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Searched
refs:GGL_CLAMP
(Results
1 - 7
of
7
) sorted by null
/system/core/libpixelflinger/
raster.cpp
185
c->procs.texParameteri(c, GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_S,
GGL_CLAMP
);
186
c->procs.texParameteri(c, GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_T,
GGL_CLAMP
);
pixelflinger.cpp
400
param =
GGL_CLAMP
;
405
if ((param ==
GGL_CLAMP
) ||
411
if ((param ==
GGL_CLAMP
) ||
scanline.cpp
600
} else if (tx_wrap ==
GGL_CLAMP
) { // CLAMP_TO_EDGE semantics
[
all
...]
/frameworks/native/opengl/libagl/
primitives.cpp
491
if (c->rasterizer.state.texture[i].s_wrap ==
GGL_CLAMP
) {
496
if (c->rasterizer.state.texture[i].t_wrap ==
GGL_CLAMP
) {
741
if (tmu.s_wrap ==
GGL_CLAMP
) {
747
if (tmu.t_wrap ==
GGL_CLAMP
) {
798
if (tmu.s_wrap ==
GGL_CLAMP
) {
804
if (tmu.t_wrap ==
GGL_CLAMP
) {
[
all
...]
texture.cpp
713
GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_S,
GGL_CLAMP
);
715
GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_T,
GGL_CLAMP
);
[
all
...]
/system/core/include/pixelflinger/
pixelflinger.h
103
GGL_CLAMP
= 0x2900,
/system/core/include/private/pixelflinger/
ggl_context.h
183
case
GGL_CLAMP
: return GGL_NEEDS_WRAP_CLAMP_TO_EDGE;
Completed in 61 milliseconds