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Searched
refs:DeferredDisplayList
(Results
1 - 9
of
9
) sorted by null
/frameworks/base/libs/hwui/
DeferredDisplayList.h
81
class
DeferredDisplayList
{
83
DeferredDisplayList
(const Rect& bounds, bool avoidOverdraw = true) :
87
~
DeferredDisplayList
() { clear(); }
117
* Add a draw op into the
DeferredDisplayList
, reordering as needed (for performance) if
188
batchId(
DeferredDisplayList
::kOpBatch_None),
DeferredDisplayList.cpp
28
#include "
DeferredDisplayList
.h"
188
bool isTextBatch = getBatchId() ==
DeferredDisplayList
::kOpBatch_Text ||
189
getBatchId() ==
DeferredDisplayList
::kOpBatch_ColorText;
361
//
DeferredDisplayList
364
void
DeferredDisplayList
::resetBatchingState() {
377
void
DeferredDisplayList
::clear() {
394
int
DeferredDisplayList
::getStateOpDeferFlags() const {
400
int
DeferredDisplayList
::getDrawOpDeferFlags() const {
413
void
DeferredDisplayList
::addClip(OpenGLRenderer& renderer, ClipOp* op) {
438
void
DeferredDisplayList
::addSaveLayer(OpenGLRenderer& renderer
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DisplayListOp.h
30
#include "
DeferredDisplayList
.h"
815
deferInfo.batchId =
DeferredDisplayList
::kOpBatch_Bitmap;
859
deferInfo.batchId =
DeferredDisplayList
::kOpBatch_Bitmap;
889
deferInfo.batchId =
DeferredDisplayList
::kOpBatch_Bitmap;
915
deferInfo.batchId =
DeferredDisplayList
::kOpBatch_Bitmap;
940
deferInfo.batchId =
DeferredDisplayList
::kOpBatch_Bitmap;
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...]
DisplayList.h
55
class
DeferredDisplayList
;
70
DeferStateStruct(
DeferredDisplayList
& deferredList, OpenGLRenderer& renderer, int replayFlags)
72
DeferredDisplayList
& mDeferredList;
538
* deferring, the ops may be stored in the
DeferredDisplayList
to be played back a second time.
Android.mk
18
DeferredDisplayList
.cpp \
Layer.h
46
class
DeferredDisplayList
;
366
DeferredDisplayList
* deferredList;
Layer.cpp
22
#include "
DeferredDisplayList
.h"
200
deferredList = new
DeferredDisplayList
(dirtyRect);
DisplayListRenderer.h
50
class
DeferredDisplayList
;
OpenGLRenderer.cpp
34
#include "
DeferredDisplayList
.h"
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Completed in 251 milliseconds