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    Searched refs:HitTestingTransformState (Results 1 - 10 of 10) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/rendering/
HitTestingTransformState.h 43 class HitTestingTransformState : public RefCounted<HitTestingTransformState> {
45 static PassRefPtr<HitTestingTransformState> create(const FloatPoint& p, const FloatQuad& quad, const FloatQuad& area)
47 return adoptRef(new HitTestingTransformState(p, quad, area));
50 static PassRefPtr<HitTestingTransformState> create(const HitTestingTransformState& other)
52 return adoptRef(new HitTestingTransformState(other));
72 HitTestingTransformState(const FloatPoint& p, const FloatQuad& quad, const FloatQuad& area)
80 HitTestingTransformState(const HitTestingTransformState& other
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HitTestingTransformState.cpp 27 #include "core/rendering/HitTestingTransformState.h"
34 void HitTestingTransformState::translate(int x, int y, TransformAccumulation accumulate)
43 void HitTestingTransformState::applyTransform(const TransformationMatrix& transformFromContainer, TransformAccumulation accumulate)
52 void HitTestingTransformState::flatten()
57 void HitTestingTransformState::flattenWithTransform(const TransformationMatrix& t)
68 FloatPoint HitTestingTransformState::mappedPoint() const
73 FloatQuad HitTestingTransformState::mappedQuad() const
78 FloatQuad HitTestingTransformState::mappedArea() const
83 LayoutRect HitTestingTransformState::boundsOfMappedArea() const
RenderLayer.h 68 class HitTestingTransformState;
530 const HitTestingTransformState* transformState = 0, double* zOffset = 0);
532 const LayoutRect& hitTestRect, const HitTestLocation&, const HitTestingTransformState* = 0, double* zOffset = 0,
536 const HitTestingTransformState* transformState, double* zOffsetForDescendants, double* zOffset,
537 const HitTestingTransformState* unflattenedTransformState, bool depthSortDescendants);
540 const HitTestingTransformState* transformState, double* zOffset);
543 const HitTestingTransformState* transformState, double* zOffset,
546 PassRefPtr<HitTestingTransformState> createLocalTransformState(RenderLayer* rootLayer, RenderLayer* containerLayer,
548 const HitTestingTransformState* containerTransformState,
554 const LayoutRect& hitTestRect, const HitTestLocation&, const HitTestingTransformState* = 0, double* zOffset = 0)
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RenderLayer.cpp 67 #include "core/rendering/HitTestingTransformState.h"
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  /external/chromium_org/third_party/WebKit/Source/core/
webcore_rendering.target.darwin-arm.mk 40 third_party/WebKit/Source/core/rendering/HitTestingTransformState.cpp \
webcore_rendering.target.darwin-mips.mk 40 third_party/WebKit/Source/core/rendering/HitTestingTransformState.cpp \
webcore_rendering.target.darwin-x86.mk 40 third_party/WebKit/Source/core/rendering/HitTestingTransformState.cpp \
webcore_rendering.target.linux-arm.mk 40 third_party/WebKit/Source/core/rendering/HitTestingTransformState.cpp \
webcore_rendering.target.linux-mips.mk 40 third_party/WebKit/Source/core/rendering/HitTestingTransformState.cpp \
webcore_rendering.target.linux-x86.mk 40 third_party/WebKit/Source/core/rendering/HitTestingTransformState.cpp \

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