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Searched
refs:DepthStencilState
(Results
1 - 13
of
13
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
RenderStateCache.h
32
ID3D11DepthStencilState *getDepthStencilState(const gl::
DepthStencilState
&dsState);
69
static std::size_t hashDepthStencilState(const gl::
DepthStencilState
&dsState);
70
static bool compareDepthStencilStates(const gl::
DepthStencilState
&a, const gl::
DepthStencilState
&b);
73
typedef std::size_t (*DepthStencilStateHashFunction)(const gl::
DepthStencilState
&);
74
typedef bool (*DepthStencilStateEqualityFunction)(const gl::
DepthStencilState
&, const gl::
DepthStencilState
&);
76
typedef std::unordered_map<gl::
DepthStencilState
,
RenderStateCache.cpp
251
std::size_t RenderStateCache::hashDepthStencilState(const gl::
DepthStencilState
&dsState)
256
MurmurHash3_x86_32(&dsState, sizeof(gl::
DepthStencilState
), seed, &hash);
260
bool RenderStateCache::compareDepthStencilStates(const gl::
DepthStencilState
&a, const gl::
DepthStencilState
&b)
262
return memcmp(&a, &b, sizeof(gl::
DepthStencilState
)) == 0;
265
ID3D11DepthStencilState *RenderStateCache::getDepthStencilState(const gl::
DepthStencilState
&dsState)
Renderer11.h
63
virtual void setDepthStencilState(const gl::
DepthStencilState
&
depthStencilState
, int stencilRef,
276
gl::
DepthStencilState
mCurDepthStencilState;
Renderer9.h
77
virtual void setDepthStencilState(const gl::
DepthStencilState
&
depthStencilState
, int stencilRef,
291
gl::
DepthStencilState
mCurDepthStencilState;
Renderer.h
124
virtual void setDepthStencilState(const gl::
DepthStencilState
&
depthStencilState
, int stencilRef,
Renderer11.cpp
703
void Renderer11::setDepthStencilState(const gl::
DepthStencilState
&
depthStencilState
, int stencilRef,
707
memcmp(&
depthStencilState
, &mCurDepthStencilState, sizeof(gl::
DepthStencilState
)) != 0 ||
710
if (
depthStencilState
.stencilWritemask !=
depthStencilState
.stencilBackWritemask ||
712
depthStencilState
.stencilMask !=
depthStencilState
.stencilBackMask)
719
ID3D11DepthStencilState *dxDepthStencilState = mStateCache.getDepthStencilState(
depthStencilState
);
728
mCurDepthStencilState =
depthStencilState
;
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Renderer9.cpp
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/external/chromium_org/third_party/angle/src/libGLESv2/
angletypes.h
80
struct
DepthStencilState
Context.h
139
DepthStencilState
depthStencil;
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h
114
IMPLEMENT_OBJECT_DTOR(
DepthStencilState
, depth_stencil_alpha)
d3d11_context.h
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h
114
IMPLEMENT_OBJECT_DTOR(
DepthStencilState
, depth_stencil_alpha)
d3d11_context.h
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