufferFormat
(mBackBufferFormat);
renderer11_utils.cpp
241
GLenum
ConvertRenderbufferFormat
(DXGI_FORMAT format)
308
DXGI_FORMAT
ConvertRenderbufferFormat
(GLenum format)
RenderTarget11.cpp
200
DXGI_FORMAT requestedFormat = gl_d3d11::
ConvertRenderbufferFormat
(format);
renderer9_utils.cpp
240
D3DFORMAT
ConvertRenderbufferFormat
(GLenum format)
Completed in 46 milliseconds