HomeSort by relevance Sort by last modified time
    Searched refs:GLsizei (Results 1 - 25 of 788) sorted by null

1 2 3 4 5 6 7 8 91011>>

  /external/chromium_org/third_party/mesa/src/src/mesa/main/
texstorage.h 30 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
31 GLsizei width);
35 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat,
36 GLsizei width, GLsizei height);
40 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
41 GLsizei width, GLsizei height, GLsizei depth);
46 _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels
    [all...]
scissor.h 35 _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height );
40 GLint x, GLint y, GLsizei width, GLsizei height);
pbo.h 36 GLsizei width, GLsizei height, GLsizei depth,
37 GLenum format, GLenum type, GLsizei clientMemSize,
49 GLsizei width, GLsizei height, GLsizei depth,
50 GLenum format, GLenum type, GLsizei clientMemSize,
66 GLsizei width, GLsizei height, GLsizei depth
    [all...]
texcompress_cpal.h 34 GLsizei width, GLsizei height,
35 GLsizei imageSize, const void *palette);
readpix.h 38 GLint x, GLint y, GLsizei width, GLsizei height,
44 _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
48 _mesa_ReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height,
49 GLenum format, GLenum type, GLsizei bufSize,
  /external/mesa3d/src/mesa/main/
texstorage.h 30 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
31 GLsizei width);
35 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat,
36 GLsizei width, GLsizei height);
40 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
41 GLsizei width, GLsizei height, GLsizei depth);
46 _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels
    [all...]
scissor.h 35 _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height );
40 GLint x, GLint y, GLsizei width, GLsizei height);
pbo.h 36 GLsizei width, GLsizei height, GLsizei depth,
37 GLenum format, GLenum type, GLsizei clientMemSize,
49 GLsizei width, GLsizei height, GLsizei depth,
50 GLenum format, GLenum type, GLsizei clientMemSize,
66 GLsizei width, GLsizei height, GLsizei depth
    [all...]
texcompress_cpal.h 34 GLsizei width, GLsizei height,
35 GLsizei imageSize, const void *palette);
readpix.h 38 GLint x, GLint y, GLsizei width, GLsizei height,
44 _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
48 _mesa_ReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height,
49 GLenum format, GLenum type, GLsizei bufSize,
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Image.h 33 GLsizei getWidth() const { return mWidth; }
34 GLsizei getHeight() const { return mHeight; }
44 virtual bool updateSurface(TextureStorageInterface2D *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) = 0;
45 virtual bool updateSurface(TextureStorageInterfaceCube *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) = 0;
47 virtual bool redefine(Renderer *renderer, GLint internalformat, GLsizei width, GLsizei height, bool forceRelease) = 0;
51 virtual void loadData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height
    [all...]
RenderTarget.h 31 GLsizei getWidth() { return mWidth; }
32 GLsizei getHeight() { return mHeight; }
35 GLsizei getSamples() { return mSamples; }
38 GLsizei width;
39 GLsizei height;
44 GLsizei mWidth;
45 GLsizei mHeight;
48 GLsizei mSamples;
Image11.h 41 virtual bool updateSurface(TextureStorageInterface2D *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height);
42 virtual bool updateSurface(TextureStorageInterfaceCube *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height);
44 virtual bool redefine(Renderer *renderer, GLint internalformat, GLsizei width, GLsizei height, bool forceRelease);
49 virtual void loadData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
51 virtual void loadCompressedData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height
    [all...]
RenderTarget11.h 23 RenderTarget11(Renderer *renderer, ID3D11RenderTargetView *rtv, ID3D11Texture2D *tex, ID3D11ShaderResourceView *srv, GLsizei width, GLsizei height);
24 RenderTarget11(Renderer *renderer, ID3D11DepthStencilView *dsv, ID3D11Texture2D *tex, ID3D11ShaderResourceView *srv, GLsizei width, GLsizei height);
25 RenderTarget11(Renderer *renderer, GLsizei width, GLsizei height, GLenum format, GLsizei samples, bool depth);
  /device/generic/goldfish/opengl/system/GLESv1_enc/
GLEncoderUtils.h 20 size_t pixelDataSize(void *self, GLsizei width, GLsizei height, GLenum format, GLenum type, int pack);
  /external/chromium_org/third_party/mesa/src/src/glx/apple/
apple_xgl_api.h 32 void __applegl_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
34 void __applegl_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
36 GLsizei width);
39 void __applegl_glDrawBuffersARB(GLsizei n, const GLenum * bufs);
41 void __applegl_glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
  /external/mesa3d/src/glx/apple/
apple_xgl_api.h 32 void __applegl_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
34 void __applegl_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
36 GLsizei width);
39 void __applegl_glDrawBuffersARB(GLsizei n, const GLenum * bufs);
41 void __applegl_glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
  /device/generic/goldfish/opengl/system/GLESv2_enc/
GL2EncoderUtils.h 20 size_t pixelDataSize(void *self, GLsizei width, GLsizei height, GLenum format, GLenum type, int pack);
21 size_t pixelDataSize3D(void *self, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, int pack);
gl2_client_proc.h 33 typedef void (gl2_APIENTRY *glCompressedTexImage2D_client_proc_t) (void * ctx, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*);
34 typedef void (gl2_APIENTRY *glCompressedTexSubImage2D_client_proc_t) (void * ctx, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*);
35 typedef void (gl2_APIENTRY *glCopyTexImage2D_client_proc_t) (void * ctx, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
36 typedef void (gl2_APIENTRY *glCopyTexSubImage2D_client_proc_t) (void * ctx, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
PaletteTexture.h 23 unsigned char* uncompressTexture(GLenum internalformat,GLenum& formatOut,GLsizei width,GLsizei height,GLsizei imageSize, const GLvoid* data,GLint level);
TextureUtils.h 27 GLenum internalformat, GLsizei width,
28 GLsizei height, GLint border,
29 GLsizei imageSize, const GLvoid* data, void * funcPtr);
  /external/chromium_org/third_party/angle/src/libGLESv2/
Renderbuffer.h 49 virtual GLsizei getWidth() const = 0;
50 virtual GLsizei getHeight() const = 0;
53 virtual GLsizei getSamples() const = 0;
82 virtual GLsizei getWidth() const;
83 virtual GLsizei getHeight() const;
86 virtual GLsizei getSamples() const;
111 virtual GLsizei getWidth() const;
112 virtual GLsizei getHeight() const;
115 virtual GLsizei getSamples() const;
140 virtual GLsizei getWidth() const
    [all...]
  /external/chromium_org/gpu/command_buffer/client/
vertex_array_object_manager.h 41 void GenVertexArrays(GLsizei n, const GLuint* arrays);
44 void DeleteVertexArrays(GLsizei n, const GLuint* arrays);
57 GLsizei num_elements,
58 GLsizei primcount,
66 GLsizei count,
68 GLsizei primcount,
88 GLsizei stride,
100 GLsizei CollectData(const void* data,
101 GLsizei bytes_per_element,
102 GLsizei real_stride
    [all...]
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES30.spec 2 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices )
3 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLsizei offset )
4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset
    [all...]
  /frameworks/native/opengl/libs/GLES_CM/
gl.cpp 39 GL_API void GL_APIENTRY glColorPointerBounds(GLint size, GLenum type, GLsizei stride,
40 const GLvoid *ptr, GLsizei count);
41 GL_API void GL_APIENTRY glNormalPointerBounds(GLenum type, GLsizei stride,
42 const GLvoid *pointer, GLsizei count);
44 GLsizei stride, const GLvoid *pointer, GLsizei count);
46 GLsizei stride, const GLvoid *pointer, GLsizei count);
48 GLsizei stride, const GLvoid *pointer, GLsizei count)
    [all...]

Completed in 778 milliseconds

1 2 3 4 5 6 7 8 91011>>